Thunder Wizard

Nawyu Simi's page

8 posts. Alias of Bobo D.


Full Name

Nawyu Feenalay Simi

Race

Halfling

Classes/Levels

Druid 1

Gender

Male

Size

Small

Age

22

Languages

Common, Halfling, Druidic

Occupation

Survivalist

Strength 8
Dexterity 20
Constitution 14
Intelligence 10
Wisdom 14
Charisma 10

About Nawyu Simi

Crunch:

Nawyu Simi
Male Halfling Druid 1
Neutral small humoniod (halfling)
Init +7; Senses ; Perception +8

Defense

AC 20 ; Touch 16 ; Flat-Footed 15 ; (10+5dex+2armor+2sheild+1size)
11HP (1d8+3)
Fort +4; Ref +5; Will +5
Defensive Abilities: ;

Offense:
Speed 20
Space 5 ft; Reach 5 ft
Melee:
Scythe +0 1d6-1 (x4)
Ranged:
Sling +6 1d3 (x2)

Special Attacks
Spells Known/Prepared (CL )
1st 2/day (Obscuring mist, speak with animals)—
Cantrips: 3 (Create water, resistance, purify food and drink)—

Statistics

Str 8 , Dex 20 , Con 14 , Int 10, Wis 14 , Cha 10
Base Atk +0; CMB -2 ; CMD 13
Feats: Stealth synergy
Traits: Reactionary, Indomitable Faith
Skills ; Stealth +13, Survival +8, Sense motive +8, Perception +8 Racial Modifiers +2 sense motive and perception
Languages Common, Halfling, Druidic
SQ: Nature bond (small cat named Dimitrius)
Combat Gear
Scythe, wooden shield, leather armor, sling, 10 sling bullets.
Other Gear
Smokestick, 50 strawberries, water-skin, 8 days trail rations, 6 mules, Explorer’s outfit, holly and mistletoe,

Dimitrius:

Dimitrius
N small animal
Init +5 Senses: scent, lowlight vision; perception +4

Defense:
AC 19; Touch 16; Flatfooted 14; (10+5dex+2armor+1natural armor+1size)
11HP (2d8+2)
Fort+4 Ref+8 Will+1

Offense:
Speed 50 ft
Space 5 ft, Reach 5ft
Melee:
Bite +1 1d4+1+trip, 2 claws +1 1d2+1

SQ: Share spells, link.

Statistics
Ability Scores Str 12, Dex 21, Con 13, Int 4, Wis 12, Cha 6
BAB +1; CMB+2 (+4 to trip) CMD 17
Feats: stealth synergy
Skills: Stealth +13, Perception +4
Languages: halfling (doesn’t talk well)
Gear: Leather barding


I brought 6 donkeys:

N Medium animal
Init +1; Senses low-light vision, scent; Perception +5
DEFENSE
AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 13 (2d8+4)
Fort +5, Ref +4, Will +0
OFFENSE
Speed 40 ft.
Melee 2 hooves –3 (1d3)
STATISTICS
Str 13, Dex 13, Con 14, Int 2, Wis 11, Cha 4
Base Atk +1; CMB +2; CMD 13 (17 vs. trip)
Feats Endurance, RunB
Skills Perception +5
SQ docile
SPECIAL ABILITIES
Docile (Ex)
Unless specifically trained for combat (see the Handle Animal skill, a donkey's hooves are treated as secondary attacks.