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Thanks for all the good advice everyone, it's much appreciated. I'll give some more background to help out a bit. All of the players are mid-30's, none of us have kids, we see each other outside of game-time (the other newbie is my wife, but she's not being dragged along and she's loving it as much as I am)

We probably spend about 15 minutes chatting before the game starts (we usually play for about 4 or 5 hours every few weeks, and I know the two experienced players are playing other games with their group in the meantime.) Once it starts, we're off and running, no outside talk short of "anyone want a cuppa?" :) This game was meant as a gentle introduction to roleplaying for the two of us.

The actual mechanics of the game we have down pretty well considering we've only done 4 or 5 sessions. I have a copy of the player's guide and i've read it as much as I can. We've all got fully filled in character sheets and we've pretty much learned our way around them now. Mundane things like perception checks, stat checks and the like are done in seconds. Combat is fairly basic at the moment ("I shoot at the native" *rolls to hit* *adds attack bonuses* "ok, got a 15" etc...) but we're still learning the system so I have no doubt we'll get to using the more interesting abilities later.

I can't speak for my wife, but for me I don't feel like i'm really "in the game" as it were. It's not so much out-of-game chatter that's going on (none of us pay any attention to the news, or what's going on in xfactor or whatever and we don't even have background music on let alone the telly) but it's more that i'm not as in-character as i'd like to be.

I have started writing a background for my character, where he's from, why he left there and why he's ended up where he is. I'm hoping that having that and especially the writing of it will help me get a handle on his feelings and what he'd do in a situation better. I've also started painting up a miniature to use in mapped out combat situations and i'm hoping to have that ready for the next game session.

I think just trying to roleplay the character more will help with that and that's what I was looking for help with. I know the answer is probably "practice more and it'll come" but any advice is always appreciated.


This has probably been asked before, but I couldn't find anything in the archives. I'm new to roleplaying, currently in my second game and we're working our way through the Serpent's Skull adventure path. Our group consists of two seasoned veteran roleplayers (one DMing and one playing), and myself and one other who are both newbies.

We've been playing for 4 sessions so far, we've covered about 6 or 7 days in game, my character is brand new and this is the first time i've played Pathfinder (the previous game was a rather disastrous Legend of the Five Rings game that was aborted about 4 sessions in)

What I wanted to ask wasn't anything about the actual game itself, but more roleplaying in general. I seem to be having a really hard time getting into character, and I think it's beginning to wind up the two experienced players The DM was running a character mainly to make things slightly easier for us in combat. That character died in the last session due to our own stupidity of climbing up and down cliffs and generally doing idiotic things that we probably shouldn't have been. The veteran player obviously roleplayed it well, and did all the rites his character would have done but myself and the other newbie couldn't stop laughing at the ridiculousness of surviving encounter after encounter only to be stymied by a cliff. Looking back on it though, I think that may have seriously annoyed the two veterans as the DM has just chucked a whole bunch of natives at us, including the chief of the tribe. I can't help but think that may be an attempt to kill us off and end the game.

Does anyone have any advice on how to get into character, roleplay their interactions with other characters and separating my characters actions from my own. I'm not a naturally imaginative person and I usually have trouble telling what other people are feeling which isn't helping.