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Merephel Angorat's page
521 posts. Alias of Roycilo.
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1 person marked this as a favorite.
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Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Merephel busies herself checking in with everyone in town. She helps at the temple, and performs a few weddings. The wedding between Calden and Dimira is especially nice. She even dates a little, but never quite makes the connection she is looking for in another.
Eventually she takes a sabbatical, and journeys back to Tamran, to study at the Temple of Shelyn. She spends a year there, in quiet contemplation of what real beauty means. She paints, she sings, she laughs, and she teaches joy to her fellow worshipers.
It takes her a long time, many months of contemplation, but eventually she realizes that all she really wants is in Kassen.
She moves back home, and takes back up with the local church. Life continues as normal, but this time, Merephel is different. Nothing has really changed in her, save for her mindset. She went all over the country, and never found what she was looking for. It took her leaving Kassen again, this time on her own, to realize that what she'd missed was in Kassen.
Her family.
Merephel is happy, living a quiet life. She eventually does marry, and the townsfolk don't know what to think, as she marries both a man and a woman, but they all live happy, productive lives, and the village of Kassen is all the better for it.
She names her three children Calden, Shirzon, and Korech.
I didn't see my post got eaten! I think I recreated it well, but it's been a few days.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
I have a few ideas I am kicking around for my last post as well.
Thank you all for this amazing cooperative storytelling experience. We made a great team, and this has been a great game.
Giuseppe, you've been the best PbP GM I've ever had. Really, not an exaggeration. Thank you for everything you've done for us. This game has set a high bar, and I feel blessed to have been able to just be a part of it.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Sorry I couldn't post until now, I got a nasty cut on my finger, and typing has been HARD!
Merephel sighs with relief.
'I'm so glad this is over. Maybe know I can settle down and actually focus on my studies...'
She walks to stand next to Iramine's body, still wiping webs off her arms.
"I agree, let's keep the amulet."
She ponders for a moment, and then nods.
"We break it up, into four parts. We hide them better this time too."
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
I was totally going to hit her with a Dispel Magic too. Glad I didn't, seeing that Ring of Counterspells.
I vote we leave the cursed Jewel here. Source of way too much trouble. Wouldn't hurt to see if there was anything in particular that Iramine was here for, just to be safe though.
Merephel will probably leave the riches here. She's a bit convinced that everything here is cursed.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 2
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Merephel spends the next several seconds picking pieces of web off of her armor, and trying to get herself unstuck.
'Cursed webbing! Of all the times to get stuck, and right at the end of our journey too!'
She rushes as fast as she can, hoping she can aid her allies.
Combat Maneuver Check: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Le sigh. Two turns down! The dice have always hated Merephel!
"Ancestors, strike her down!"
I don't know if I need to spend another move action to get the weapons to continue attacking, but since it is only a standard to attempt the CMB, I'll gladly spend it anyway!
Male Ancestor Attack Roll: 1d20 + 7 ⇒ (1) + 7 = 8
Male Ancestor Damage Roll: 1d8 + 2 ⇒ (6) + 2 = 8
Female Ancestor Attack Roll: 1d20 + 7 ⇒ (14) + 7 = 21
Female Ancestor Damage Roll: 1d8 + 2 ⇒ (5) + 2 = 7
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 1
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Reflex Save: 1d20 + 3 ⇒ (16) + 3 = 19
Combat Maneuver Check: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8
Nuts. Merephel is STUCK! She'll try to get out next round.
Merephel is taken aback by Iramaine's beauty, but as a cleric of Shelyn, she understands that inner beauty, or in this case the lack thereof, is what truly makes a person great, or terribly wicked. She see her companions run after the woman, and moves to follow. Unfortunately, her armor gets stuck on the web, and she is held fast. She squirms, but quickly realizes that she is only making things worse.
"Get her guys! I'll be right there!"
She nods to her ancestor spirits, and makes a slashing motion with her hands, directing them to attack Iramine.
Merephel uses her remaining move action to direct her two ancestors spirits to attack. I don't know for sure if they would be affected by the web, but since they aren't actual stated creatures, I am just going to roll for their attacks.
Male Ancestor Attack Roll: 1d20 + 7 ⇒ (8) + 7 = 15
Male Ancestor Damage Roll: 1d8 + 2 ⇒ (6) + 2 = 8
Female Ancestor Attack Roll: 1d20 + 7 ⇒ (13) + 7 = 20
Female Ancestor Damage Roll: 1d8 + 2 ⇒ (4) + 2 = 6
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
"I will."
Merephel nods.
"Ready."
She accepts the summoned weapon, after tucking her own mace into her belt.
"For Kassen?"
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
As for the weapon Merephel gets, that's going to be a +1 Shocking Light Mace. Her ancestors will have a longsword (him) and warhammer (her).
I'll use the Pearl of Power for Bless as well. Protection from Evil on Calden and Shirzon, and Shield of Faith on Merephel and Korech. Merephel will cast Invisibility Purge on herself, and Bear's Endurance and Protection from Chaos on Calden. Lastly, she'll cast Sanctuary on herself.
When the group is ready, she'll use her luck power on whoever is first through the door.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Yes Calden, I was actually saving that scroll for this very fight! Please do take one of the potions; the same for anyone who wants them. Merephel can always heal herself with other means.
Merephel stands at the ready, unshed tears in her eyes.
"You are all my family. I don't care about the riches of the Golden City. I don't care about the Cult of Razmir. I don't care about the Pathfinders. I care about the three of you. We are going to make it through, and no matter what, the survival of my family is most important."
She hugs everyone in turn, starting with Calden at her left. Then she moves to Shirzon, and embraces her warmly. Lastly, she moves to Korech and embraces him as well.
"I will do my damndest to protect you three. Your only job is to stop this heretic so we can get out of here. Don't worry about yourselves; I will be watching over you!"
She begins casting spells to protect her allies, saving herself for the last.
"Let's go home."
I have 2 Shield of Faith, and haven't used my Pearl today. So I can get a third Shield of Faith for someone, or Bless the party. That Bear's Endurance goes to Calden, and one of the two Protection from Evil. I have a potion of Protection from Chaos as well, and will be casting both the Ancestral Gift and Summon Ancestral Guardian spells. It may be worth sending in a Twine Double to see what they are up to, and hopefully they will use a spell or two on it, and waste them. I also have a Potion of Blur up for grabs.
Giuseppe, here is a list of what I'm casting so far, and I'll post the master list in the discussion once I've gotten everyone's feedback:
Summon Ancestral Guardian, Ancestral Gift, Bear's Endurance, and 2 each of Shield of Faith and Protection from Evil spells.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 4
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Merephel, while waiting for the herald's response, channel energy to heal herself and her allies. She excludes the Razmirans from the healing.
"I strongly advise you to stop, and help us. This is absolutely a fight you cannot win."
Channel Positive Energy: 3d6 ⇒ (5, 2, 6) = 13
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
That was definitely a 5-ft step, to not provoke from spellcasting. I can't update the map for at least another hour though. Still at work!
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Oh, I totally forgot the Reflex Save. Thanks Giuseppe!
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Round 3
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Merephel backs up from her suitor, and casts a spell upon herself. Still reeling from the lightning bolt, she weaves a protective magic to shield her from further electrical assault.
'I hope this works!'
She casts Protection from Energy, choosing electricity protection.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round Two
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Merephel raises her mace, and brings it crashing down on the head of the cultist kissing her. Her mouth muffled by his face lets her only make strange noises.
"MRGLFMM!"
Melee Attack: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d8 + 2 ⇒ (7) + 2 = 9
Following her mace swing through, she pushes the man back off of her.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round One
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Merephel shouts at the first cultist.
"Hey, you! You there! Why don't you come give me a kiss?"
She chuckles, as she draws her mace.
She's just cast Suggestion on the poor cultist sap. He needs to make a DC 17 Will Save or come to Merephel and kiss her. That should eat up a turn or three, especially what with removing his mask.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
You may not know this Calden, but you get +4 on Acrobatics Checks to jump for every 10 feet your speed is above 30. Since your speed is 50, that's +8 you may not be factoring in!
Monks are crazy.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Merephel was never a very good climber, but she gives it a go. She keeps a big smile on her face toward the snake beast, and tries to shimmy across.
Climb Check: 1d20 + 1 ⇒ (15) + 1 = 16
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Merephel is startled when the snake creature arrives. True to her usual self, she grins at the new arrival.
"Hello friend! How are you this fine day?"
She puts her mace in her belt, and shows her empty hand. She takes a single, non-threatening step in it's direction.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Merephel leans into Calden's arm.
"I think when this is done, we will all have a lot more time to reflect on our adventures. I, for one, look forward to my retirement."
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
No, unfortunately Restoration is a 4th level spell, and even then we need 1,000 GP of diamond dust. No scrolls either! That said, I think we should blow through a few scrolls if we can get the drop on the Razmirans. That dragon took a lot out of us. I don't have many combat scrolls, but I have a few I've been saving for the Razmirans!
"I was unconscious for a good portion of the fight myself, actually."
She rubs her neck absent-mindedly.
"I try not to sing, unless it's a special occasion. Let's have the next time I sing be your wedding, not your funeral, okay?"
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
I say burn more of the wand, and I'll use a few Channels too. Not use all of one, so we still have more healing available across more PCs. I'll use two Channels:
Channel Positive Energy: 6d6 ⇒ (2, 3, 3, 5, 5, 1) = 19
That pus me back to full, with Korech's healing. Thanks for that by the way!
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Oh, it looks like Giuseppe beat me to it! That's what I get for looking up funeral marches online mid-post!
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Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Merephel gasps as she comes to her senses.
"CALDEN!"
She looks around frantically, and eventually remembers the events. She sees her friend's charred body, and begins dragging herself over to him. She cradles his still smoldering body, her hands and clothes singing at the touch. Merephel starts to sing, a mournful funeral dirge, and as she sings, she points to the top pouch of her backpack. It is where the Salve of the Second Chance is kept.
Her voice starts soft, but she finds her inner strength, and gives the Calden she once knew a proper send off.
"Cry above a nameless grave
But all that's there is motionless
Angels sob with vermin's fangs
A funeral dirge drifts slowly by
Puppets they who come and go
And laugh but smile no more
Evil things in robes of sorrow
They are neither man nor woman
Hear the menace of their tones
In the silent watch of the night
Evil things in robes of sorrow
They are neither man nor woman
Cry above a nameless grave
But all that's there is motionless
Angels sob with vermin's fangs
A funeral dirge drifts slowly by"
After her dirge ends, she explains to Korech and Shirzon that the group needs to find a safe place to hole up, so that she can use the Salve on Calden. It takes over an hour to work.
I don't suppose tonight is the new moon, is it? And who is supposed to roll for the result? Calden?
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
It's okay, I get it. Not to worry!
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Stabilization roll: 1d20 + 1 - 9 ⇒ (20) + 1 - 9 = 12
Oh Wow! Auto-Success!
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 3
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Merephel, tears streaming down her face, runs to Shirzon's aid.
"Caaalden! NOOOOOOOO!"
Double move to provide a flank.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
I didn't think I had it, but it is possible I simply didn't realize it was in my possession. I don't know if we ever declared, to be honest.
If we need to rereat, we can. I can give Korech my potion of Hide from Undead, and he can come back long enough to fish Calden out, and we try again, or even give up on being so close to the Razmirans to let Merephel prepare Hide from Undead so we can all sneak past. Giving the Razmirans a day is terrible, but at least we would be alive to try and stop them.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 2
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Reflex Save: 1d20 + 3 ⇒ (4) + 3 = 7
Merephel, slowed by her armor, and further slowed by the cloud in front of her blocking her sight, takes the full brunt of the dragon's fire. She is scorched, and pain covers her body. She screams in agony, and immediately raises her holy symbol aloft, to heal her companions.
Channel Positive Energy: 3d6 ⇒ (3, 4, 6) = 13
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 1
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Merephel sees the dragon getting ready to attack, and she drops into a wide stance. Her hair is coming out of it's braid, and her eyes are narrowed. As she watches the dragon approach, she grips her mace, and holds it in front of her.
When the dragon gets close, she will move and attack. If it doesn't come within 20 feet, she'll cast Shield of Faith instead.
Melee Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
"Thank you all for your input. I'll save the rest of the spells for when we handle the Razmirans then."
Merephel casts Aid and Bull's Strength, as quietly as she can. If the dragon doesn't respond, she will accept the horn from Calden, and look it over.
Not to late if you want another spell! Shield of Faith or Bear's Enduarance?
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
My apologies Giuseppe, I posted at 4:30 PM my time, and had dinner plans with my mother for an early Mother's Day!
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Knowledge:Religion: 1d20 + 9 ⇒ (10) + 9 = 19
"I have plenty of spells we can use, so maybe we back up just a little and I can cast them? I've got several."
She turns to Calden.
"Let me cast a few empowerment spells, and then yes to the foghorn. We will need every edge we have. That's a dragon!"
Whispering, Merephel gives a rundown of the spells she can cast, and what they do.
2 Shield of Faith, Bear's Endurance, Bull's Strength and Aid. I can cast as many as you want, but that means that many less for the Razmirans. I can't imagine they will go along quietly.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Oh, geez. So do we buff like crazy, and run in swords drawn? Or try to sneak and hope it will somehow fail the will save against Turn Undead to buy us enough time to run away and hide?
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
"Indeed it is Korech, but you are right. Shelyn and Erastil shall guide us through to the end. We've already accomplished what seemed impossible. Not that much longer now."
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Cleric 6 for Merephel:
HP +6 (1d8 +1 Con)
4 Skill Points: One each to Diplomacy, Knowledge: (Religion), Sense Motive, and Spellcraft
+1 all saves
+1 BAB
One more 2nd and 3rd level spells per day
Here is Merpehel's new prepared spell list, not counting Domain spells:
Orisons: Create Water, Detect Magic, Light, Stabilize
1st Level: Bless(Cast), Sanctuary , Shield of Faithx2
2nd Level: Aid, Bear's Endurance, Bull's Strength, Silence
3rd Level: Dispel Magic, Invisibility Purge, Protection From Energy
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
I'm glad to use some Channels, but let's use the wand because there are still over 30 charges, and we still have another half dozen Razmirans to face. It may be better to save the Channels for in-combat healing, you know?
Merephel laughs at how quickly the tides turned.
"That is Shelyn's Grace right there. We went from a bad situation to victory. All you need is a little luck!"
She winks.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 5
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Merephel lets out a whoop of excitement as she hear the column clatter into a pile of rocks. She waits until after the attack from the column's falchion, and strikes on the backswing.
"Now! While it's off-balance!"
She swings her mace under it's arm yet again, this time aiming up past the arm, at the column's face.
Melee Attack: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 4
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WHOO-HOO! I tried it on a whim, and I'm so glad I did!
Unfortunately, due to Merephel having her back to Shirzon, she doesn't see the column bearing down on the half-orc woman. Instead, she does see that her magic works on the column, and tries to take advantage of it's stupor.
She weaves her hands through a series of holy grips, and sends forth a Holy blessing onto the party.
I don't have much to boost our damage to get through the DR, but this Bless spell may at least help us all hit more frequently. It has a big range, so everyone gets the spell!
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 3
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Frustrated she isn't succeeding at damaging the column, Merephel reaches out and tries to place the tip of her mace on the column, trying to channel a power granted to her by Shelyn. She holds the thought in her mind, and reaches out.
Melee Touch Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Nuts, that may not hit. On the off chance that hits the Touch AC (I can't imagine it has a positive Dex modifier being a statue!) Merephel used her Charm Domain power.
Charm Domain Power:
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Okay, then I'll move once more on the next turn.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
I couldn't get onto Roll20 last night. I am in the square to east of the statue. If you've moved to the west, we do have a flank!
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 2
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Merephel swings again, trying once more to take the sword arm off the statue. She's panting already, realizing that the party are only chipping away at the statue. She squints, lines up a swing, and puts her whole body into it.
Melee Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 2 ⇒ (4) + 2 = 6
She's using a Magic Cold Iron Weapon. It's hardness is 12.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
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Round 1
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Merephel clutches her mace, and moves to aid Calden against the column he is fighting. She tries to duck under it's massive sword, and aims for a blow to land on the column's arm. She doesn't properly anticipate the swing of it's sword, and misses the statue entirely.
Melee Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
If by some miracle cold iron overcomes the DR here, Merephel's mace is Cold Iron. She moves down and to the west, putting her on the left column's right side.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
It take Merephel a long while to fall asleep, but once asleep, she stays asleep for the full night. She dreams of some of her friends from Kassen, chasing her through the streets of her hometown. As she runs, her friends and family start to turn to gold. She awakens in a sweat, and prepares her spells quietly.
When they are attacked by the statues, she is still thinking back on her dream, and is caught unaware.
"Shelyn take this place! I'm fed up with all the city's defenses. Can we just be done with these cursed things?"
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Here are Merephel's channel rolls:
Channel Positive Energy: 3d6 ⇒ (4, 2, 1) = 7
Channel Positive Energy: 3d6 ⇒ (4, 5, 5) = 14
Channel Positive Energy: 3d6 ⇒ (6, 3, 3) = 12
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Merephel passes on the party loot. Nothing she needs. Go ahead and take whatever you'd like guys!
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Merephel has been silent, unsure of how she wants to weigh in on the situation. She'd been looking into everyone's wounds. The observant may notice she chooses not to stabilize the wounded after this encounter. She speaks up now, looked more determined than ever.
"I say we let them go. We've taken their weapons, and stripped them of their masks. The Razmirans won't take them back as it is. Let them go...Unless there is something else you are withholding from us? How many are left with Iramine? And what weapons have they?"
Merephel has 9d6 worth of Channel Healing left, and a few spells. I can get us back to full, if we find a safe place to pass the night.
Female NG Human (Taldan) Cleric 6 | HP: 37/40| AC: 19 (11 Tch, 17 Fl)| CMB: +5, CMD: 16 | F: +6, R: +3, W: +9| Init: +1 | Perc:+4, SM:+13 | Speed 20ft | 3d6 Channel Energy 6/7 | Spells: 1st 1/6, 2nd 2/5 3rd 1/4| Active conditions: Bless, Invisibility Purge, Protection from Energy, Sanctuary, Shield of Faith.
Sorry I didn't post yesterday. It was a whirlwind day, and it totally slipped my mind!
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