Gnome

Mirri Brightstep's page

67 posts. Alias of Colorfoot.


Full Name

Mirri Brightstep

Race

Gnome

Classes/Levels

| Rogue | Novice 0 | Bennies: 3/3 | Conviction: 0 | Pace: 5 (running d4) | Parry: 6 | Toughness: 6 (2) | Wounds: 1 | Fatigue: 0

Gender

She/Her |

Size

(Normal) -1

Age

52

Special Abilities

Gnome Magic, Sneak Attack

Alignment

NG

Deity

Desna

Location

Sandpoint

Languages

Common, Sylvan, Elven, Gnome

Occupation

Acquirer of Interesting Objects

About Mirri Brightstep

(She/Her) Gnome Rogue

Background
Mirri hails from Korvosa, where her parents and much of her family still live. Notwithstanding that she has fond memories of her home (she particularly enjoyed racing house dragons along rooftops), she got the itch to get out and see something new, and so she hit the road without much of a plan in place.

She has made her way from city to city and town to town, plying her trade as an... acquirer of objects of interest. She does not ask too many questions, except she tries to pick the most interesting sounding jobs, and she rarely stays in any place for too long.

She finds herself in Sandpoint in advance of a big festival. She does not have a job yet in town, but she trusts she will find something to do with herself while everyone is engrossed in (and distracted by) the festivities.

Her favorite food is meat pie, her favorite dessert is berry pie, and her favorite drink is fruity wine (the sweeter, the better). She has a tendency to sing in public when inebriated, and she is very bad at it. She does not willingly fight fair. She keeps a little collection of her favorite poems with her, where she copies down poems she finds in her travels (she frequently keeps torn pages of other poetry books haphazardly stuffed into her collection for later copying).

Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Academics d4, Athletics d8, Common Knowledge d4, Fighting d8, Gambling d4, Notice d6, Occult d4, Persuasion d4, Shooting d6, Stealth d6, Thievery d6+1
Pace: 5; Running Die: d4; Parry: 6; Toughness: 6 (2); Size: Normal (-1)
Hindrances: Can't Swim, Curious, Quirk (collects poems)
Edges: Acrobat, Rogue, Thief
Armor: Leather Cap (Armor 2), Leather Jacket (Armor 2), Leather Leggings (Armor 2)
Weapons: Unarmed (Range Melee, Damage Str), 2x Dagger/Knife (Range 3/6/12, Damage Str+d4, ROF 1), Katana (Range Melee, Damage Str+d6, may be used in two hands and gains +1 damage if so used), 6x Shuriken (3/6/12, Damage Str+d4, ROF 1), Shortbow (12/24/24, 2d6)
Gear: Adventurer's Kit (p107), Potion, Minor arcane protection, Thieves' Tools (-2 Thievery w/o)
Languages: Common, Sylvan, Elven, Gnome
Current Wealth: 55.20 gp


  • Gnome Magic: Can cast cantrips as if they know the powers: light, sound, telekinesis, and beast friend using their Smarts (or arcane skill) and have +1 PP. Gnomes with an Arcane Background or Mystic Power must still learn the spells if they wish to cast them normally.

  • Keen Senses: Gain Notice d6 and their maximum Notice is d12+1.

  • Low Light Vision: Ignore penalties for Dim and Dark Illumination.

  • Obsessive: Gnomes start with a d4 in any one Smarts-related skill.

  • Reduced Pace: Decrease Pace by 1 and the running die by one die type.

  • Tough: They start with Vigor d6 and a maximum Vigor of d12+1.

  • Size -1: Gnomes reduce their Size and Toughness by 1.

  • Sneak Attack: Rogues add an additional d6 to their damage when they have the Drop on their victim, or the victim is Vulnerable. This applies to Athletics (throwing), Fighting, or Shooting attacks.

Current Load (normal/combat): 36.1 / 26.1 (41)

Books In Use: Pathfinder Core Book Setting Rules: Multiple Languages Setting Modlines: +1 Edge Validity: Character appears valid and optimal

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