HP: 44/45 ; AC 18, touch 11, flat-footed 12; DR 2/Adamantine; Fort +8, Ref +7, Will +5 (+9 vs enchantment):
Mishipeshu: Elemental Companion (Companion Archetype)
N Large animal (tiger) earth subtype
Init +6; Senses low-light vision, scent; Perception +8
AC 18, touch 11, flat-footed 12 (+2 Dex, +7 natural, –1 size)
hp 45 (6d8+18) Current:33
Fort +8, Ref +7, Will +5 (+9 vs enchantment)
Speed 40 ft. Burrow 10 ft (dirt/sand only)
Melee 2 claws +10 (1d6+6 plus grab), bite +9 (1d8+6 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +10, 1d6+6)
Str 23, Dex 15, Con 17, Int 2, Wis 15, Cha 10
Base Atk +4; CMB +11 (+15 grapple); CMD 23 (27 vs. trip)
Feats Improved Initiative, Skill Focus (Perception), Weapon Focus (claw)
Skills Acrobatics +10, Climb +8 , Perception +8, Stealth +7 (+11 in areas of tall grass), Swim +11; Racial Modifiers +4 Acrobatics, +4 Stealth (+8 in tall grass)
Tricks: Attack, Come, Down, Flank, Heel*(skirmisher version), Rattling Strike (Ex)(target shaken for 1d4 rounds on successful hit.)
A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn’t have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Share Spells (Ex)
The druid may cast a spell with a target of “You” on her animal companion (as a touch range spell) instead of on herself. A druid may cast spells on her animal companion even if the spells normally do not affect creatures of the companion’s type (animal). Spells cast in this way must come from a class that grants an animal companion. This ability does not allow the animal to share abilities that are not spells, even if they function like spells.
An animal companion gains a +4 morale bonus on Will saves against enchantment spells and effects.