OverLordXIII |
Got a game coming up were we are playing an all dwarf party and I elected to play the skill type character. So I was looking at making a dwarf investigator(empiricist). Its a 20point buy starting a 3rd lvl and going to 13th lvl. I am hoping to make him good with skill and still able to do combat.
So far I have thought for stats.
Stats:
Str 16
Dex 12
Con 12 (10+2)
Int 16
Wis 10 (8+2)
Cha 8 (10-2)
Feats:
I am kind of clueless on what feats I should take. I have been thinking about taking Med armor prof at 1st lvl to give myself a better ac with my low dex.
Talents:
I though about taking the mutagen talent at 3rd lvl but not sure if I should. It would boost my Str which would be nice but would the loss of Int affect my studied combat rounds when I get it at 4th?
At 5th would be Quick study so I can study, move, and attack.
At 7th Amazing Inspiration or Sickening Offensive
At 9th Combat Inspiration
I will keep my options open except for race and class those have to stay.