Character Creation
1. Choose race: Human
2. Generate characteristics:
Weapons Skill, 2d10 + 20 ⇒ (7, 1) + 20 = 28
Ballistic Skill, 2d10 + 20 ⇒ (2, 5) + 20 = 27 + 05 (Marksman), +05 (Free Advance) = 37
Strength, 2d10 + 20 ⇒ (1, 3) + 20 = 24, Invoke Shallya's Mercy = 31
Toughness, 2d10 + 20 ⇒ (9, 2) + 20 = 31
Agility, 2d10 + 20 ⇒ (10, 10) + 20 = 40, +05 (Lightening Reflexes) = 45
Intelligence, 2d10 + 20 ⇒ (6, 8) + 20 = 34 +05 (Savvy) = 39
Will Power, 2d10 + 20 ⇒ (9, 4) + 20 = 33 +05 (Cool Headed) = 38
Fellowship, 2d10 + 20 ⇒ (2, 8) + 20 = 30
Attacks, 1
Wounds,1d10 ⇒ 2, Starting Wounds - 10
Strength Bonus, 2
Toughness Bonus, 3
Movement, 4
Magic, 0
Insanity Points, 0
Fate Points, 1d10 ⇒ 6, Fate Points - 3
3. Choose Racial Features
Racial Features, human - Common Knowledge (Empire), Gossip, Speak Language (Reikspiel)
Random Talents, 1d100 ⇒ 65, 1d100 ⇒ 13, Savvy and Cool-Headed
4. Determine Personal Details
Height, 64 inches + 1d10 ⇒ 4, 5'6"
Weight, 1d100 ⇒ 58, 155#
Hair Color, 1d10 ⇒ 2, Light Brown
Eye Color, 1d10 ⇒ 5, Green
Distinguishing Marks, 1d100 ⇒ 19, Tattoo
Siblings, 1d10 ⇒ 4, one
Star Sign, 1d100 ⇒ 67, The Piper (Sign of the Trickster)
Age, 1d100 ⇒ 90, 33
Birth Province, 1d10 ⇒ 9, Ostermark
Type of Birthplace, 1d10 ⇒ 10, Fortified Town
5. Choose Starting Career: Hunter
6. Record Career Details:
Skills - Concealment, Follow Trail, Outdoor Survival, Perception, Search, Secret Signs (Ranger), Silent Move
Talents - Specialization Weapon Group (Longbow), Lightening Reflexes, Marksman, Rapid Reload
Trappings - Longbow w/10 Arrows, 2 Animal Traps, Antitoxin Kit
7. Free Advance: +05 to Ballistic Skill