Sajan

Matsudaira's page

67 posts. Alias of Ietsuna.


Full Name

Matsudaira

Race

Human

Classes/Levels

Monk (1) Martial Artist Archetype | HP 7/13 | AC 14 | CMD 17 | F +3 R +3 W +4 | Init +1 | Per +6

Gender

Male

Size

Medium

Age

23

Alignment

Chaotic Good

Languages

Common

Strength 17
Dexterity 12
Constitution 13
Intelligence 10
Wisdom 14
Charisma 13

About Matsudaira

Matsudaira
Male Human (Chelaxian); Chaotic Good Medium Humanoid ( Human )

Backstory:

Matsudaira grew up the middle child in a family of artisans. His parents had a small workshop making small items from wood such as jewellery boxes, clothing chests and other items desirable to the higher end socialites of Kintargo. That was until his younger brother was summoned to the temple of Asmodeus and never returned. With the sacrifice of his brother Matsudaira turned his back on Asmodeus for good. Running away from home a 14 year old Matsudaira found a small monastery where wizened old men performed great feats, turning their very bodies into weapons. Matsudaira trained diligently and returned home 8 years later a warrior monk, although he had never been able to harness the mythical ki energy, perhaps due to his swearing to never again be bound by the "Law" and instead simply do what he feels is right. With foot and fist and strange weapons Matsudaira ventures forth into the protest to divert Kintargo from its downward spiral into Hell.

Misc:

Favored Classes - Monk

Initiative +1 = +1[STAT] +0[MISC]
Armor Class 14 = +10[BASE] +1[DEX] + 1 [DODGE] +2[MISC]
Saving Throws
Fortitude: +3 = +2[BASE] +1[CON]
Reflex: +3 = +2[BASE] +1[DEX]
Will: +4 = +2[BASE] +2[WIS]


Ability Scores:

Str 17 (+3) = +15 +2[RACE]
Dex 12 (+1) = +12
Con 13 (+1) = +13
Int 10 (+0) = +10
Wis 14 (+2) = +14
Cha 13 (+1) = +13

Attacks:

Unarmed Strike Melee; Number of Attacks: 1; Crit 20; Crit Multiplier x2; Reach: 5ft. To Hit: +3 = +0[BAB] +3[STAT] +0[SIZE]
Damage: 1d6+3

Unarmed Strike (Flurry); Number of Attacks: 2; Crit 20; Crit Multiplier; x2; Reach: 5ft.
MH To Hit: +2 = -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 3[STAT]
OH To Hit: +2= -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 3[STAT]
Damage: 1d6+3

Quarterstaff Melee; Number of Attacks: 1; Crit: 20; Crit Multiplier: x2/2; Reach: 5 ft. To Hit: +3 = +0[BAB] +3[STAT] +0[SIZE]
Damage: 1d6+3

Quarterstaff (Head 1 only) Melee; Number of Attacks: 1; Crit: 20; Crit Multiplier: x2; Reach: 5 ft. To Hit: +3 = +0[BAB] +3[STAT] +0[SIZE]
Damage: 1d6+4

Quarterstaff (Head 2 only) Melee; Number of Attacks: 1; Crit: 20; Crit Multiplier: x2; Reach: 5 ft. To Hit: +3 = +0[BAB] +3[STAT] +0[SIZE]
Damage: 1d6+4

Quarterstaff (Flurry); Number of Attacks: 2; Crit 20; Crit Multiplier; x2; Reach: 5ft.
MH To Hit: +2 = -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 3[STAT]
OH To Hit: +2= -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 3[STAT]
Damage: 1d6+3

Siangham Melee; Number of Attacks: 1; Crit: 20; Crit Multiplier: x2; Reach: 5 ft. To Hit: +3 = +0[BAB] +3[STAT] +0[SIZE]
Damage: 1d6+3

Siangham (Flurry); Number of Attacks: 2; Crit 20; Crit Multiplier; x2; Reach: 5ft.
MH To Hit: +2 = -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 3[STAT]
OH To Hit: +2= -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 3[STAT]
Damage: 1d6+3

Shuriken Ranged; Number of Attacks: 1; Crit: 20; Crit Multiplier: x2; Range Increment: 10 ft. To Hit: +1 = +0[BAB] +1[STAT] +0[SIZE]
Damage: 1d2+3;

Shuriken (Flurry); Number of Attacks: 2; Crit 20; Crit Multiplier; x2; Reach: 5ft.
MH To Hit: +0 = -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 1[STAT]
OH To Hit: +0 = +1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 1[STAT]
Damage: 1d2+3

Sai Melee; Number of Attacks: 1; Crit: 20; Crit Multiplier: x2; Reach: 5 ft. To Hit: +3 = +0[BAB] +3[STAT] +0[SIZE]
Damage: 1d4+3

Sai (Flurry); Number of Attacks: 2; Crit 20; Crit Multiplier; x2; Reach: 5ft.
MH To Hit: +2 = -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 3[STAT]
OH To Hit: +2= -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 3[STAT]
Damage: 1d4+3

Kama Melee; Number of Attacks: 1; Crit: 20; Crit Multiplier: x2; Reach: 5 ft. To Hit: +3 = +0[BAB] +3[STAT] +0[SIZE]
Damage: 1d6+3

Kama (Flurry); Number of Attacks: 2; Crit 20; Crit Multiplier; x2; Reach: 5ft.
MH To Hit: +2 = -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 3[STAT]
OH To Hit: +2= -1[level instead of BAB [Paizo Inc. - Core Rulebook, p.57] + 3[STAT]
Damage: 1d6+3

Skills:

Acrobatics +1 = +1[STAT]
Bluff +1 = +1[STAT]
Climb +7 = +1[RANK] +3[CLASS] +3[STAT]
Diplomacy +3 = +2[Persuasive] +1[STAT]
Disguise +1 = +1[STAT]
Escape Artist +1 = +1[STAT]
Fly +1 = +1[STAT]
Heal +2 = +2[STAT]
Intimidate +7 = +1[RANK] +3[CLASS] +2[Persuasive] +1[STAT]
Perception +6 = +1[RANK] +3[CLASS] +2[STAT]
Perform (Untrained) +1 = +1[STAT]
Ride +1 = +1[STAT]
Sense Motive +6 = +1[RANK] +3[CLASS] +2[STAT]
Stealth +5 = +1[RANK] +3[CLASS] +1[STAT]
Survival +2 = +2[STAT]
Swim +3 = +3[STAT]

Skill Points 1st level Monk: 5

Feats:

Persuasive [Paizo Inc. - Core Rulebook, p.131]
Toughness [Paizo Inc. - Core Rulebook, p.135]
Improved Unarmed Strike [Paizo Inc. - Core Rulebook, p.128] [Monk Automatic}
Dodge [Paizo Inc. - Core Rulebook, p.122] [Monk Bonus Feat]

Traits:

Ex-Asmodean [Campaign Trait] [Paizo Publishing - Hell's Rebels Player's Guide, 10]
Deft Dodger [Paizo Inc. - Advanced Player's Guide, p.328]

Gear:

Backpack
Trail Rations x 4
Sunrod
Waterskin

13GP
4SP