The Forever Man

Milo Kerauno's page

7 posts. Alias of BinkyBo.


About Milo Kerauno

NG Human Psion (Bombardier) 5
Initiative +3, Perception +1
Str 10 ... AC 14(18) tch14 ff11
Dex 16 ...Hp 30
Con 14 ...BAB+2
Int 18 ... Fort+4
Wis 13 ...Ref+5
Cha 10 ...Will+6

CMB+2 ..CMD 15 ..Move 30'

Ranged Touch Attacks (+1 to hit and damage w/in 30')
>Energy Ray +5 (1d6+1 per power point) shock damage Range:30'
>Static Bomb +5 (3d6+4) Range:20' (-1 to hit for each additional 20')
(minimum damage to adjacent+1 square, Ref save DC16 for half damage)

Psionic Powers:
Psion ML5 Conc+9 (35/35 power points)
Talents:
Energy Splash
Detect Psionics

1st Level:
Catfall
Energy Ray
Inertial Armor
Know Direction and Location

2nd Level:
Defy Gravity - up to 500lbs, 50 minute duration.
Energy Adaptation
Energy Push
Energy Stun

3rd Level:
Energy Bolt
Energy Burst

Traits and Feats:
Traits: Clairsentient Talent

Feats: Point Blank Shot, Psionic Meditation, Splash Weapon Mastery
Psionic Feats: Favored Energy(electricity), Merciful Power(bonus feat).

Splash Weapon Mastery: When throwing a splash weapon, you act as if you had the Far Shot feat. When you hit with a splash weapon, select one additional square adjacent to the splash area; creatures in this area also take splash damage. When you miss with a splash weapon, you may adjust the miss direction on the grid by +1 or –1.

Skills:

+5 Acrobatics 2(+3)
+9 Autohypnosis 5(+3,+1)
+4 Climb 1(+3,+0)
+7 Fly 1(+3,+3)
+8 Knowledge(Arcana) 1(+3,+4)
+11 Knowledge(Psionics) 4(+3,+4)
+10 Knowledge(Physical Sciences) 3(+3,+4)
+8 Knowledge(Nature) 1(+3,+4)
+8 Knowledge(Planes) 1(+3,+4)
+5 Ride 2(+3)
+11 Spellcraft 4(+3,+4)
+8 Stealth 5(+3)
+5 Survival 1(+3,+1)
+4 Swim 1(+3,+0)
+6 Use Magic Device 3(+3,+0)
Languages: English, Spanish, Latin, German, Russian
Class Abilities:

Arcane Bomb: +5 ranged touch (3d6+4 electricity) (9/9 remaining)
+6 damage to adjacent (Ref save DC16 for half)

Gear:

+1 Ring of Protection
+1 Cloak of Resistance
Gloves of Reconnaissance

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NG Human Wizard (Arcane Bomber)/Psion (Nomad) 3/2
Initiative +3, Perception +1
Str 11 ... AC 14(18) tch14 ff11
Dex 16 ...Hp 30
Con 14 ...BAB+2
Int 18 ... Fort+4
Wis 12 ...Ref+5
Cha 10 ...Will+8

CMB+2 ..CMD 15 ..Move 30' (LOS teleport 15' as move action)

Ranged Touch Attacks (+1 to hit and damage w/in 30')
>Energy Ray +5 (1d6 per power point) shock damage Range:30'
>Static Bomb +5 (2d6+4) Range:20' (-1 to hit for each additional 20')
(6 damage to adjacent+1, Ref save DC15 for half damage)

Spells and Powers:

Wizard Spells CL5 Conc +9
Detect Metal
Shocking Grasp
Shock Shield

Protection from Arrows
Resist Energy

Psion ML4 Conc+8 (15/15 power points)
Talents:
Detect Psionics
Catfall
Detect Teleportation
Distract

Powers:
Energy Ray
Inertial Armor

Traits and Feats:
Traits: Magical Knack, Psionic Knack

Feats: Fast Step, Point Blank Shot, Precise Shot, Merciful Spell,
Splash Weapon Mastery: When throwing a splash weapon, you act as if you had the Far Shot feat. When you hit with a splash weapon, select one additional square adjacent to the splash area; creatures in this area also take splash damage. When you miss with a splash weapon, you may adjust the miss direction on the grid by +1 or –1.

Skills:

+5 Acrobatics 2(+3)
+9 Autohypnosis 5(+3,+1)
+4 Climb 1(+3,+0)
+7 Fly 1(+3,+3)
+11 Knowledge(Arcana) 4(+3,+4)
+11 Knowledge(Psionics) 4(+3,+4)
+10 Knowledge(Physical Sciences) 3(+3,+4)
+8 Knowledge(Nature) 1(+3,+4)
+8 Knowledge(Planes) 1(+3,+4)
+5 Ride 2(+3)
+11 Spellcraft 4(+3,+4)
+8 Stealth 5(+3)
+5 Survival 1(+3,+1)
+4 Swim 1(+3,+0)
Languages: English, Spanish, Latin, German, Russian
Class Abilities:
Nomad Step: (+Fast Step) Teleport 15' as a move action.
Arcane Bomb: +5 ranged touch (2d6+4 electricity) (7/7 remaining)
+5 damage to adjacent (Ref save DC15 for half)

Gear:

+1 Ring of Protection
+1 Cloak of Resistance
Gloves of Reconnaissance