|
Mylandur Nithanstummple's page
10 posts. Alias of Terquem.
|
The donkey looks blankly at Flint, as if to say, "I've been down here no longer than you have been, when would I have seen any such people?" And then the animal turns its head toward Mylandur, wiggles its ears and thinks, oh, you were talking to him, right.
The old dwarf watches Flint ask the donkey a strange question, then realizes that the question was actually directed toward him and answers
Eh, well there were some slaves being traded back and forth by the goblin tribes on this level a few weeks back, yes they were dwarves, but I don't know if they were soldiers or not. I avoid the goblins, when I can, and they, if they know what's good for them, avoid me, unless they come to see me unarmed and with money in their hand. Take the secret door, there at the north end of the passageway outside of the shop, and go right, then keep going past the big passageway, and then turn south, I think there were some goblins from that area who acquired some new captives and haven't eaten them yet.
If you purchase a bottle, or more than one, please include it in your inventory as "Magic Sound Jar" and if you ever want to use it in the game, include the roll of a d6 with your post telling us you are opening it
Very kind, very kind. Now, let me just add that the jars are of the finest quality, and if you use them, and they are not broken, return them to me and I will give you eight copper pieces for them

Placing a finger beside his nose again, the dwarf says,
Ah yes, yes, sounds of the deep dark woods, the click of the cricket, the chirp of the black-headed penduline tit, yes, yes, many forest sounds, but, ahh, yes, but this one.
He rummages through the shelves again and pulls off a short, fat, black glass jar
this one is one of my favorites. It starts harmless, a forest glenn in the night, faint sounds, whistles, the rustle of the dried leaves on the forest floor, and then a hoot, but it goes on and on, and the sounds become more and more ominous, a low growl, the sound of a tree branch cracking and snapping, and then the faintest of faint leaves rustling in the wind. Yes, leave this one in a dark room and you will terrify those trying to sleep. This one, this one will cost you two gold pieces.
He then finds a basket and begins filling it with jars. When he is finished, there are nine jars in the basket, and he hands the basket to Flint
That will be, um, let’s see, three gold pieces and four silver pieces for the lot
Upon hearing Flint’s question, the old dwarf scurries around the room pointing as he talks
Oh, yes, sea sounds, ship sounds, all sounds, almost any sound you can think of. I even have a jar with the soft distant sound of the Horn of Arangulsprok*
He stops for a moment, his eyes looking past Morgrym, and seem to take on a dreamy gaze, then he comes around and says, Yes, that is the nature of the enchantment on the glass. Once the seal is opened, the lid removed or the jar broken open, the sound is released. The sound, depending on the quality of the work I put into it, will last only a few moments, in most cases, but a few of them will continue to make sounds for some time.
*The Horn of Arangulsprok, is a great Sea Horn, on the peninsula of Arangul, at the Light House of Saint Frieda, of Our Mother Wyuddenllwyn Iron Eyes, Patient Mother of all who are lost at sea. The Horn is blown, every few moments, from the light house when the fog on the south coast is thickest, in mid Dawudunum
The dwarf looks at Myna like a dog looks at a sound it doesn't understand, and then suddenly he has a flash of insight, and he shouts
It is a simple spell. All I have to do is think of the sound I want to duplicate, cast the spell, and then drop some...
at this point the sounds of the tavern cease, and the dwarf is still shouting when finishes saying
...Diamond Dust into the jar. Seal it, and viola. Canned sounds galore.

The fellow’s eyes go large, and he smiles, taps his cane against his head, and then says to Kayne, Ah, shrewd, yes, shrewd you are, a fine customer. It’s a sample you need, hehe. Hmm, let me see.
He moves to one of the walls and begins shifting jars about, pushing one this way, and another that way, going from shelf to shelf, until he comes to a clear jar, about a pint in size, and then he turns to you and licks his lips.
hehe, yes, yes, this one is easy to replace. He cradles the jar in the crook of his arm, the arm that leans upon the cane, and with the other hand he slowly removes the lid
And suddenly the room is filled with noise. It sounds like a busy tavern, with the thumping of mugs on tables, the clatter of plates and platters, and the murmur of dozens of voices speaking in various levels of excitement, but if you listen closely to the words being spoken they only sounds like gibberish
*rhubarb, rhubarb, mash potato, rutabagas, rhubarb…*
The old dwarf laughs out loud, his voice mingling with the tavern sounds.
He then carries the jar toward Kayne, and has to raise his voice as he says
Once the sound is let out of the jar, it won’t be stopped, except by magic, or when the length of the enchantment is run out. For this one, it should be only a moment or two longer. Eh, what do you think?
He sets the jar on the floor, and then waves his good arm all around pointing at all the jars
Each jar has a different sound, and a different duration. The darker the glass here he pauses and places his finger beside his nose and then goes on, the darker the sound. Why I’ve got one here that is the sound of a troll’s roar. It’ll scare the boots off any goblin you run in to, hehe, hahahahaha
You look like the kinds of folks who will appreciate my work he says with a cackle. All of the jars can be purchased, and they all have a different price. Simply tell me what you are looking for, and I will show you the best jar for your money. Most of them can be purchased for less than a gold piece, but the larger ones will cost more than that
The Goblins. I lost my wife and son, to the goblins. They took my son, and then she went to bring him back and never returned. I came here and established this place. The goblins buy and sell people, some they eat, but they do not eat dwarves in the palace of the queen, no, she would not allow that. I know they are here, and when I have enough money to bargain with. I will buy their freedom. It will be soon, soon.
Walking a step toward Flint, the old dwarf bows and says,
My name is Myladur Nithanstummple, and I live here. My shop, well, small that it is, is accessible from a secret door in the passageway north of this place. Or, if you are kind, I can show you to the shop by way of my sleeping room.
Mylandur seems calm and well spoken, but then suddenly he shouts
Everyone knows it’s dangerous! Everyone told her to stay away, but she had to come. She had to try and save our son, and I lost them both! LOST THEM BOTH! But not forever, no I will rescue them soon. I just need a few more days to plan, prepare, and once I’ve sold a few more jars I will have all the money I need to buy them back, BUY THEM BACK.
He grows quiet again and says calmly,
Do you have any money? Would you like to see my wares?
|