Hi there.
I like pathfinder a lot and I find it interesting to be able to play a bit of whatever you want, but I find that like many role-playing games, Pathfinder 2 is quite limited to humanoid characters.
So why not start innovating with non-humanoid characters and why not build gameplay around them as well?
Example I'm working on.
Warg Mechanics
Hit Points
10
Size
Medium
Speed
30 feet
Ability Boosts
Strength
Wisdom
Free
Ability Flaw(s)
Intelligence
Languages
Common
Goblin
Darkvision
You can see in darkness and dim light just as well as you can see in bright light, though your vision in darkness is in black and white.
Bite
Your sharp teeth and powerful jaws are fearsome weapons. You have a jaws unarmed attack that deals 1d6 piercing damage. Your jaws are in the brawling group.
Quadruped
Wargs can only manipulate objects with their mouths and are considered to have no hands. Any items they wield are considered untrained.
What do you think?