Seoni

Nishah Lharast's page

14 posts. Alias of Tajic.




In Occult realms under the psi-tech abilities we have the "capstone" of them all Artificial Ascension. As written it says that a character must be 20th level to take this Discovery. That's all well and dandy and for the potential power of the ability that's a good point to be able to get it.

The issue I find is in the ability to actually get it. In order to take a Psi-tech Discovery you either sacrifice a feat or a phrenic amplification. The last Phrenic amplification a psychic receives is at 19th level and that's the last point you can get a feat as well.

Pathfinder assumes that Epic levels aren't a thing so there is no level 21 feat to replace for this and the only other way I can think of to get the ability is dip a level of fighter to get a bonus feat and swap out that feat. But that seems sub-optimal to me.


I have gone on a journey through the internet and no where can I find an official ruling for this. Can a swashbuckler take the signature deed feat. The rules have never been clarified as far as I can tell and I have spoken with my GM about this and he says no until a dev comes along and says otherwise and it's hurting me on the build I set out for.

I would be deeply thankful if this question could finally be answered.


I have this idea in my head about putting together a kobold swarm fighter and was wondering how the community thought about building one. Assume a point buy (that's what I see most often) and starting level one. but also progression ideas and the such. kiinds of weapons feat builds and all that.


I noticed in the new spells section of the play test that the new spells (mind thrust, mental barrier, etc.) don't have proper spell components. Rather than the usual M, V, S, F, or DF they have T and E that aren't given an explanation for what they mean. If someone could clear this up I would thank you very much.


I look at this class and that is all I can see it as. When I read through the infusions I started getting this feeling that it reminded me of all the abilities. Water being able to heal with there power, creating walls to block of attacks with earth or water. If you remove the AEther element than you have a bender.


Alright the title should explain it all. I want thoughts on viability. Pros cons. How to optimize such a thing.

I'm thinking of convincing my gm about this by i want an idea of how it could work before i propose the idea.