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NPC: The Velvet Ape's page

11 posts. Alias of Legendary Sidekick.


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THEME SONG

KO?

The Velvet Ape does nothing.

What do you do?


THEME SONG

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Badia recovers from the blow quickly and strikes with brute force and amazing accuracy. Sparks fly as axe cuts flesh! A flap of skin peels from the hacked ring and pinky, revealing a gleaming skeleton and strange veins that bleed sparks and oil.

As for Randy, he’ll be in dreamland if he takes another blow. But it would not be in vain—after attempting metal and water magic, Randy tapped into one of the stronger earthen spells: petrification! The ape’s purplish body hair starts to grey, and even take on a hint of a dull bluish green—the ‘grape ape’ is turning teal.

Badia & Randy, please wait. Emi still gets to act.


THEME SONG

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As for the Velvet Ape, he is unscathed by Badia’s attack. He takes advantage of her failed attack and Randy’s being stunned from the lightning—(Sorry Randy, no matter how you narrate it, you gotta beat the difficulty. You rolled less than 10 so the rod was too slow.)—and grabs each!
Badia & Randy, both of you roll vs. strength!
• Badia d20
• Randy d12

8+:
You escape! Hit him hard and fast. He may be big but you are many!

One of you rolls 7 or Less:
You lose ♥️ as he flings you over his shoulder. He didn’t consider the cliff. He’s a dumb ape. Hit back!

Both of you roll 7 or Less:
You lose ♥️♥️ as he slams your heads together repeatedly. You’re stunned. You need to roll a 10+ on your next attack to hit!


THEME SONG

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A rather large ape is leaps from the trees, across the gap. He’s about fifteen feet tall, clad in a warrior’s helm and a violet cape, and when he roars, lightning shoots from his mouth!

Badia & Randy, both of you roll d20 Reflex Saves!

10+:
You can feel your hair standing on end! Don’t let that big ape live to recharge that attack! Emi and the wizards will have a hard time dodging it!

9 or Less:
That smarts! You lose ♥️♥️! To be fair, lightning is not a thing most people can dodge. No offense to Emi and the wizards, but it’s even harder for them. You might want to topple the big ape before he recharges that attack!


THEME SONG

Dr. Marvin rakes the Ape's face!

The Ape retaliates immediately with a lecture. "Mist The Vurvlet Eight respire all personers wear stripped jerkies?" His speech is distorted and his word-choices are odd, but the Ape goes on—even as Veltalia dashes at his back—

"Insured or out-shored?"

Vetalia's first strike tears through the violet cape of the Velvet Ape—and its pelt!—exposing a metal spine which contains a tube that emits a phosphorus glow!

"Mark up your mi—"

Her second strike severs the tube. The light dims. The Velvet Ape falls face down and remains still and silent.


THEME SONG

The Velvet Ape peers into the house and sees a glowing pair of orange eyes. "Big Bad? The Velvet Ape does no remember Big Bad being on duty. Big Bad is always huffing and puffing and should not be within 150 yards of the IDIoT House."

Navigating the freshly fallen rocks in the freshly fallen snow is no easy task, but the Velvet Ape manages to reach the door to the IDIoT House.

He knocks.

"Big Bad, you must step away from the prisoners. They have been taken alive and therefore they are no longer resisting. Or, if you will not leave, kindly shackle the bespectacled prisoner who has just arrested himself. The Velvet Ape thanks you kindly for complying to one or both demands."


THEME SONG

The Velvet Ape attempts to grapple Dr. Marvin as he drinks what the ape may assume to be a healing potion.

Grapple: 1d20 + 17 ⇒ (1) + 17 = 18 Natural 1!

—but the feathers floating about from the ape's broken pillow seem to alter the machine's depth perception. Massive hands close in before Dr. Marvin's face, missing him entirely! The transforming alchemist sees a very vulnerable foe basically hugging himself!

@Dr. Marvin, you get an Attack of Opportunity vs. the Velvet Ape. Hit or miss, you are NOT grappled! In addition to the AoO, attack normally. I believe that your attacks are:
• AoO = bite OR claw (your choice)
• claw
• claw
• bite


THEME SONG

"Stand back from the wrath of my pillow attack!" the Velvet Ape warns as he charges Dr. Marvin. "STAND BACK!"

The Velvet Ape reaches behind his back, underneath his violet cape, to draw his concealed weapon: a pillow!
Quick Draw = Free Action

The ape charges Dr. Marvin!
Charge Penalty: AC = 16

Charge!: 1d20 + 10 ⇒ (10) + 10 = 20
Pillow Damage: 1d1 + 4 ⇒ (1) + 4 = 5


THEME SONG

Reflex Save: 1d20 + 6 ⇒ (17) + 6 = 23
The Velvet Ape flip-jumps away from the pit, then whips both cymbals at the hounds on the other side!

Full Attack!
Cymbal Attack: 1d20 + 10 ⇒ (4) + 10 = 14
MISS!

Cymbal Attack: 1d20 + 5 ⇒ (12) + 5 = 17
MISS!

The cymbals aren't much of a weapon, but the Velvet Ape's mechanical arms are quite powerful! His cymbals CLASH loudly with each strike! ...but they only manage to hit the magical barrier cast by the dogs' master!


THEME SONG

The Velvet Ape leaps down from the house and dashes behind a snow fort, and the mysterious red lights skitter closer—each moving toward our heroes!

Enemy Positions:
* Velvet Ape: 150' from our heroes, concealed, but peeking his head up from the fort: 50% miss chance if shot at!
* Red Lights: 250' from our heroes, three of the five are partially concealed: 20% miss chance if the partially-concealed are shot at!
_
Heroes, none of you were trapped by the chains! (DC13—it was close for two of you!) Go ahead and post actions for Round 1!


THEME SONG

A figure emerges on the beak-shaped balcony. It is a seven-foot-tall ape with a shiny metal scalp and a pair of cymbals.

CLANG, CLANG, CLANG, go the cymbals.

Colorful lights line the trim of the IDIoT house, the stone wall marking the property line that has been crossed, and rows of holly bushes. More rainbow brightness spirals up evergreens and peppermint posts.

Music plays repetitively, three-notes-up, three-notes-down, three-notes-up, three-notes-down...

The simian toy counts the intruders,
"One. Two. Three. Four.
The Velvet Ape declares war."

Cupid gasps at the word 'war,' and steps forward as if to make a plea to his toy.

But the Velvet Ape merely adjusts its head-count, and warns:
"One. Two. Three. Five.
Please prepare to be taken alive."

Red lights move from beyond unlit evergreens and ice sculptures. There is something menacing about the red. The red lights dance like imps freed from the depths of hell—and as our heroes glance at each other, they can't help but notice:

Beads of light the size of fireflies mimic the dance along our heroes' torsos. Try to swat it, and the light blinks to the back of the hand. It is simply light being projected from the distant reds. It is harmless, yet ominous. Our heroes all get the feeling they don't want this red projected onto them...

Roll for Initiative!
If you roll lower than 1d20 + 6 ⇒ (14) + 6 = 20, roll a reflex save.
_
If your initiative roll is 20 or better, you can post a full round of action, and you don't need to make a save.
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Potential targets:
• The Velvet Ape (200' away, 10' above ground)
• Red Lights x5 (300' away, each 50' apart)