Kobold

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Honestly the caster level loss won't be a big deal if you pick your spells right. Pick spells that don't directly effect the enemy with a saving throw roll. Gives you a chance to play a really unique arcane caster and choose spells which people normally avoid. All of the transmutation and polymorph spells are your bread and butter, and the walls and such are great too. Rather than trying to have a sky-high Charisma, you can focus on your melee stats and effects where save DC's aren't even rolled.


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Okay, so I started to tell the DM my two character ideas. Here's how the conversation went.

Me: I have two ideas for characters. One is an evil elf Magus, going BlackBlade and Kensai archtypes, getting Dexterity and Intelligence to AC, and possibly taking two levels of monk and getting Wisdom to AC as well. Then going around stabbing people while using touch spells to people's faces. It could be really powerful.

DM: DO IT. DO. IT. RIGHT. NOW.

Me: My other idea is--

DM: --Nope! Touch Wizard! Do it!

I think I'm going to play the Magus.