
Narrater |

Pool Strike (Su): The magus can expend 1 point from his
arcane pool as a standard action to charge his free hand
with energy. He can make a melee touch attack with that
hand as a free action as part of activating this ability. If
the touch attack hits, it releases the charge and deals 2d6
points of energy damage (acid, cold, electricity, or fire,
chosen when he spends the arcane pool point to activate
this ability). He can use this ability with the spellstrike
class feature. If he misses with this attack, he can hold the
charge for up to 1 minute before it dissipates. At 6th level,
and every three levels thereafter, the amount of damage
dealt by this attack increases by 1d6.
Pool Strike, Arcing (Su): The magus can expend 1
additional point from his arcane pool when using the
pool strike arcana. If his attack hits, the magus can target
a number of enemies within 15 feet equal to his Intelligence
modifier (minimum 0) with a ranged touch attack as a free
action. Those struck take the same energy damage as the
primary target of the pool strike, including increased
damage on a critical hit. The magus must be at least 12th
level and must have the pool strike magus arcana before
selecting this magus arcana.
I have been under the impression that pool strike ability for the Magus was pretty lack luster and I initially thought that the Arcing magus arcana would provide a small reason to make use of the pool strike ability but after reading it again I noticed that it uses a ranged attack role meaning that you have now provoked an attack of opportunity and paid an extra pool point for the privilege. I really want to like the idea of summing elemental energy that leaps from your blade to strike other enemies around you as you strike at a foe but honestly from a crunch point of view it seems like a poorly written arcana on top of a so so arcana. Making it a tough sell, but maybe I'm not seeing their true potential and wanted to see what others on the boards thought.