Sir Alfric arrives back at the Rusty Dragon to find Shalelu, Koya, and Ameiko in deep discussion on their preparations for the trip. They all look up as he enters. "What do you need, Sir Alfric? Did you forget something? Did you catch up with Braydon? How is he?" Shalelu smiles, in a friendly fashion as all three break into speech at once.
After speaking to Fibec, Shalelu heads over to Sir Alfric and says "Can I speak to you privately? Before he can answer she drags him to a private booth and sits him down. "I need your help with Braydon. No, not like that. He has...issues...and I think he left because he thinks you're a paladin and a threat to him. You see..." here she pauses, considering her phrasing. "He's a natural were-rat. Born that way. He's not evil, and was raised by adherents of Irori. From what the -gentleman- with him said to the sheriff while I was there he was 'dumped' on the monastery, as a toddler, by a group of adventurers who'd just slaughtered his entire family in front of him. He is in control of his lycanthropy, and doesn't seem to be planning on attacking anyone, or spreading his condition. Please, speak to him, get to know him, see what you think. I value your advice. Note, he did travel -and adventure- with Fibec, Vac, and Kayosin, and none of them seem to feel he's a threat."
Shalelu looks startled, briefly, then angry, then shakes her head, and with a bit of amusement, walks over to Fibec and taps him on the shoulder.As he turns to look at her, she says "Next time, ask first. and...talk to Ameiko about your...phrasing." She heads out to start setting up her travel equipment.
"Of course, we should let Sheriff Hemlock know. And, perhaps, Father Zanthus. We should, perhaps, escort him out here to be sure there's no other necromantic energies in this area. But as for the chest and it's contents...it seems to belong to Ameiko's family. It should be turned over to her." DC 30 Disable Device or the key the skeleton had around it's neck: While it is obvious that many items have been removed from numerous slots in the chest's interior (most likely fireworks and potions from the shapes) the chest still holds numerous items.
5 cure light wounds potions 2 cure moderate wounds potions 3 potions of lesser restoration a r9ing of climbing a wand of identify (19 charges) a MW chain shirt a MW cold iron wakizashi 11 Desnan candles (fireworks) 4 skyrockets (fireworks) 5,820 GP 421 PP various pieces of jewelry (560 GP) |