Melchior |
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How about changing chronicle loot to a series of one-time boons? Have the Society actively supporting it's agents by opening the vaults before a new adventure? Mindblowing notion, but try to entertain the idea.
The way I picture it, at the start of the session, you show the sheet to the GM, point out the item you want, then cross it out. You now have that item for that session, and then return it to the Grand Lodge. One item per session, no un-crossing for unspent items. Several scenarios already employ some sort of aid, be it supplies or a small cache of potions handed over at the start. All scenarios allow you to pick up and use items off of fallen foes.
Being one-time only, and dependent on the specific chronicle, this would not allow, say, the fighter to fight forever with free magical weapons. If the fighter in the example somehow managed to align an unending line of weapon-chronicles, the variation in the weapons found would cost him the specialization bonus. It would however allow a fighter with an expensive frost-blade to bring that one fire-axe he found once along for a single stint when he sees he's playing the scenario "Freezy Frost of There's Going to be Something Cold Going On", without dropping three chronicles worth of gold for the privilege.
Have occasional uniques (like Glorymane, Gamin) be unlocked for actual purchase on the chronicles, but otherwise leave to Fame what sort of items you can get access to in the local merchant district.