Summoner

Mithradaties's page

23 posts. Organized Play character for Mithradaties Eupator Dionysus.


Full Name

Mithradaties Eupator Dionysius

Race

Half Orc

Classes/Levels

Sorcerer/5 HP: 40/40 AC15 FF13 Tch13 F+4 R+4 W+4 INT+2 Perc:5

Gender

Male

Size

6' 7''

Age

23

Alignment

CN

Languages

Common, Draconic, Orc, Goblin

Strength 14
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 8
Charisma 19

About Mithradaties

Mithradaties Eupator Dionysus
Male Half Orc Draconic Sorcerer 5
CN Medium Humanoid (Half Orc)
Init +2; Senses Dark Vision 60ft; Perception +5
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Defense
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AC 15, touch 13, flat-footed 13 (+0 armor, +0 shield, +2 Dex, +2 Natural Armor +1 deflection)
hp 38 (5d6 + 12)
Fort +4, Ref +4, Will +4,
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Offense
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Speed 30 ft.
melee (all weapons are considered magic weapons) Mwk Greataxe +5 (1d12+4/x3), Claws +4 (2d4+3/x2), Dagger (+1 intimidate) +4(1d4+3/x2), Longspear (brace reach) +4(1d8+3/x3)
Spells Prepared (CL 5):
Level 2 (7/day) Spectral Hand, Resist Energy, Glitterdust
Level 1 (7/day) Shocking Grasp, Mage Armor, Shield, Grease, Comprehend Languages, Wand of Magic Missle (94 Charges)
Level 0 (at will) Detect Magic, Mage Hand, Flare, Read Magic, Touch of Fatigue, Disrupt Undead
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Statistics
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Str 14, Dex 14, Con 14, Int 12, Wis 8, Cha 19
Base Atk +2; CMB +4; CMD 16
Feats Toughness, Eschew Materials, Persuasive, Arcane Strike
Traits Insider Knowledge, Gifted Adept
Skills Bluff +8, Craft (alchemy) +5, Diplomacy +12, Intimidate +12, Kn Arcana +9, Perception +5, Spellcraft +6, Use Magic Device +8
Languages Common, Orc, Goblin, Draconic
Other Gear Backpack, Flint and Steel, Grappling hook, Silk Rope, Water Skin, Signet Ring, Holly and Mistletoe, Trail Rations (x10), Caltrops (x5), Mwk Manacles, Travelers Outfit, Alchemists Fire (x5), Scroll of Fire Sphere (x3), +1 Ring of protection, Smoked Goggles, Partial Wand of Cure Light Wounds (17 Charges), Headband of Alluring Charisma, Amulet of Natural Armor, Cloak of Resistance
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Special Abilities
Orcish Ferocity (Ex) Once per day when Mithradaties is brought below 0 hit points but not killed, he can fight on for the next round as if disabled. At the end of his next turn, unless brought above zero hit points he immediately falls unconscious and begins dying.
Darkvision (Ex) Can see in the dark for 60ft
Bloodline Arcana (Ex) Whenever Mithradaties deals electric damage, he adds +1 to every die roll
Dragon Resistances (Ex) Mithradaties gains resist 5 against electricity
Weapon Familiarity (Ex) Mithradaties is proficient with greataxes and falchions