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Also - how does the Demoralize option of the Intimidate skill interact with causing a shaken condition using the Dirty Trick combat maneuver? Or with the 'rattling strike' hunter's trick from the skirmisher ranger archetype?:
Pg. 321 of the Advanced Player's Guide, under 'Dirty Trick':
"If your attack is successful, the target takes a penalty.
The penalty is limited to one of the following conditions:
blinded, dazzled, deafened, entangled, shaken, or
sickened."
Pg. 128 of the Advanced Player's Guide, under 'Hunter's Tricks' of the Skirmisher Archetype for the Ranger Class:
"Rattling Strike (Ex): The ranger can use this trick as a
free action before he makes a melee attack. If the attack
hits, the target is shaken for 1d4 rounds."
Is it possible to use two dirty tricks in a row to cause an opponent to become frightened? Can you use two rattling strikes in a row to do likewise? Can someone perform a rattling strike and then follow it up the next turn with a dirty trick to cause the opponent to take on the frightened condition?