Psionic

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LazarX wrote:
Or go on a quest to honor the gods of farming or appease the gods of famine. I presume that there are companions involved as well?

My witch is still an agnostic, meaning he prays at different shrines but follows no main god. There is indeed a party, two sorcerers, a ranger, and an oracle of bones. We just staged a jesus/"true prophet" moment for our oracle to the god of death and fate, but we're not getting holy quests through him yet. The ranger is going to get some neat spells in some time (we just dinged lvl 6, he gets plant growth at level 10), and he has a holy artifact to a goddess of nature with mysterious and unknown powers. I don't know where she stands on farming, but at some point, maybe we can use that artifact for some terraforming.

VRMH wrote:
Maybe your witch needs to research a new spell: Rain of Manure.

This is a very cool idea. How's this?

"""
Rain of Manure
School: Conjuration (creation) (or maybe summoning or calling); level 3 Witch
Casting Time: 10 minutes
Components: V, S, M(the fresh blood of a domestic animal, fresh manure from said animal, a rock from the ground to be covered)
Range: long(400 ft. + 40 ft./lvl)
Area: cylinder(40-ft. radius, 20-ft. high)
Duration: instantaneous
Saving Throw: none, see text; Spell Resistance: no

During a ritual sacrifice of a domestic animal using a local mineral, manure of the kind of animal sacrificed rains from the sky and hits the ground, making the ground muddy (see environment section of CRB). The depth of the mud depends on the sacrificed animal (chicken: 2 inches, dog: 6 inches, pig: 1 foot, to a maximum of cow: 2 feet). During a sunny day, the mud will solidify, making for fertile soil. The spell is dispersed by wind effects. A moderate wind will spread the manure half as thick over the double area, but manure thinner than 2 inches will disperse and get lost.
"""

This is not a spell for combat, nor is it a spell that can be cast as much as one wants, and the locals will fear the whole thing. It plays into the witch portfolio (I'm thinking pentagrams and goat sacrifices here). I may have overdone the cons, but I think it's important to make sure low level creation spells don't get abused. This one can still be used to cover a small town with s*~#, but I'm not sure that the area is big enough for proper fields. I just used the area from sleet storm and ash storm as a model. Let me know what you think.


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I love encumbrance, because as a player it makes me be more creative. I play a 14 str fighter (going for duelist) who really can't carry much more than his 12-14 weapons and his agile breastplate. How to solve this? i got a wagon, and bought a horse to drive it. We're playing in a low magic campaign, so at one point we had several thousand gp, but very little magical stuff to buy, so I filled this wagon with all the stuff I never could carry, such as ladders, ropes, pickaxes, hammers, nails, waterskins, food, anvils, etc. I love having all that and being creative with it, and I would never reasonably be carrying two anvils around without it, encumbrance rules or not.