Jirelle

Momo Teikoku's page

66 posts. Alias of Cosmic Dream Lord.


Race

Cursed Dragon Wildblooded Sage Sorceress 4 | HP: 26/26 | AC: 18, Touch: 10, FF: 18 | CMD 14| Fort: +3, Reflex: +2, Will: +4 | Init: +0 | Perception: +3 |

Classes/Levels

Buffs: Mage Armor

Gender

Female

About Momo Teikoku

[dice=Acid Splash Ranged Touch Attack v. ]1d20+2[/dice]
[dice=Damage (Focus)]1d3+1[/dice]

[dice=Acid Splash Ranged Touch Attack v. (Firing into Melee)]1d20+2-4[/dice]
[dice=Damage (Focus)]1d3+1[/dice]

[dice=Momo +1 Adamantine Claw v. Pink (Flank)]1d20+5[/dice]
[dice=Damage]1d4+3[/dice]

[dice=Momo +1 Adamantine Claw v. Pink (Flank)]1d20+5+2[/dice]
[dice=Damage]1d4+3[/dice]

Momo Teikoku
Female cursed dragon sorcerer (wildblooded) 4 (Pathfinder RPG Ultimate Magic 70)
NG Medium dragon
Init +0; Senses darkvision 90 ft., low-light vision; Perception +3
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Defense
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AC 16, touch 10, flat-footed 16 (+2 armor, +4 natural)
hp 26 (4d6+8)
Fort +3, Ref +2, Will +4 (-2 vs. Charm or Compulsion effects if there's a promise of wealth or power)
Immune fire, paralysis, sleep
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Offense
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Speed 30 ft.
Melee 2 claws +5 (1d4+3)
Sorcerer (Wildblooded) Spells Known (CL 4th; concentration +7)
. . 2nd (4/day)—burst of radiance (DC 15)
. . 1st (7/day)—grease, identify, mage armor, shield
. . 0 (at will)—acid splash, detect magic, ghost sound (DC 13), message, oath of anonymity, prestidigitation
. . Bloodline Sage, Shadow
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Statistics
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Str 14, Dex 10, Con 12, Int 16, Wis 8, Cha 14
Base Atk +2; CMB +4; CMD 14
Feats Eldritch Heritage[UM], Eschew Materials, Skill Focus (Stealth)
Traits magical lineage, student of philosophy, wayang spell hunter
Skills Bluff +6 (+7 to lie (as a result of using Int instead of Cha)), Diplomacy +2 (+3 to persuade others but not to gather information (as a result of using Int instead of Cha)), Disable Device +6, Knowledge (arcana) +10, Knowledge (history) +5, Knowledge (local) +5, Knowledge (nature) +4, Knowledge (nobility) +4, Knowledge (planes) +4, Knowledge (religion) +5, Linguistics +5, Perception +3, Sleight of Hand +3, Spellcraft +10, Stealth +7, Use Magic Device +6
Languages Abyssal, Celestial, Common, Draconic, Elven, Infernal, Minkaian, Skald, Tien
SQ breath weapon, metamagic adept (1/day), power-hungry
Combat Gear acid; Other Gear mwk silken ceremonial armor[UC], bedroll, blanket[APG], canteen[UE], cold weather outfit, concealable thieves' tools[UI], efficient tent[UW], flint and steel, masterwork backpack[APG], mess kit[UE], shinobi shozoku, silk rope (50 ft.), spell component pouch, trail rations (10), 845 gp, 7 sp
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Special Abilities
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Blood Havoc (Sorcerer Bloodline Power [1st]) +1 dam per die for spells belonging to bloodline or spell focus school.
Breath Weapon (2d6 Fire, 30 ft Cone, Ref neg, 1/day, DC 11) (Su) As a standard action deal elemental damage to an area.
Darkvision (90 feet) You can see in the dark (black and white only).
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Immunity to Fire You are immune to fire damage.
Immunity to Paralysis You are immune to paralysis.
Immunity to Sleep You are immune to sleep effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Metamagic Adept (1/day) (Ex) Apply a metamagic feat without increasing the casting time of the spell.
Power-Hungry -2 vs. Will saves if the effect's creator promises wealth or power
Sage When a spell level is increased by a metamagic feat, it gains +1 DC.
Shadow Gain Stealth bonus equal to spell level for 1d4r after casting a [darkness] or [shadow] spell.

Momo - Level 3:

Momo Teikoku
Female cursed dragon sorcerer (wildblooded) 3
NG Medium dragon
Init +0; Senses darkvision 90 ft., low-light vision; Perception +2
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Defense
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AC 15, touch 10, flat-footed 15 (+1 armor, +4 natural)
hp 20 (3d6+6)
Fort +3, Ref +2, Will +3 (-2 vs. Charm or Compulsion effects if there's a promise of wealth or power)
Immune fire, paralysis, sleep
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Offense
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Speed 30 ft.
Melee 2 claws +3 (1d4+2)
Sorcerer (Wildblooded) Spells Known (CL 3rd; concentration +5)
. . 1st (6/day)—grease, identify, mage armor, shield
. . 0 (at will)—acid splash, detect magic, ghost sound (DC 12), oath of anonymity, prestidigitation
. . Bloodline Sage, Shadow
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Statistics
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Str 14, Dex 10, Con 12, Int 15, Wis 8, Cha 14
Base Atk +1; CMB +3; CMD 13
Feats Eldritch Heritage[UM], Eschew Materials, Skill Focus (Stealth)
Traits magical lineage, student of philosophy, wayang spell hunter
Skills Bluff +6, Disable Device +1, Knowledge (arcana) +8, Knowledge (history) +4, Knowledge (local) +3, Knowledge (nobility) +3, Knowledge (religion) +3, Perception +2, Sleight of Hand +3, Spellcraft +8, Stealth +6, Use Magic Device +6
Languages Common, Draconic, Elven, Minkaian, Skald, Tien
SQ breath weapon, metamagic adept (1/day), power-hungry
Combat Gear acid; Other Gear mwk silken ceremonial armor[UC], bedroll, blanket[APG], canteen[UE], cold weather outfit, concealable thieves' tools[UI], efficient tent[UW], flint and steel, masterwork backpack[APG], mess kit[UE], shinobi shozoku, silk rope (50 ft.), spell component pouch, trail rations (10), 845 gp, 7 sp
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Special Abilities
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Blood Havoc (Sorcerer Bloodline Power [1st]) +1 dam per die for spells belonging to bloodline or spell focus school.
Breath Weapon (2d6 Fire, 30 ft Cone, Ref neg, 1/day, DC 11) (Su) As a standard action deal elemental damage to an area.
Darkvision (90 feet) You can see in the dark (black and white only).
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Immunity to Fire You are immune to fire damage.
Immunity to Paralysis You are immune to paralysis.
Immunity to Sleep You are immune to sleep effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Metamagic Adept (1/day) (Ex) Apply a metamagic feat without increasing the casting time of the spell.
Power-Hungry -2 vs. Will saves if the effect's creator promises wealth or power
Sage When a spell level is increased by a metamagic feat, it gains +1 DC.
Shadow Gain Stealth bonus equal to spell level for 1d4r after casting a [darkness] or [shadow] spell.