Full Name |
Milo Nimblefingers |
Race |
| HP 15/15 | AC 18, touch 13, FF 16 | Fort +4, Ref +5, Will +6; +2 vs. fear | Init +2 | Speed 20 ft | Perception +9 (+10 traps), Sense Motive +7 |
Classes/Levels |
| Spells: 0 - 3, 1st - 3/3 | Channel 3/3 | Bit of Luck 3/6, Copycat 6/6 | Active Conditions: none | Reroll used |
Gender |
CN Male Halfling Cleric of Calistria 1/Rogue 1 |
About Milo Nimblefingers
Male Halfling Cleric of Calistria 1/Rogue 1
CN Small humanoid (halfling)
Init +2; Senses Perception +9 (+10 traps), Sense Motive +7
DEFENSE
AC 18, touch 13, flat-footed 16 (+4 armor, +1 shield, +2 Dex, +1 size)
hp 15 (2d8+2)
Fort +4, Ref +5, Will +6; +2 vs. fear
OFFENSE
Speed 20 ft.
Melee masterwork whip +3 (1d2+1) or light mace +2 (1d4+1) or dagger +2 (1d3+1/19-20)
Ranged masterwork light crossbow +4 (1d6/19-20)
Special Attacks channel positive energy (DC 10, 1d6, 3/day), sneak attack +1d6
Domain Spell-Like Abilities (CL 1st; concentration +4)
6/day—bit of luck, copycat
Cleric Spells Prepared (CL 1st; concentration +4)
1st--cause fear (DC 14), disguise self(D), remove fear
0th (at will)--create water, detect magic, stabilize
(D) Domain spell; Domains Luck, Trickery
STATISTICS
Str 12, Dex 14, Con 12, Int 13, Wis 16, Cha 10
Base Atk +0; CMB +0; CMD 12
Feats Combat Expertise (+/-1)
Traits Dirty Fighter [+1 damage when flanking], Gold Finger (Disable Device)
Skills Acrobatics +8 (+4 jumping), Bluff +4, Climb +3, Diplomacy +4, Disable Device +11, Knowledge (local, religion) +5, Perception +9 (+10 traps), Profession (courtesan) +7, Sense Motive +7, Sleight of Hand +7, Spellcraft +5, Stealth +10
Languages Common, Elven, Halfling
SQ aura, trapfinding +1
Combat Gear wand of cure light wounds (43 charges); Other Gear mithral chain shirt, masterwork buckler, masterwork whip, dagger, light mace, masterwork light crossbow, 10 bolts, 10 cold iron bolts, wayfinder, backpack, belt pouch, candle (10), grappling hook, masterwork thieves' tools, silk rope, [silver holy symbol (Calistria)], soap, waterskin, entertainer's outfit, explorer's outfit, 58 gp, 1 sp
BOONS
No Stranger to the City: +2 Knowledge (local) re: Kaer Maga (cross off to reroll Bluff, Diplomacy, or Intimidate vs. a citizen of Kaer Maga).
Resourceful (4 uses): Check box out of combat to gain 2 of: antitoxin, disguise kit, potion of CLW, or tanglefoot bag.