Full Name
Melea
Race
Female Aasimar (plumekith) Inquisitor 5/Evangelist 1 | AC 19/14/15 | HP 44/44 | CMD 19 | F +7, R +8, W +9 | Init +7 | Perception +12 | Resist Acid, Cold, Electricity 7
Classes/Levels
Size
Medium
Age
65
Alignment
Neutral Good
Deity
Erastil
Location
Absalom
Languages
Common, Celestial, Halfling
Occupation
Adventurer, Trapper
Strength
14
Dexterity
18
Constitution
12
Intelligence
14
Wisdom
16
Charisma
7
About Melea Shemroe
Statistics: Female Aasimar (plumekith) Inquisitor of Erastil (Sacred Huntmaster) 5/Evangelist 1
NG Medium Outsider (native)
Init +7;
Senses Perception +12
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DEFENSE
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AC 19, touch 14, flat-footed 15 (+5 armor, +4 dex,)
hp 44
Fort +7,
Ref +8,
Will +9
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OFFENSE
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Speed 30 ft.
Melee Masterwork Heavy Mace +6 (1d8+2), Dagger +5 (1d4+2/19-20)
Ranged +1 Adaptive Composite Longbow (+2 Str) +8 (1d8+3)
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STATISTICS
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Str 14, Dex 18, Con 12, Int 14, Wis 16, Cha 7
Base Atk +3; CMB +5; CMD 19
Traits Unscathed, Innocent
Feats Point-Blank Shot, Precise Shot, Coordinated Shot, Deific Obedience
Skills Acrobatics +6*, Fly +6*, Perception +12, Sense Motive +14, Diplomacy +11, Bluff +8, Intimidate +13, Handle Animal +2, Knowledge (arcana, dungeoneering) +6 (+4 to ID creatures), Knowledge (nature, planes, religion) +11 (+4 to ID creatures), Survival +13 (+2 to follow tracks)
ACP -2
Languages Common, Celestial, Halfling, Sylvan
Special Abilities:
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SPECIAL ABILITIES
Skilled, Spell-Like Ability (See Invisibility), Conversion Inquisition (Charm of Wisdom), Animal Companion, Monster Lore, Stern Gaze, Cunning Initiative, Detect Alignment, Track, Hunter Tactics, Animal Focus, Bane 5/day, Discern Lies 5/day
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Spells:
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Spells
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Spell-Like (1/day)
See Invisibility
0th (no limit)
Stabilize, Detect Magic, Create Water, Guidance, Detect Poison, Read Magic
1st (5/day)
Cure Light Wounds, Shield of Faith, Disguise Self, Protection from Evil
2nd (3/day)
Perceive Cues, Weapon of Awe, Invisibility
Gear/Possessions:
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GEAR/POSSESSIONS
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Gear +2 Cloak of Resistance, +1 Adaptive Composite Longbow, +1 Light Fortification Chain Shirt, +1 Light Fortification Studded Leather Barding , 36 Blunt Arrows, 39 Arrows, Masterwork Heavy Mace, Dagger
Carrying Capacity
Light lb. Medium lb. Heavy lb.
Current Load Carried 0 lb.
Money 7033 GP 0 SP 0 CP (23923 total)
Galilah: Small Cat
N Medium Animal
Init +5;
Senses Perception +5
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DEFENSE
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AC 22, touch 15, flat-footed 17 (+4 armor, +5 dex, +3 natural)
hp 37 (5d8+15)
Fort +6,
Ref +9,
Will +2 (evasion)
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OFFENSE
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Speed 50 ft. (Sprint)
Melee Bite +8 (1d6+5 plus trip), 2 claws +8 (1d3+5)
Ranged
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STATISTICS
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Str 20 (18 normally), Dex 20, Con 15, Int 2, Wis 12, Cha 6
Base Atk +3; CMB +8; CMD 23
Feats Light Armor Proficiency, Power Attack, Toughness
Skills Acrobatics +9, Climb +7, Perception +5, Stealth +9, Swim +7
ACP 0
Tricks Attack, Attack, Come, Down, Heel, Stay, Track, Fetch
Equipment +1 Light Fortification Studded Leather Barding
Bot Me: Melea identifies creatures and attacks from range, but tries to keep within Point-Blank Shot distance. She sends Galilah against the foe she is attacking, changing targets if Galilah trips them. She uses spells if any would be useful. Against difficult opponents she has identified, Melea gives
Bane to her bow (and activates Bull Aspect if she hasn't already).
[dice=+1 Adaptive Longbow]1d20+8[/dice]
[dice=Damage]1d8+3[/dice]
[dice=Galilah Bite]1d20+8[/dice]
[dice=Damage]1d6+5[/dice]
[dice=Trip]1d20+8[/dice]
[dice=Galilah Claw]1d20+8[/dice]
[dice=Damage]1d3+5[/dice]