Full Name |
Nar Ibn Saif |
Race |
hp 43/51 | AC 21 | FF 15 | T 16 | CMD 21 | Fort +14 | Ref +15 | Will +7 | Init +10 | Perception +14 | Sense Motive -3 | Movement 30ft | Darkvision 60ft | Suggested = melee, poison = 1 str dmg |
Classes/Levels |
|
Gender |
Male Ifrit Divine Hunter Paladin 3/Fighter (Archer) 2/Evangelist (Erastil) 2 |
Size |
M |
Age |
72 |
Special Abilities |
Burning hands 1/day, Deadeye Bowman |
Alignment |
LG |
Deity |
Erastil |
Strength |
12 |
Dexterity |
21 |
Constitution |
12 |
Intelligence |
10 |
Wisdom |
5 |
Charisma |
20 |
About Nar Ibn Saif
Male Ifrit Paladin 3/Fighter 2/Evangelist of Erastil 2
LG Medium Outsider (Native)
Init +10; Perception +13; Darkvision
Defense
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AC 20 (+5 armor, +5 Dex, +1 Dodge); Touch 16; Flat-Footed 15; CMD 23
hp: 45 (5d10+2d8+7, 0FCB)
Fort 14, Ref 15, Will 7; Immune: Disease
Offense
-------------------------------
Melee
mwk Scimitar +8 (1d6+1)
mwk Dagger +8 (1d4+1/19-20x2)
Ranged
+1 Darkwood Composite Longbow (adaptive,Str +1) +13 (1d8+2)
-- PBS +14 (1d8 + 3)
(Rapid shot -2 penalty to all, extra shot)
(Deadly Aim -2 ATK +4 DMG (all attacks))
Special
Lay on Hands (1d6) 5/day
Burning Hands (CL = Level, DC = 11+CHA Mod) - CL 6, DC 15 1/day
Spells Prepared
1st Level
Divine Favor
Grace
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Stats STR 12, DEX 21, CON 12, INT 10, WIS 5, CHA 20
BAB +6, CMB +7, CMD 23
FEATSPrecise Shot (Divine Hunter), Point-Blank Shot (1st), Rapid Shot, Deadly Aim, Weapon Focus (Longbow), Deific Obedience (Erastil)
TraitsSeeker +1 to Perception and it's a class skill
Deadeye Bowman As long as only one creature is providing soft cover, it doesn't give the opponent the bonus to AC
Alternate Racial TraitsFire In the Blood (gain fast healing 2 for a round after taking fire damage) times/day = Character Level, Wildfire +4 to Initiative
SkillsACP = -0, Diplomacy +11, Disable Device +11, Knowledge(Religion) +9, Linguistics +1, Perception +14, Perform (Dance) +6, +10 to dayjob (mw tool & land), Survival +2 (+6 with D.O.), UMD +13
Class Features Lay on Hands (2d6), Smite Evil 2/day, Mercy (sickened), Shared Precision (when he hits with a ranged attack, allies within 10 ft get Precise Shot), Divine Health, Aura of Good, Divine Grace, Detect Evil, Hawkeye (+1 to Perception), Skilled (UMD, Disable Device), Aligned Class (Paladin), Protective Grace
Languages Common, Ignan, Kelish
Combat GearMW Backpack, Longbow, Composite Darkwood +1 (Str +1), mwk Scimitar, mwk dagger, underwater light crossbow, Mithril Chain Shirt +1, Cure Light Wounds Wand, Cure Light Wounds Potion, Oil of Daylight, Antitoxin *2, Antiplague *2, Air Crystals *2, Feather Step Potion, Potion of Remove Blindness/Deafness, Potion of Lesser Restoration, Pearl of Power(I), MW Tool (Wooden Sword, Perform(Dance, dayjob)), MWK Thieves's tools, Durable Adamantine Arrows*20, CI Arrows *37, Blunt Arrows *22, Silver Blanched CI Arrows *10, Ghost Salt CI Arrows *10, Cold Iron Bolts *16, Grapple Arrow , Acid Flask, Alchemist Fire *2, Magenta Prism (Cracked, UMD), Deep Red Sphere (Cracked, Disable Device), Pink and Green Cracked Sphere (Cracked, Diplomacy), Dusty Rose Prism (Cracked), Eyes of the Eagle, Cloak of Resistance +2, Belt of Incredible Dexterity +2, Headband of Alluring Charisma +2, Silk Rope (50ft), Potion Sponge, Crowbar, Holy Symbol (silver, Erastil), Wayfinder, Silver Spire Token, 5gp worth of various local plants
Current Arrow Loadout - Durable Adamantine Arrows 20/20, Blunt 10/10, Ghost Salt CI 5/5, Silver CI 5/5 - One quiver on each side of backpack, rest inside backpack
0 CI Arrow possible recovery
GP: 728, Fame 30, PP 8.