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I'm about to start this game up and try and make it mythic, and the largest change I will probably be making is to make Ameiko 14 years old - she is the adopted daughter of Koya (who runs the Rusty Dragon instead of her) and Sandru is like a brother to her, which means there's a lot of hate between him and Tsuto (who is alive and well and I plan to feature as a recurring villain). I just figure that as written, it's going to be far too easy for her to steal the show from the PCs. I believe that escorting a child empress across the top of the world to reclaim a birthright also has more of a mythic feel to it. She's going to be a 1st level summoner, with her eidelon being a kami guardian of the Ametutsu family, but she won't actually acquire it until the PCs open the warding box (at which point they are anointed as scions of the family and imbued with mythic power). She's going to lag about 3 or 4 levels behind the PCs at all times as well.
martinaj, I love this idea! I wish the Mythic stuff would have been out when I ran this campaign. I did something on my own, giving the Scions special powers and whatnot throughout the campaign. They basically powered up each time they defeated a major Oni villain, so whenever Suishen got an ability they got another "gift" as well.
I also like the child empress idea a lot. If you don't do that, I strongly suggest having someone play Ameiko as a PC, or make one of your PCs the heir instead. I think things would have been gone much smoother that way.
Of course, your post is month's old, so you're probably past this point by now...