
Meravanchi |
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Is it intenden that, when a character is brought to 0 HP he nearly always loses a turn after getting healed due to Slow, prone, drop weapon ?
In the lost star the confrontation with Drakus ran for the fighter in our group this way:
Round 1: Drakus wins initiative and brings the fighter to dying with a single critical hit, Druid heals fighter, Fighter shakes off slow2 and stands up.
Round 2: Drakus hits fighter , brings him to dying, alchemist heals fighter, fighter shakes off slow, stands up and picks up his weapon.
Round 3: Drakus brings fighter down, fighter gets stabilized and waits until Ranger and druids animal whittle away Drakus HP.
Since it seems to happen quite frequently (*) that a character is brought to 0 HP (at least at first level), i wanted to know whether this kind of lockdown occurs in other groups too and how you handle this situation.
(*) In three of the four of the other fights a character went down in the first two rounds:
slime bought one down in round two (critical hit),
a wounded character (8/16 hp) was hit by three goblins arrows in the catacombs in the first round,
and the first in the single file corridor to the mausoleum got attacked by all six skeletons.