Dashki

Mortimer D'Cay's page

1 post. Alias of Sai Ling.


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Always wanted to try a summoner ... and to try RotRL.

What are you looking for storywise?

Mortimer:

Mortimer
Halfling Summoner 1
N Small Humanoid (halfling)
Init +3; Senses Perception +2
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Defense
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AC 17, touch 14, flat-footed 14 (+3 armor, +3 Dex, +1 size)
hp 11 (1d8+3)
Fort +3, Ref +4, Will +3; +2 vs. fear
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Offense
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Speed 20 ft.
Melee Morningstar +0 (1d6-1/x2)
Ranged Light crossbow +4 (1d6/19-20/x2)
Spell-Like Abilities
. . 7/day—Summon Monster I (7/day)
Summoner Spells Known (CL 1):
1 (2/day) Mage Armor, Rejuvenate Eidolon, Lesser
0 (at will) Mage Hand, Detect Magic, Light, Message
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Statistics
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Str 8, Dex 16, Con 14, Int 10, Wis 10, Cha 18
Base Atk +0; CMB -2; CMD 11
Feats Spell Focus (Conjuration)
Traits Ease of Faith, Family Ties
Skills Acrobatics +4 (+0 jump), Climb +0, Diplomacy +9, Escape Artist +2, Fly +4, Perception +2, Ride +2, Stealth +6, Swim -2, Use Magic Device +8; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Halfling, Varisian
SQ eidolon link, fearless, life link, share spells with eidolon
Other Gear Studded leather armor, Light crossbow, Morningstar, 150 GP
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Special Abilities
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Eidolon Link (Ex) Mental link allows communication over any distance, but share magic item slots.
Fearless +2 racial bonus vs Fear saves.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Share Spells with Eidolon (Ex) Your spells ignore type restrictions for Eidolon and it can recieve your personal spells.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Summon Monster I (7/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.

The Goat:
The Goat
Quadruped
N Medium Outsider
Init +2; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp 7 (+1)
Fort +3, Ref +4, Will +0
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Offense
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Speed 40 ft.
Melee Bite (Bite) +3 (1d6+2/x2) and
. . Gore (Gore) +3 (1d6+2/x2)
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Statistics
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Str 14, Dex 14, Con 13, Int 7, Wis 10, Cha 11
Base Atk +1; CMB +3; CMD 15 (19 vs. Trip)
Feats Power Attack -1/+2
Skills Acrobatics +3 (+7 jump), Perception +4, Sense Motive +4, Stealth +6
Languages Common
SQ mount
Other Gear You have no money!
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Mount (Ex) The Eidolon can serve as a combat-trained mount.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.