Avahzi Serafian

Meiomi's page

62 posts. Organized Play character for Aerwyn.


Full Name

Meiomi

Race

Race: Elf | HP: 14/14 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +2, R: +5, W: +5 | Init: +2 | Perc: +10, SM: +9

Classes/Levels

Classes / levels: Investigator / 2 | Speed 30ft | [/ooc] | Spells: 1st 3/3 | [ooc]Active conditions: None.

Gender

Female Elven Investigator (Bonded Investigator) 2

Size

M

Age

124

Alignment

NG

Deity

Erastil

Languages

Azlanti, Celestial, Common, Draconic, Elven, Osiriani, Sylvan

Strength 10
Dexterity 14
Constitution 10
Intelligence 18
Wisdom 14
Charisma 11

About Meiomi

Meiomi
Female elf investigator (bonded investigator) 2 (Pathfinder Campaign Setting: Inner Sea Intrigue 38, Pathfinder RPG Advanced Class Guide 30)
NG Medium humanoid (elf)
Init +2; Senses low-light vision; Perception +8
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 14 (2d8)
Fort +0, Ref +5, Will +5; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee longsword +1 (1d8/19-20)
Ranged mwk longbow +4 (1d8/×3)
Investigator (Bonded Investigator) Extracts Prepared (CL 2nd; concentration +6)
. . 1st—heightened awareness[ACG] (3)
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Statistics
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Str 10, Dex 14, Con 10, Int 18, Wis 14, Cha 11
Base Atk +1; CMB +1; CMD 13
Feats Breadth Of Experience[APG]
Traits deadeye bowman, tireless
Skills Acrobatics +4 (+0 to jump), Craft (alchemy) +9 (+11 Day Job, +11 to create alchemical items), Diplomacy +4, Disable Device +7, Knowledge (arcana) +10 (+11 Grand Lodge), Knowledge (dungeoneering) +6 (+7 Grand Lodge), Knowledge (engineering) +10 (+11 Grand Lodge), Knowledge (geography) +10 (+11 Grand Lodge), Knowledge (history) +10 (+11 Grand Lodge), Knowledge (local) +10 (+11 Grand Lodge), Knowledge (nature) +6 (+7 Grand Lodge), Knowledge (nobility) +6 (+7 Grand Lodge), Knowledge (planes) +10 (+11 Grand Lodge), Knowledge (religion) +10 (+11 Grand Lodge), Linguistics +8, Perception +8, Profession (Any) +4, Sense Motive +7, Use Magic Device +5; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Azlanti, Celestial, Common, Draconic, Elven, Osiriani, Sylvan
SQ alchemy (alchemy crafting +2), elven magic, inspiration (5/day), trapfinding +1
Other Gear mwk chain shirt, arrows (40), longsword, mwk longbow, alchemy crafting kit[APG], investigator starting formula book, masterwork thieves' tools, 864 gp
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Special Abilities
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Alchemy +2 (Su) +2 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +2 on Fortitude saves You gain the Alertness feat while your familiar is within arm's reach.
Inspiration (+1d6, 5/day) (Ex) Use 1 point, +1d6 to trained skill or ability check. Use 2 points, to add to attack or save.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

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