Hellknight Signifer

Morgoth Mobray's page

123 posts. Organized Play character for Kirill.Storm.


RSS

1 to 50 of 123 << first < prev | 1 | 2 | 3 | next > last >>
Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

After some magic words and removing heavy armor Morgoth returns to his previous, civil look. Left picture here
He takes out of suitcase Aroden's thin body. It glows no more.

You see, Vina, now, when Aroden dead.. again, I feel no restrictions. A marraiage expects me, which is a burden and more social chains. Especially in circumstances of bride is vishkanya. Ex-slave. Patriarch Mobray insists. But now here is no alive moralistic snakes around me. I'll see what I can do with it later, but now we have a fate of the lodge to decide, right? Cheliax is really powerful, but not great at all - lack of competetion provides stagnation. So, Zarta, can you abandon your revenge? And provide me with an invitation?

11 level arrives! Horray! Soon it will be not so dangerous to die... 1 more level, and Hell let the diabolists soul free.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgot doesn't like such decisions, but he finally takes out Perran's contract from his suitcase, make a note insede and then burn it to ashes.

Ophelia Perran, I expect you to leave now for higher authority to find your new faith. I'll mail Pike Order so they probably edit istorical chronicles. Dismissed.

---

When the team returns to the Material Plane, Morgoth really interested in Thrune's knowledge and memory. He obviously hard to make another decision. He even smokes a wooden pipe and consult with Bess before answer.
Lady Dralneen. I respect you even though you are not really capable of order. I understand point of my fellows. But. This is a great mistery to solve. This is an opportunity to make house Thrune fall from grace or at least suggest an opposition to Cheliax society. Moreoveer I think that something unclear can be at a century-old process of seizing power by Thrune. We found a lot of corrupted and unproper contratcs in less than 2 days in Dis. So my word is not for revenge, but for finding true about Cheliax'es and you family past. We'll support your intentions most likely whatever decision you make. And for the record, if you'll sustain within Society, I'd participate in next upcoming orgy-party. , - Morgoth smiles predatory and seductively, removing his masked helmet. Finally.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Great game! I enjoyed it so much. You guys are aewosome.
Will be glad to participate with you

@Erich, don't you plan to run another game soon?

@Vina, you made it great, I loved this roleplay-munchkin character and you involvement as a game-technician with notes.

Dayjob Barrister: 1d20 + 22 ⇒ (16) + 22 = 38
For the Boons sake. Asmodeus, hear me!: 1d20 ⇒ 1

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Moroth gladly shares Greater Infernal Healing with most wounded team member - most likely Gilgrim.

We made it fine. And we still hae some time.

Soon after Leventi falls, the advocate spends time to inspect both confrontation rooms more properly. Probably, he won't visit this place ever again. He smiles if Stan with Gilgrim collect souvenirs. And grab omething himself. For example a goblet which covered Symbol of Pain.
Moergoth surely takes a fine probe of Leventi's blood.

When team get back to Vetrivides, Morgoth borows Gelius'Thrune contract from Zarta for an inspectation.
When Ophelia Perran appears, Morgoth nods and thinks for a while.
Procedures insist on judging her. Do youi submit I view our team as a court? Or maybe Pharasma have a proper court. I am a bit tired to decide such matters right now. But if I should - knight Perran will come with me to visit Orders bastion. May be as a witness - her status will be decided. Surely I'd take other Hellknights with me, but they are not subject of accusation, so they can do whatever they would like to.

Finally, Morgoth use his Restoration scroll to help Bess feel more healthy, recovering from Constitution drain.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth takes few steps to se Leventi better.
Just a litle bit closer , he whispers and points Leventi to target with Boneshaker DC Fort 18: 8d6 ⇒ (2, 4, 3, 4, 2, 1, 2, 6) = 24 ... to get the devil closer if the spell successful fully.

Meanwhile Cerberi joggs to sniff air near Leventi to be sure thats his target to hunt.

Morgoth surely hopes that Gorthoklek haunt won't return now...

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

We will find him. Bess, let's go. Hound, track corruption. , - saying this, Morgoth with Bess moved to another scroll travel. Cerberi follows by withdraw through scroll-blizzard.

Will Morgoth: 1d20 + 17 + 2 ⇒ (20) + 17 + 2 = 39
Will Bess: 1d20 + 7 ⇒ (8) + 7 = 15

I am not sure what was Cerberus Will save for. Slow? If so, what was DC? I am not sure how far Cerberi can walk... Also, how long does scroll-travel takes?
If Morgoth finds Leventi, he will ask Bess to deliver one more message. Inflict Serious Wounds in this case...

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Sorry guys. My relocation to another country drains a lot of time and attention. Tryin to catch up...

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17
Anastasia the good witch wrote:
Lakadee might be OVER the wall. How high does the wall go?

The wall is 15 feet high. Or lower, if the celling is lower :)

Dark Archive

‘Eκάτη wrote:

About legal races. I can't download guide now (some bug), but this is official:

Storm - Btw izalguun are a cool race, and they are large! Check them, it could be cool str-based technomancer. Reach + Heavy armor + Juncksword spell (15' reach in total!) and here we go!

Thats great. Thank you for this advice. Izalguun looks like fun and effective choice for a Technomancer. I've read the description and I think there will be a nice concept to come out.

We'll lack of Operative this way.
And probably @Neil Spicer will double some Class, but this is still okay I believe.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Spellcraft: 1d20 + 13 + 2 ⇒ (18) + 13 + 2 = 33

Farewell, Gilgrim! You are Dismissed , - Nods advocate.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Speaking about Bess. According to my calculation her hit points are 67(total) -45(Con Drain) =22. With the following Fireball without reflex save she recieved 25 dmg through Fire Resistance, so at -3 HP currently. Probably even dead as Constitution Drain made her quicker to die at negative HP as I understand this.

Morgoth ends chanting as his eye glow reddish. A hell Hound jumps out from the pit where Bess hust dropped and lands just nearby Contractor Devil. In spite of everyone's expectetion augumented Cerberi rushes at Leventi with all 3 jaws.

Cerbri bites, augumented, Courage: 1d20 + 11 + 3 + 2 ⇒ (14) + 11 + 3 + 2 = 30
Damage: 1d6 + 3 + 2 + 3 ⇒ (4) + 3 + 2 + 3 = 12

Cerbri bites, augumented, Courage: 1d20 + 11 + 3 + 2 ⇒ (4) + 11 + 3 + 2 = 20
Damage: 1d6 + 3 + 2 + 3 ⇒ (3) + 3 + 2 + 3 = 11

Cerbri bites, augumented, Courage: 1d20 + 11 + 3 + 2 ⇒ (6) + 11 + 3 + 2 = 22
Damage: 1d6 + 3 + 2 + 3 ⇒ (4) + 3 + 2 + 3 = 12

2 hits are unlikely here so no Rend follows. But Cerberus’s Jaws (Su) Curse the target; save Fort DC 20; effect dimensional anchoring. A creature affected by this curse cannot utilize extradimensional travel such as teleport, as if it were under the effect of a dimensional anchor spell.

Your corruption is visible! - declares Morgoth, pointing Leventi and finally calls for Holy Ice wall to isolate the statue.

I hope this way Holy Ice Wall can work out

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Okay :(. I wanted to isolate statues and the Symbol at least. And do not let Leventi to get closer to walls bihind him, if I am able to set Ice wall between him and actual wall. If I can not do it - than I am gonna Summon Monster IV accroding to the basic plan.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Ice wall is there, blue intermitten line. I will make a note.
Now I see that Lakadee stepped into one square wall...

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

@Vina not sure, but maybe Magic Circle against Evil could save you from some effect?

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Screw you, Bess!
Morgoth feels as his skin burns as anger inside.
So, you like flame. Classic. What do you think about Holy Water? LIQUIDO FROZEENO -shouts Morgoth, throwing some silver and a flask of holy water in front. Leventi becomes insede the Holy Ice wall.
Need Reflex with DC 22 from Leventi. Ice wall is 10 feet high and 100 feet long...
Cold and Holy dmg: 1d6 + 10 ⇒ (6) + 10 = 16

Morgoth hopes to detach at flying parchments at least partillay using this action. He then doubles himself with a Copycat.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Bess Fort: 1d20 + 4 - 3 ⇒ (4) + 4 - 3 = 5
Bess Reflex (Evasion): 1d20 + 11 - 4 ⇒ (7) + 11 - 4 = 14
Bess Reflex (Evasion) - Noke Luck reroll: 1d20 + 11 - 4 ⇒ (17) + 11 - 4 = 24

Morgoth Fort (Evil): 1d20 + 14 + 2 + 2 ⇒ (20) + 14 + 2 + 2 = 38
Morgoth Reflex (Devil): 1d20 + 7 + 2 + 2 ⇒ (6) + 7 + 2 + 2 = 17
Morgoth Reflex (Devil) - Noke Luck reroll: 1d20 + 7 + 2 + 2 ⇒ (5) + 7 + 2 + 2 = 16

Everyone is covered by Protection from Energy - Fire, so additional -20 off incoming dmg. Funny, that before editing the post Reflex roll was a bit higher. Huh.

Morgoth washes with flame and laugh as Noke does.
Bess squeaks burning in flames, she's uncunscious and probably falls into the pit.
Also should be known than Sihedron Brand provided 20 extra HP to Morgoth.
----

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

I very noticed that most people going towards C. Sorry, Noke.
I AM THE LAW (c) j. Dread

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth starts to whisper but his voice quickly become stronger as he chants.

Asmodeus! I call for your attention, Dark Prince! Send your hound to dismantle this corrupted Dis servitor, as he thinks he is above Order. Prince of Law, hear me! Conjure your will here and now! - Any good spellcaster can understand that the diabolist summons someone.
At the same time Morgoth touches Stan hinting that time to shoot hass come.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

C is obvious choice for me.

@Vina, Mobray is mostly pro-Lawful. Pro-Hell is partially and forcedly. :)

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Fellows, I am ready to escalate this nicely, calling for a Hellhound for example. Or in another sufficent way. But I think a chance for some more words should be given.

So, my next post will be tomorrow. I think Morgoth said enough.

Maybe Vina or Noke wanna make some trick?

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth made some notes while listening Leventi. After giving his teammates opoortunity to dialog and panick a bit, he continues in a stronger voice. He makes it as if reading shcedule.

Subjectas Leventi you've been heared. As a Master and a part of the Law which is greater than mortal or immortal people I am a witness of you, suggesting us to destroy another devil and companion of yours. , - the brrister quickly writes something down.

Speaking about other possible accusations... I have a few witnesses and documents of your deeds. For example you bought a free person and used force to let him come to Dis and than ambush law abiding Diabolsit and faithful Asmodean advocate - me. I am speaking about Narsino Gabet. - Morgoth makes a pause to look around before continue reading.
Another example of your crimes, subjectas Leventi. You contracted Staebius Kalmp agent's souls - Hellknights, which is obvious abusing power and even an Asmodeus-damned imp knows it. The last paragaph makes this case personal for me. In comparison with such Law trampling - I do not give any shit about any soul, even Thrune. Las chance to confess and surrender as I believe any one should have a chance for redemtion.

Barrister for Diplomacy (aid?): 1d20 + 22 + 2 + 2 ⇒ (8) + 22 + 2 + 2 = 34

Morgoth looks at Leventi for a couple seconds and adds in Celestial in lower voice: Stan, I authorise shot him down in case no surrender follows or if he trys to make spell-alikes.

Bess. I demand you catch Thrune Soul Gem if Leventi throw it. Prepare.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Thanks for your hospitality. We have obligations and some suspicions about your business. I suggest that you familirise with my advocate license and basic proposal before we proceed. Bess, deliver. , - saying this Morgoth gives Bess a impressive sealed scroll. She flies towards Leventi to hand it over.

Morgoth looks completely Innocent about this even through a slight bluff.
Barrister for Bluff: 1d20 + 22 + 2 + 3 + 2 ⇒ (16) + 22 + 2 + 3 + 2 = 45

Damn, when Snake Sigil became illegal? The only way to use your own blood as a weapon using Barbed Pentacle of Asmodeus became illegal %((

Anyway, Morgoth is planning to use this moment as a diversion and at least activates Sihedron Brand for some extra survival ability.

Now, dear Leventi. You are corrupted and not trustworthy devil who abuse power. We are not here to negotiate. But to hear your confession which probably will lead you to hierarchy falling instead of dismantling. , - Morgoth obvioulsy ready to make notes.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth spends couple charges from the Wand of Infernal Healing to heal himself and Bess. He makes some notes during Zarta speaks but quickly put away his quill and scroll to proceed.

@Vina, Protection fron Fire was used earlier and I believe still here. But it's fine to renew it.
Morgoth's buffs: Magic Circle Against Evil, Communal Resist Energy (Fire), Hunter's Blessing, Effortless Armor, Air Bubble, False Vision.
And some recieved from his teammates :)

Noke, you know, it's a bit creepy. But I aprecciate and understand Pathfinder psychological deformation. I am ready.

... Morgoth shares his doubts, that the team got no plan: are we going to talk with Leventi or escalate to violence immideately? As an advocate Morgoth suggests not to initiate combat. But as a Pathfinder and an aasimar he thinks its better to unleash saint anger immidiately.

Will Morgoth scroll tatoo: 1d20 + 17 + 2 ⇒ (7) + 17 + 2 = 26
Will Bess scroll tatoo: 1d20 + 7 ⇒ (5) + 7 = 12

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Surrounded by ice wall, Bess and Morgoth provide a bit crazyness.
Morgoth first strike bess with his cold iron spiked gaunlet
1d20 + 6 ⇒ (9) + 6 = 15
... then baubbles something I hate you, nasty little pit fiend. Take this - just to tryin slap Bess couple more times.
1d20 + 6 ⇒ (9) + 6 = 15
1d20 + 6 ⇒ (3) + 6 = 9

But it's mostly saint-n-sick anger without actual pain. Bess kicks herself and thereafter the haze finally over.

Morgoth thanks the ice devil for aid in calming down and after ice wall disappears, both Morgoth and Bess return to the party.

Will Morgoth scroll tatoo: 1d20 + 17 + 2 ⇒ (15) + 17 + 2 = 34
Will Bess scroll tatoo: 1d20 + 7 ⇒ (15) + 7 = 22

Morgoth seems really irritated, but calms a bit seeing that situation is under control now.

Sorry for my fleeing, fellows. I can supress charm and compulsion and remove fear, IF I am fine. But this Gorthoklek made me... khm, us feel too horrible. Zarta, what can you say us about him and this museaum?

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth confusion: 1d100 ⇒ 71
Bess confusion?: 1d100 ⇒ 68

The advocate slaps himself while viewed by Vetrivides and his bone-colleagues. Bess bites her own lip.

DMG Morgoth: 1d8 ⇒ 1
DMG Bess: 1d8 + 2 ⇒ (8) + 2 = 10

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Will Morgoth: 1d20 + 17 + 2 ⇒ (1) + 17 + 2 = 20
Will Bess: 1d20 + 7 ⇒ (5) + 7 = 12

Fear not! You are a warrior, not a rabbit! , - crys out Morgoth puting out Reach Metamagic Rod and targeting Gilgrim with Remove Fear
Thats funny critical fail. I will face consequences with interest. Not sure if I am able to cast anything this round, being panicked.

But Morgoth himself realizes, how dangerous this Gorthoklek might be... both he and Bess steps to make a scroll journey.

Will Morgoth scroll tatoo: 1d20 + 17 + 2 ⇒ (13) + 17 + 2 = 32
Will Bess scroll tatoo: 1d20 + 7 ⇒ (4) + 7 = 11

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Will Save forhaunt manifestation: 1d20 + 17 - 2 + 2 ⇒ (14) + 17 - 2 + 2 = 31
Bess Will Save forhaunt manifestation: 1d20 + 7 ⇒ (19) + 7 = 26

Fight the holy war for the crown and the ring
Six magic circles we've made by the blood of the kings
- Morgoth declares some overwoldly rhyem making gestures, spilling powdered silver and drawing bloody symbols in the air to respect Arodens death and abjure self-centered Magic Circle Against Evil outwards.

Do not walk far from me! - adds Morgoth calmly, watching at the monk in Lakadee's branches...

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth listens for Bess reply, nods, and give thanks to Vetrivides for answer.
Then Hellknight is full of resolve and ready to proceed.
Will: 1d20 + 17 - 2 + 2 ⇒ (17) + 17 - 2 + 2 = 34
Will Bess (probably need more checks: 1d20 + 7 ⇒ (1) + 7 = 8

Thats nice and interesting. We stepped into historical theater-museum. Surely it is deadly one due to connection to Leventi.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Not sure if visting this small room gonna be convenient for the whole team. And also enemy's are unlikely. But area traps - are.

But in-game, Morgoth just doing his own business and probably will be a bit inadequate and angry after losing Aroden.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth decides to stay at the entarace hall with Vina.
Bess Will: 1d20 + 7 ⇒ (10) + 7 = 17
As soon as Bess leaves and team partialle left through another scroll, the advocate asks Vetrivides:
I need to know more about Leventi's habbits, trick and spells he prefer to use. Any information about trpas or other troubles to expect are also apreciated. This might help you to make next carrer step and recieve better office sooner rather than later.

32 for Give detailed advice (Diplomacy) if taking 10. +Innocent Trait if they are thinking about Morgoths intentions.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth won't say a word. He'll let teammates do their job searchin the area, but won't participate. He removes mask-elmet showing his blond hair and aasimaric features. Advocate tilts head, touching dead vipers body with his forehead. Nimbus around golden vipers body slowly fades.
Sorry, my friend. We both knew it was bad idea to let you come to Hell. . Morgoth puts dead vipers body into his suitcase after this farewell.

Continue searching. - says Morgoth to Vina, Stan and Anastacia coldly just to steps back through scroll-portal.
Will: 1d20 + 17 + 2 - 2 ⇒ (5) + 17 + 2 - 2 = 22

I'd proceed to the west. Need to find Leventi before with find more troubles here. As for Decimire - he deserves his falling to the Abyss. , - answering to Stan, Morgoth start searching his suitcase to finally find a scroll to inspect.
A fake contract with Sepia Snake, wich Leventi gonna read...

Bess. I demand that you fly through west scroll and find Leventi. Do not stop until you find him or die. Ask him, how he prefers do be dismantled. Come back only if you have an answer. Go. , - Morgoth eyes glows red but lips become almost blue. Advocates barely restrains irritation.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Aroden and Bess continue to suffer from poison exposure.

Con Drain Aroden 2'nd round (already failed Fort): 1d3 ⇒ 1
Fortitude Bess 2'nd round: 1d20 + 4 - 1 ⇒ (7) + 4 - 1 = 10
Con Drain Bess: 1d3 ⇒ 2

Fortitude Aroden 3'd round: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8
Con Drain Aroden: 1d3 ⇒ 2
Fortitude Bess 3'd round: 1d20 + 4 - 2 ⇒ (1) + 4 - 2 = 3
Con Drain Bess: 1d3 ⇒ 1

Fortitude Aroden 4'd round: 1d20 + 7 - 2 ⇒ (16) + 7 - 2 = 21
Fortitude Bess 4'd round: 1d20 + 4 - 2 ⇒ (15) + 4 - 2 = 17
Con Drain Bess: 1d3 ⇒ 1

Fortitude Aroden 5'd round: 1d20 + 7 - 2 ⇒ (9) + 7 - 2 = 14
Con Drain Aroden: 1d3 ⇒ 3
Fortitude Bess 5'd round: 1d20 + 4 - 1 ⇒ (1) + 4 - 1 = 4
Con Drain Bess: 1d3 ⇒ 3

Fortitude Aroden 6'th round: 1d20 + 7 - 3 ⇒ (3) + 7 - 3 = 7
Con Drain Aroden: 1d3 ⇒ 3
Fortitude Bess 6'th round: 1d20 + 4 - 3 ⇒ (7) + 4 - 3 = 8
Con Drain Bess: 1d3 ⇒ 1

Morgoth feels empathically pain as his companions both choke, suffocate and quickly lose life essense...
Bess nearly dies after she back o the room with Vetrivides. While celestial viper convulsions at his masters body, maybe even coiling around aasimars neck with his sick body before dies.

Aroden's current Constitution is below 0, Bess' current Con=3 thanks to Infernal Cord upon her. Nasty

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

In general imps are imune to poison. But according to the Book of the Damned #1. Princes of Darkness, the imp companion has no such things :(

Morgoth quickly recovers after the scroll transportation.
But Bess and Aroden obviously chokes and feels uncomfotable.

Morgoth decides to send his imp back immidiately, and protect himself with Air Bubble, following Noke's example.
Bess Will: 1d20 + 7 ⇒ (19) + 7 = 26

Probably Aroden is prtected as well if he sits inside Hellknight's armor. If it is not work this way, he will be transfered to the suitcase to spen several minutes inside this Bag of Holding.

Fort Morgoth: 1d20 + 14 + 1 + 2 ⇒ (6) + 14 + 1 + 2 = 23
Fort Aroden: 1d20 + 6 ⇒ (7) + 6 = 13

I was wrong about Aroden's saves last time.

So, we are here. Everyone who can breath without self-poisoning, or just not breath for a while - lets spend a few minutes to investigate. Everyone else, get back to previous room! Zarta, are you fine? Someone please go downstairs. I will search here with Stan.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Will: 1d20 + 17 + 2 - 2 ⇒ (9) + 17 + 2 - 2 = 26
Will Bess (Devotion?): 1d20 + 7 ⇒ (2) + 7 = 9
Will Aroden: 1d20 + 12 - 2 ⇒ (2) + 12 - 2 = 12

Fortitude: 1d20 + 14 + 2 + 1 ⇒ (3) + 14 + 2 + 1 = 20
Fortitude Bess: 1d20 + 4 ⇒ (11) + 4 = 15
Fortitude Aroden: 1d20 + 10 ⇒ (9) + 10 = 19

Fortitude (Plague Rat belt reroll): 1d20 + 14 + 2 + 1 ⇒ (20) + 14 + 2 + 1 = 37

longer post will be tomorrow. In general I will spend Air bubble and stay for investigation

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Oh. Couple ridiculous auto fills at the last post. Sorry.
Stan, do not waste Good Hope for Bess :)

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Stan, I am sure Besides not deserves any Good Hope, but she seems to be a perfect candidate for share some.
@vVina, I supposed women of effects from Good Hope and Heroism are not stack, as there are moral bonuses from both.

Morgoth suggests to try North scroll-way.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Dis Respect. Hm. - Morgoth tryin to joke linguistically to change context.

Dear Vetrivides. We'd like you to secure our meeting with Leventi ...due to clues and presented obligations, and even Dark Prince opinion Leventi is not a trustworthy professional. Or even corrupted one. I'd call his actions a heresy. Show us the path to him, as we are interested in resolving this situation as much, as Leventi seems to be passionate about mortals dinasty.

I believe we do not need any rolls here but if we do - feel free to use Take 10 from Morgoth

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth dissatisfied by Bess, but quickly calm down his irritation.
Still, he gives Phelia handcuffs before depart, suggesting her to wear 'em up. And demanding to wait.
---
History: 1d20 + 7 + 2 + 1 - 2 ⇒ (10) + 7 + 2 + 1 - 2 = 18

The advocate listens for Vina's speech and adds some notes if feels necessary for full legal situation description fot Vetrivides. He also shows Tholvinus and ask him to talk a bit.

As far as team ready to proceed, Morght prays for Communal Fire Resistanse.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

If Bess still has not returned, Moroght uses one of Commune scrolls to demand her to come at Fallen Fasteness immidiately.

Watching small Zartas emotional perfomance with surprise. Sense Motive: 1d20 + 18 - 2 ⇒ (10) + 18 - 2 = 26
Lady Dralneen, I thought you had issues with Order of the Nail? I will glad to hear your story about knight Perran, amy be later. But now I'd suggest we avoid further violence or even slaping each other. Leave it for Leventi.

Also Morgoth wonders where Tholvinus now currently? Still caged at the Lakadee's branch?
Morgoth prays shortly with an Extend Metamagic Rod to make his Armor Effortless.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Yeah.
Morgoth prepared for such whole life. This scenario is so suitable for him.
This case solving will rise his career towards new lines.

I am experiencing tons of fun here, honestly.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth's soft voice becoms strong and declaring:

I will hunt down those who pervert the law to serve selfish ends. In my armor or without it, I am first and always a Hellknight, , that is parts from usual Pike order Code, right Ophelia. And I'd execute you acording , - Morgoth takes a pause. Aroden, the celestial viper, crawls out of master's armor ad hisses something into Morgoths ear.

Screw you Bess. No whisper - no Evil

But Zealots walk the path of destruction, regardless of the names on their lips. . And I do not want to be one of them. Your faith will be decided by Pharasma or by Pike's elder Court, not this corrupted hellish contract. You can hire me as a barrister - you'll need one. But my prices are't low. As for nowtime, knight Perran. You cooperate, we get you out of here in the next 10 hours. Deal?

Morgoth is ready to take care of this. Or one of his minions. Because now we are heading to Zarta.

As for Narsino and Teena, we can also take thir souls out of Hell and proceed to the Graveyard. Or procced according with usual Dis procedures. Morgoth is agree with Stan and would try taking them as witnesses or at least take readings first. But proper interrogation usually takes long...

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

In general you are right , says Morgoth getting close, I suppose here can be a short nuances which you probably just missed. According with this note and this reference we can interprete this lines slightly another way... First. Narsino is a free man, look here I've made some copies and sealed ém.
Second. Teena forester is now our property and you have no right obligation to harm or take it away as far as it act properly.
Third. I'd say that Ophelia Perran is in our's jurisdiction, so we may initiate a Court Deabates Order of the Pyre will inform you.
, - Mobray throws a paiza of his order to the Erynia. [/b] /

Prfession Barrister. Aroden is able (and would like to) to autoaid: 1d20 + 22 - 2 ⇒ (6) + 22 - 2 = 26

My Lingustics is good as well especially with DA Archivist journal boon. And there is a Diabolist feature

Heresy:
(Ex) At 3rd level, a diabolist gains a +2 bonus on checks to research specific devils’ sigils or true names.

So probably even call one of these Erynias by name.

Thank you for cooperation. Now, may we make it less formal in a closest bar? , - Mobray turns to new clients.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

As a servant of Asmodeus and partially mortal barrister I assume to have a right to legally confirm words of my companions and property of these documents. Respected people of Dis and Hells servants, I hope you will follow the Order and leave this issue to us, mortals. - adds Morgoth looks at his fellows with great respect showing him up from invisibility.

Barrister or Diplomacy with +2 additional: 1d20 + 22 - 2 ⇒ (15) + 22 - 2 = 35

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth still Invisible but his soft voice is strong enough to be heard.
Knight Forester, this is your last chance to remember about your oath and duty. Everyone should have a chance for redemption, Aroden is my witness. We still have some hours to make our deeds in hell and aid those who were deceived. Talk to us, as I am a Hellknight, as you used to be somewhen. My colleagues talking is true.

Barrister for Diplomacy to aid: 1d20 - 2 + 2 ⇒ (20) - 2 + 2 = 20

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth is not surprised. He sent Bess to find someone, but did not mention to warn her master back. Probably she is still nearby in the air? Does she see someone else, being our observer?

-Someone is foolish. Or too brave.

Morgoth takes a step to a side. His copy takes a step at another side. Both disappear.

Buffs are: Hunters Blessing, False Vision, Nondetection upon Bess. I've just add Invisibilty and Copycay there.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Our pleasure! - says Morgoth to empty space after Rowane dissapears and left behind some gifts.
You know, Anastasia, I personally have being really pissed of when I've found out that my soul was sold before my birth. For the first 15-20 years. But know left onlt a slight fear of death. I visited different places and planes of existance. And Hell isn't the worst, honestly. As far as the Law rules here. Lets make it happen and find an old boy Thrune.

Morgoth sends a message to Zarta suggesting she leave the Warm Welcome and head to Fallen Fastness to visit Leventi finally.

Bess, I do not need you there, as I'd prefer to avoid any conflict of interests. I demand that you find Perran and Forester. Go!

I suppose we grab all the gifts and proceed?

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Time is irrelevant. Only order is. And yes, we do. We found more documents related to Leventi, some with embarrassing loopholes. We also found examples of Leventi trading Hell’s resources for personal gain. Moreover I consulted with the Dark Prince and he suspects that: maralictor Staebius Kalmp overused his power selling 4 souls of his hellknights according to Leventi's contract with his personal sign.

Asmodeus agrees that Leventi is not trustworthy devil. To be honest, the only last sentence for me would be enought to kick Leventi from grace. But to respect Dis and the Queen, we ask for authorizaton to proceed this investigation... the hard way. If Leventi will deny our suggestion to resign. - Morgoth wets a bit, hoping he found the right words and sentences...

I am not native english speaker, but I hope there is no huge loopholes in this accurate speech %)

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth gladly shares with his party first 10 questions and answers.
Okay, lets visit Erecura's handmaiden. May be wi'll find out more about Queen's personal interest. But maybe we can just use deduction...
And then find Zarta to visit Leventi altogether finally.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

When the Hellknights depart with Zarta, Morgoth spends some time to prepare ground for a hort ritual. Using incense and a some white powder to amke sure everything ready... he start chanting. Aroden crawls around th diaboils while Bess flies above.

Lord of Hell. Hear your servant who in need of truth and the way. I beg you answer my questions!
1. Are mortal Pathfinders able to find personal power in Dis?
2. Does people trusworthy in general?
3. Had Staebius Kalmp been judged by Pharasma already?
4. Was Staebius Kalmp overused his power saling 4 souls of his hellgnights?
5. Is Devil Leventi a trustworthy devil?
6. Does Leventi deserves falling down in hierarchy?
7. Does Leventi deserves disincarnation?
8. Does Erecura have personal interest in Leventi's fallig?
9. Do you need Cheliax to stay within Coontract?
10. Have the Last Azlanti Aroden really dead?
11. Do you like the way I am serving you?
12. Will Bess currupt me one day finally?

Morgoth breathing heavily after chanting. He recieves some sensation which will soon share with team. MEanwhile he is ready to go try to find Teena Forester, maybe even use her contract to summon her. He does not think that we should vesit Rowane, but still can support this decision.

Dark Archive

Aasimar Cleric Asmodean Advocate 6 / Hellkinght Signifer 1 / Diabolist 3 [Perception +8, Darkvision / Imp's Perc +13 and Constant Detect Magic and Good ] | Init +2 | AC=26, HP=69/72, CMD=18 | Fort=14, Ref=7, Will=17

Morgoth breaths heavily and obviously anxious when trio becomes free. He calms down quickly.

Maralictor Madras, I am signifer Mobray of the Pyre. I can lead you to the Graveyard if it will be necessary after we find and free your souls. For me it is obvious that you should not be here, in any form. We'll find Forester. Right, Zarta? Team? - Morgoth pauses for a minute to see everyones reaction.

Anastasia, I agree with you that sometimes rules may be overstepped. But Staebius Kalmp will be punished for his deeds and overstepping rules, if he somehow still has not meet Pharasma. As soon as I return to material plane.

Morgoth suggests to find Teena Forester now if we have at least slight idea about her spot or can use some divination. Or proceed to Leventi.

The diabolist calls for Bess and ask her to make a call to Dark Prince.
Team, I am going to use Commune spell . Feel free to suggest "yes/no" questions which we can send to Asmodeus.

1 to 50 of 123 << first < prev | 1 | 2 | 3 | next > last >>