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For the Wrath Campaign I'm running, I've designed a couple magic items similar to Radiance for the same reasons you gave - everyone wants cool stuff. :) The items will slowly level up at the same spots as Radiance (to keep it simpler). I designed a Sword Cane called Swift Verdict for my Investigator. Another one I designed for my Swashbuckler and called it Courage. I tried to keep the abilities unique to the character wielding it, and kept the magic values equivalent to Radiance.

SWIFT VERDICT:

A +1 Evil Outsider Bane Sword Cane, carried by Lord Hulrun Shappok.
It will bond with a mythic character, and gain the legendary ability automatically.
With the cleansing of the Desecrated Chapel, Verdict becomes a +2 Evil Outsider Bane Sword Cane.
Upon the liberation of Drezen, and the recovery of the Sword of Valor, Swift Judgment will become a +3 Evil Outsider Bane Sword Cane.
In the Demon’s Heresy, Swift Verdict will become a +3 Axiomatic Evil Outsider Bane Sword Cane.
In The Midnight Isles, Swift Verdict will become a full Lawful Adjudicator (+4 Axiomatic Evil Outsider Bane Sword Cane.)Swift Judgment became a legendary item, and bonded with the creature that wielded it during their moment of ascension. As such, it grants the two daily uses of legendary power that recharge each day, and is capable of the basic mythic surge.

It cannot be given the upgradeable legendary ability, but it can have up to three legendary item abilities without any path ability investment, but no more than the current mythic tier.

Further, if Swift Judgment is enhanced to a greater artifact, and is currently a Lawful Adjudicator, it can take the following special legendary item ability as two of its selections:
● Divine Verdict: +5 Axiomatic Defiant Evil Outsider Bane Sword Cane

COURAGE:
A +1 Cold Iron Rapier, imbued with power by Cayden Cailean.
It will bond with a mythic character, and gain the legendary ability automatically.
With the cleansing of the Desecrated Chapel, Courage becomes a +1 Keen Cold Iron Rapier.
Upon the liberation of Drezen, and the recovery of the Sword of Valor, Courage will become a +2 Keen Cold Iron Rapier.
In the Demon’s Heresy, Courage will become a +3 Advancing Keen Cold Iron Rapier.
In The Midnight Isles, Courage will become a full Ferocious Vindicator (+4 Advancing Keen Cold Iron Rapier).

Merric’s Courage becomes a legendary item, bonded with the character that wielded it during their moment of ascension. As such, it grants the two daily uses of legendary power that recharge each day, and is capable of the basic mythic surge.

It cannot be given the upgradeable legendary ability, but it can have up to three legendary item abilities without any path ability investment, but no more than the current mythic tier.

Further, if Courage is enhanced to a greater artifact, and is currently a Holy Avenger, it can take the following special legendary item ability as two of its selections:
● Divine Courage: +5 Holy Advancing Keen Cold Iron Rapier

On the other hand, you could look through the unique magic item lists on the PRD or Archives of Nethys and pick some abilities to grant slowly. Stormstrike is one that comes to mind - it's a frost or shock trident that is activated by a command word.