Nelkeatye "Nel"
Tiefling(Grimspawn)/Swashbuckler(Inspired Blade)/1 / Investigator (Empiricist) / 7
LN Medium Native (Outsider)
Init +5; Senses: Darkvision 60' Perception +17 +d6 (+20vs traps);
Sense Motive + +13 +d6
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Defense
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AC 24 , touch 16 , flat-footed 20 (+5 armor, +5 Dex, +2 Shield, +1 Deflection, +1 Natural Armour)
HP 53
Fort +6, Ref +14, Will +7 +3 vs traps, +2 vs Illusion, +2 Vs Curses
Resistances: 7 Cold, 7 Electricity, 7 Fire
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Offense
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Speed 30ft.
Melee: +1 Inspired Mithral Rapier +13/+8 ; d6 +6 ; 18-20/x2
M/W C.I Rapier +13/+8 ; D6 + 5 ; 18-20/x2
Ranged: Light Crossbow +11/+6 ; D8 ; 19-20/x2
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Statistics
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Str 9, Dex 20, Con 13, Int 22, Wis 10, Cha 12
Base Atk +6/+1 ; CMB +5; CMD 21 +2 vs Disarm
Feats: Weapon Finesse (Rapier), Weapon Focus (Rapier), Fencing Grace, Deitic Obedience(Irori), Extra Investigator Talent (Quick Study), Extra Investigator Talent (Alchemist:Mutagen)
Traits: Unscathed, Resilient
Skills: Acrobatics +14, Appraise +10,
Climb +3, Craft Alchemy +15/+22,
Diplomacy +8 + d8 (Gather Information +12 +d8), Disable Device +18,
Escape Artist +13, K. Religion +17 +d8, All Other Knowledge +16 + d8, Linguistics +17 +D8, Perception +17 + d8 (+20 vs traps),
Sense Motive +13 +d8, Sleight of Hand + 13, Spellcraft +14 +d8, Stealth +11, Use Magic Device +13
Languages: Common, Inernal, Abyssal, Draconic, Dwarven, Thassalonion, Chelaxian, Sylvan, Ancient Osirion, Azlanti, Vudrani, Jistka, Tekritanin, Sphinx, Aklo, Auran, Strix
SQ : Panache (CHA + INT) = 7, Inspiration (1/2 INV Lvl + INT) = 9,
Combat Gear: +1 Inspired Mithral Rapier, Light Crossbow, Investigator's Kit, M/W Backpack, Discerning Wayfinder, +1 Mihtral Chain Shirt, Cloak of Resistance +2, M/W Thieve's tools, +1 Buckler, First Aid Gloves 10/10, Headband of Vast Intellect +4 (Linguistics, Perception), Belt of Incredible Dexterity +2, Cold Iron crossbow Bolts x15, Blunt Crossbow Bolts x20
Alchemical Gear: Anti-Plague x3, Anti-Toxin x3, Alchemist Fire x3, Acid Flask x3,
Wands: Spring Loaded Wrist sheath w/ Wand of CLW 25/50, Wand of Heroism 4/5, Wand of L.Restoration 12/14
Extracts:
1st: 6/day: Crafters Fortune 1/1 (Day Job), Comprehend Languages 0/1, , Cure Light Wounds 0/1, Heightened Awareness 1/2, Monkey Fish 1/1
2nd 6/Day: , False Life 0/1, Investigative Mind 1/2, Invisibility 1/1, Resist Energy (Fire) 1/1, See Invisibility 0/1
3rd 3/day: Cure Serious 0/1, Fly 1/1, Heroism 0/1
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Special Abilities
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Prehensile Tail: Retrieve Item as swift action
Deeds: Derring-Do, Dodging Panache, Opportune Parry and Riposte
Trapfinding: 1/2 INV LVL to PER (traps) + Disable Device. Can disable magic traps.
Trapsense +2: +3 Ref/ Dodge AC vs traps
Talents: Expanded Inspiration, Quick Study, Trapspotter, Mutagen, Amazing Inspiration
Studied Combat: (SW) +INV Lvl (+3) to Attack and Damage rolls, can end to make a studied strike ; +2D6 precision damage
Unfailing Logic: Spend 1 Inspiration to use INT Mod (+6) for will saves vs Illusion for 1 rnd.