Magaambya Priest

Rene Grerkont's page

2 posts. Alias of MrStr4ng3.


About Rene Grerkont

Rene Grerkont II
Male human (Taldan) wizard 3 (Pathfinder RPG Ultimate Magic 87)
LN Medium humanoid (human)
Init +0; Senses Perception +3
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Defense
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AC 10, touch 10, flat-footed 10
hp 23 (3d6+9)
Fort +3, Ref +1, Will +3
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Offense
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Speed 30 ft.
Melee quarterstaff +3 (1d6+3) or
. . tityus +4 (1d8+2/19-20)
Ranged light crossbow +1 (1d8/19-20)
Special Attacks metal rending
Wizard Spells Prepared (CL 3rd; concentration +7)
. . 2nd—hypnotic pattern (DC 16), make whole, telekinetic volley
. . 1st—identify, magic weapon, reinforce armaments[UC], shocking grasp
. . 0 (at will)—detect magic, light, mending, message
. . Opposition Schools Fire
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Statistics
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Str 14, Dex 10, Con 14, Int 18, Wis 10, Cha 10
Base Atk +1; CMB +3; CMD 13
Feats Exotic Weapon Proficiency (nine-section whip), Extend Spell, Scribe Scroll, Technologist
Traits magic is life, robot slayer
Skills Appraise +10, Climb +5, Craft (clockwork) +8, Diplomacy +3, Fly +6, Knowledge (arcana) +10, Linguistics +10, Perception +3, Spellcraft +10
Languages Androffan, Common, Dwarven, Elven, Gnome, Hallit, Terran, Varisian
SQ arcane bond (tityus), iron skin
Combat Gear scroll of detect magic, detect magic, detect magic, scroll of floating disk, scroll of identify; Other Gear crossbow bolts (20), incendiary bolt (10), light crossbow, quarterstaff, tityus[UC], handy haversack, belt pouch, belt pouch, belt pouch, bullseye lantern, candle (5), flint and steel, good lock, ink (2), inkpen, pocketed scarf[UE], sack, sack, sack, scroll case, scroll case, scroll case, small chest, string or twine[APG], sunrod (3), sunrod, wizard starting spellbook, 40 gp, 7 sp, 9 cp
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Special Abilities
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Arcane Bond (Tityus) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Extend Spell Spell duration lasts twice as normal. +1 Level.
Fire You must spend 2 slots to cast spells from the Fire school.
Iron Skin +2 (7/day) (Su) Increase armor bonus for 10 minutes.
Metal Rending +1 (Su) Deal extra damage vs. metal armored/bodied foes. At 20th level roll twice vs. SR and take higher.
Technologist You are familiar with the basic mechanics of technology.

Benefit: You are considered to be trained in any skill used against a technology-based subject. If the skill in question requires training to use even against non-technological su