Full Name |
Medrash Fenkenkabradon |
Race |
Dragonborn - Gold Scaled |
Classes/Levels |
Level 2 Monk |
Gender |
Reptilian |
Size |
Medium, and well built at that |
Age |
15 |
Alignment |
Lawful Good |
Deity |
Bahamut |
Languages |
Common, Draconic |
Occupation |
Righter of Wrongs |
Strength |
12 |
Dexterity |
16 |
Constitution |
10 |
Intelligence |
8 |
Wisdom |
13 |
Charisma |
10 |
About Medrash
Medrash was raised in a humble temple, something he has never quite managed to be himself. Medrash believes it is within his right and responsibility to right all wrongs and avenge all crimes. He will not allow evil to stand, nor for simple people to be victimised.
Initiative +3
HP: 13
Speed: 40
AC: 14
Proficiency +2
Skill Proficiencies: Acrobatics, Animal Handling, Insight, Survival
Ki Points: 2
Unarmed Strike, bludgeoning, + 5, 1d4+3
Dart, piercing, +5, 1d4+3
Quarterstaff, bludgeoning, +5, 1d6+3
Background: Folk Hero
Feature: Draconic Ancestry: Gold Dragon, Breath weapon (15 ft cone fire, 2d6, DC 11 Ref for half), Damage Resistance: Fire, Rustic Hospitality, Unarmored defense, Martial arts, Ki, Flurry of Blows, Patient Defense, Step of the Wind, Unarmored movement
Tool Proficiencies: Flute, glaziers tools, vehicles (land)
Equipment: Quarterstaff, ten darts, glaziers tools, shovel, iron pot, common clothes, explorer's pack, belt pouch
Gold: 10
Personality Trait: I get bored easily. When am I going to get on with my destiny?
Ideal: Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
Bond: I protect those who cannot protect themselves.
Flaw: I have trouble trusting in my allies.
Campaign Background: Being a grandchild of a renowned dragon slayer is usually a good way to impress people, but just last week a gang of ruffians attacked you. You barely escaped with your life, but as you fled, the ruffians told you that the Cult of the Dragon never forgets and always avenges. You’re hoping to lie low in a sleepy little town called Greenest until this blows over.