Oh, I value every opinion and advice posted here by everyone, don't get me wrong, but I just don't want to see it here because it's the memory of a thing I really regretted and if someone from my group comes here they might think that I wanted to get ahead of the group or I was cheating in any way, which is really not the case.
So, once again, I thank you all for your help, if any of the Mods could just delete this or just put it away in some dark, hidden shelf it would be awesome.
We played today and we handled the situation really well, I'm just glad this thing is behind us now. I took Cintra Bristol's advice and waited to see what would come next, we ended up just going there because the lizardfolk druid asked us to. Is it possible just to delete this thread? I'm done with searching for this AP on the web, this accident was more than enough and just seeing this here makes me feel bad. I think I'll just avoid this and other messageboards altogether anyway, I just want to play and have fun, it's been really great so far. Thanks guys :)
I undestand your fears and if you check another topic I started about the same thing, we know that some secrets might be revealed ahead of time for the player when he DMs, but that's a risk we're willing to take, as this adventure is more of an experience to see if we can handle such a long commitment to a story and to give DMing experience to everyone in our group. Until this time there were 2 guys that had never been the Dungeon Master and now they're starting to know how to handle a story on a non-PC point of view. That's actually the case in this part, our DM is new at this and it might have been a mistake of his, or maybe not, I don't know, the only thing I know is that no one told us anything about any egg and I'm afraid that if we leave it behind it might come and bite us in our behinds later, so if you have any advice on how to direct the group to that place and solve that thing it would be great. Once again, note that I don't want to know more of the adventure, it was an accident and I'm not interested on knowing more than anyone in the group or to get ahead in anyway, I just want to have fun playing this.
Yes, I know that this is not a good thing and I thank you for your advices. We're still on the lair, we just defeated the guy with the trident.
Once again, I thank you for the advices :)
Hello! This is probably a strange question, but here it goes:
I know I might be accused of megagame thinking and that kind of thing, but I just want to make sure we don't mess things up in the future by overlooking something or by some mistake of the DM (it's his first time DM'ing and mistakes happen). So, what can I do to solve this?
So, we have started playing the AP and we decided to divide it as MrVergee kindly advised (thanks again) So far we've played through the Wispering Cairn with no major problems (some near-death experiences, but none of them permanent :) ) and our current DM told us that we are on the "Three Faces of Evil" part. Our Party consist of:
Unfortunatelly we had our first death on the last gaming session, the Dwarf Cleric fell while fighting some tiefling guards on the Hextor area. I believe our friend will play another Cleric, but he also likes to play dwarves that kick-a$$ so he's leaning on a dwarven barbarian... who knows? As for the AP, so far it's been great, I just wished there would be more equipment for small characters, but the Druid isn't too dependant on stuff, so he's been handling himself quite nicely (his warbeast riding dog is a great ally). We suspect we'll be dealing with undeads, so the rogue will choose Penetrating Strike. Besides that, do you have any cool advice?
Thanks :)
I understand that as DMs each player would capture a bit of the behind-the-curtain details. But isn't it possible to play a chapter without compromising the chapters that follow, from a DM/Player point of view? Can the chapters be played as stand-alone adventures?
I take it you have played Age of Worms, so which are, in your opinion, the chapters that shouldn't be separated by different DMs?
Thanks for your help :)
Hello everyone :) Our group of friends is thinking of starting this campaign, but we would like to play it with 7 DMs altogether - one at a time - each one with a different chapter. As there are 12 chapters, we were thinking of making 5 sets of 2 chapters + 2 sets of 1 chapter each, to the less-experienced DMs. So we would have 7 PCs and 7 DMs (1 DM + 6 PC) My question is: Is it viable?
Our goal is to give DMing experience to all of the players and at the same time create a PC and evolve it to the peak (we've never played a char with a lvl above 15) - From zero to epic hero. Any advice would be really great.
|