
Mezmer |

Half-elves don't seem to be very popular around here. I personally like them because of their dual nature, but I do agree that their abilites could stand some tweeking to make them more attractive as a pc race comparable to the true races. Specifically, I think it's a little odd that they have some elven/human abilities at full strength yet lack others entirely. So, in an effort to make them true halfbreeds, how about giving them all of their parents' abilites, human and elven, but all at half strength? Is this a stupid idea or worth considering? What do you think?
+1 Dex, -1 Con
50% resistance to magic Sleep effects
+1 vs Enchantment spells/effects
Low-light vision = 150% Human norm
Proficiency with longbow/shortbow OR longsword/rapier, not both
+1 to Listen, Search and Spot checks
50% chance for auto Search check to notice hidden portals (when DM rolls for elves, roll two dice for the half-elf...one for the Search check and one for the 50% chance. If 50% fails, the Search check is moot.)
50% Elven blood (For all effects related to race, a half-elf is considered an elf 50% of the time. Roll to check whenever race is an issue.)
Does not trance, but needs only 6 hours of sleep instead of the normal 8 hours for pureblood humans.
AND…
2 extra skill points @ 1st level
1 additional skill point @ 3rd level and every odd level after that (i.e. 5th, 7th, 9th, etc)
***I couldn't decide how to half the humans' other abilities – the free feat, any bonus language, any favored class – so I chose to drop the free feat and leave the other two abilities as is***
Comments, suggestions???