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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Of course I still miss on the turn I'm not blinded.
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort save: 1d20 + 8 ⇒ (17) + 8 = 25
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort: 1d20 + 8 ⇒ (4) + 8 = 12 Grrr. Not to mention, I can't do my trick attack while blinded as the nature of it, I risk tripping prone, so even if I do hit, it is for very little damage. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort: 1d20 + 8 ⇒ (5) + 8 = 13 still blinded, not taking that attack until I'm not blinded, attacking will make me visible again. Eventually I'll pass that fort save.
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Mordack isn't going to take his aoo as it will make him turn visible again fort: 1d20 + 8 ⇒ (7) + 8 = 15 I think I will stay invisible since I failed my fort save to not be blinded by moving and not attacking.
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort: 1d20 + 8 ⇒ (7) + 8 = 15 Mordack will stay there and activate his glass skin. He is now invisible. Hopefully they don't have blindsense. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort: 1d20 + 8 ⇒ (14) + 8 = 22 not blinded, edit coming.
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort: 1d20 + 8 ⇒ (9) + 8 = 17 Not blinded, edit coming. Mordack will breathe a breath of electricity on blue dmg: 3d6 ⇒ (1, 4, 5) = 10 reflex 20 for half. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort: 1d20 + 8 ⇒ (5) + 8 = 13
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort: 1d20 + 8 ⇒ (20) + 8 = 28 Edit coming to see what I can do Mordack will move will doing his trick attack
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Mordack stays put for a minute. Since you mentioned the floor is metal. Electrolocation. An urog who is in contact with a crystalline or metallic surface can detect the presence of other creatures within 60 feet that are also in contact with the same surface, even through walls and other obstacles. This otherwise functions as blindsense (vision). Though I'm not an Urog, I have the Urog graft. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Mordack having darkvision and electrolocation (blindsense when creatures in contact with steel or crystalline, and me in the same surface such as the ladder or even maybe the floor.) will descend first. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Mordack will try computers: 1d20 + 16 ⇒ (19) + 16 = 35 ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Mordack enjoys his rest. Didn't go into HP damage yet, but, jeez, I these guys are tough. Definitely tried to built an operative tank. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() I Am injured, but can we really rest here? Or rather should we, or should we hurry? ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Will use his action to break grapple athletics: 1d20 + 22 ⇒ (6) + 22 = 28 If he does break grapple, he will use his move action to trick attack for a 30 to make it flat footed for all. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Trick attack and strike the creature trick attack: 20 + 10 = 30 and flat footeddmg: 5d8 ⇒ (6, 2, 4, 7, 3) = 22
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Move up while doing trick attack, if he has reach, I probably provoke trick attack: 10 + 20 = 30 extra dmg: 5d8 ⇒ (6, 5, 2, 5, 8) = 26 and he is flat footed
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() I'll take my turn when I come back from work, but first I want to figure out the damage, since mine will involve a lot of math.
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Doors still not opening, anyone have adamantine to cut a hole through it? ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() I'm familiar with red siccatite, but usually it has to be applied to armor or weapons. Anyway, if you're worried about the heat, I'm a little resistant to fire if you want me to go first. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() perception: 1d20 + 19 ⇒ (8) + 19 = 27 ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Telirix is right, you should listen to him intimidate aid: 1d20 + 4 ⇒ (3) + 4 = 7 ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() hit: 1d20 + 14 ⇒ (11) + 14 = 25 vs kac from provoke dmg: 2d6 + 11 ⇒ (6, 1) + 11 = 18 ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() trick attack and swing at the one who bit me trick attack: 20 + 10 = 30 and flat footed dmg: 4d8 ⇒ (5, 4, 1, 5) = 15
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() will save: 1d20 + 12 ⇒ (19) + 12 = 31
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Move while doing the trick attack against red
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() perception: 1d20 + 19 ⇒ (8) + 19 = 27 Ah, signs of recent traffic are here: vehicle tracks crisscross the ruined roads and muddy stretches of grass. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() 10 minute rest and aid engineering engineering aid: 1d20 + 16 ⇒ (19) + 16 = 35 ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Move to red to do trick attack trick attack: 20 + 10 = 30 and he is flat footed extra dmg: 5d8 ⇒ (3, 2, 5, 3, 7) = 20
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Move to trick attack blue
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort: 1d20 + 8 ⇒ (3) + 8 = 11
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort: 1d20 + 8 ⇒ (3) + 8 = 11
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() fort: 1d20 + 8 ⇒ (15) + 8 = 23
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Until Yargnod takes his/turn action to point them out, I'm guessing, also I'll know when they attack. I will take the total defense action to up my defense. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() will save: 1d20 + 12 ⇒ (7) + 12 = 19
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Yarnod, you should have just used your Jetpack or whatever you have, I'm just that good. I rolled cause I'm guaranteed to not fail, so why waste 1 charge of that battery. Although we could 10 minute rest here, I still got to get to full from the last fight, and you will probably need that 32 points. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Mordack will just climb down athletics: 1d20 + 22 ⇒ (7) + 22 = 29 ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Oh, right double manuever, so here is piloting check to move forward piloting: 1d20 + 20 ⇒ (20) + 20 = 40 ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Mordack will attempt the foliage shield trick piloting: 1d20 + 20 ⇒ (13) + 20 = 33 ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() piloting: 1d20 + 20 ⇒ (2) + 20 = 22 to drive forward I suppose I need another piloting check to move forward? ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Mordack will attepmt the foliage shield trick piloting: 1d20 + 20 ⇒ (19) + 20 = 39 ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() How fast are the vehicles? Can I make a check to know that? Mordack has a speed of 70 with the bolt graft. So he can run at a speed of 350.
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Mordack looks at Kurson For that comment, you will walk completely naked. intimidate: 1d20 + 4 ⇒ (19) + 4 = 23 ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() Well then, we have to make sure Ayleth doesn't here about us. What shall we do with these three? How can we be sure they don't talk? ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() If we don't kill them, we have to keep them prisoner and detain them. They are surrendering, but means watching over 3 people until we can get them prisoned, so Mordack might kill 1 to make the job easier. He's not evil, but a little paranoid about things. Of course he will hide the body that is killed so it isn't discovered. ![]()
Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() trick attack blue: 10 + 20 = 30 dmg: 5d8 ⇒ (7, 5, 1, 4, 2) = 19
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Male Laborer Half-Orc Android StarWright Daredevil Operative 11: Spd:70, Swim:30, Climb:30: Init:7, KAC:29, EAC:27, SP:132/132, HP:70/70 RP:9/9, 11 Piercing Resistance, 11 Fire Resistance, Fort:8, Ref:11, Will:12(misc bonuses for all saves), Perc:19, Darkvision, Electrolocation
![]() cmlobue wrote:
Nah, I wouldn't try to attack a wall of force, I would have move to blue, which provokes from yellow, while still being in melee with yellow
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