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Naomi Gilmour's page

60 posts. Alias of Mus.


Full Name

Naomi Gilmour

Classes/Levels

CG female changeling cleric // inquisitor of Shelyn 1 | HP 9/9 | AC 20, touch 12, flat-footed 19, CMD 9 | Init +3, Perception +8, Sense Motive +9

Size

small

Age

45

Special Abilities

bit of luck 7/day, monster lore, sermonic performance 7/day (countersong, fascinate, inspire courage +1)

Alignment

chaotic good

Deity

Shelyn

Location

Kenabres

Languages

Common, Draconic, Gnome, Sylvan

Strength 8
Dexterity 12
Constitution 10
Intelligence 12
Wisdom 18
Charisma 16

About Naomi Gilmour

Female changeling (night-born) cleric (evangelist) 1 // inquisitor (monster tactician, ravener hunter) 1
CG Small humanoid (changeling)
Init +3; Senses darkvision 60 ft.; Perception +8
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DEFENSE
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AC 20, touch 12, flat-footed 19 (+6 armor, +2 shield, +1 Dex, +1 size)
hp 9 (1d8+1)
Fort +2 (+4 vs. disease), Ref +1, Will +6
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OFFENSE
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Speed 20 ft.
Melee heavy steel shield -4 (1d3-1)
Ranged sling +1 (1d2-1)
Special Attacks bit of luck 7/day, sermonic performance 7/day (countersong, fascinate, inspire courage +1), spontaneous casting (command)
Spell-Like Abilities (CL 1st; concentration +4/+5)
7/daysummon monster (1 minute)
1/daydancing lights, detect magic, disguise self, pass without trace, protection from evil
Cleric Spells Prepared (CL 1st; concentration +5)
1stbless, true strike, [empty]
0th (at will)enhanced diplomacy, mending, virtue
Inquisitor Spells Known (CL 1st; concentration +5)
1st (2/day)charm person (DC 16), litany of sloth (DC 16)
0th (at will)create water, daze (DC 15), guidance, stabilize
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STATISTICS
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Str 8, Dex 12, Con 10, Int 12, Wis 18, Cha 16
Base Atk +0; CMB -2; CMD 9
Feats Summon Good Monster
Traits Adopted (Excitable), Inspired, Touched by Divinity (protection domain, purity subdomain)
Skills Bluff +7, Diplomacy +7, Intimidate +4, Knowledge (planes, religion) +5, Linguistics +5, Perception +8, Perform (oratory) +7, Ride -1, Sense Motive +9
Languages Common, Draconic, Gnome, Sylvan
SQ charged by nature (nature mystery, bonded mount revelation), hag magic, holy magic, luck domain (fate subdomain), monster lore, stern gaze +1
Combat Gear potion of cure light wounds, wand of cure light wounds (3 charges)
Other Gear four-mirror armor, masterwork heavy steel shield, sling, scale of Terendelev (CL 19 levitate 3/day with 5-ft. diameter cloud pillar), masterwork backpack, blanket, candles (10), chalk, charcoal, compass, earplugs, hammock, holly, fishhook, flint and steel, fuel pellets (10), mistletoe, monk’s outfit, oil, powder, sack, signal whistle, silent whistle, silver holy symbol of Shelyn, soap, spell component pouch, spring-loaded wrist sheath, string (50 ft.), torches (2), trail rations, wandermeal (6 days), waterskin of holy water, wooden holy symbol of Shelyn, 7 gp, 8 sp, 5 cp

Calliope:
Female wolf animal companion (auspice) 1
NG Medium animal
Init +2; Senses low-light vision, scent; Perception +5
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DEFENSE
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AC 16, touch 12, flat-footed 14 (+2 armor, +2 Dex, +2 natural)
hp 16 (2d8+7)
Fort +5, Ref +5, Will +1
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OFFENSE
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Speed 50 ft.
Melee bite +3 (1d6+1 plus trip)
Spell-Like Abilities (CL 2nd; concentration +0)
At willguidance (full-round action)
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STATISTICS
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Str 13, Dex 15, Con 15, Int 6, Wis 12, Cha 6
Base Atk +1; CMB +2 (+3 trip/disarm/sunder); CMD 14
Feats Combat Reflexes
Skills Linguistics -1, Perception +5
Languages Common (cannot speak)
SQ link
Other Gear leather barding