Jhofre Vascari

Matin Crowtongue's page

62 posts. Alias of lazulin.




I am really interested in playing this adventure path; I was in a game that did the first couple of encounters before dying. I have two characters already written up but I'd be more than happy to write up another. Alternatively, any campaign where I can be an evil alignment would work.


Part One: The Haunting of Harrowstone

"Because I could not stop for Death –
He kindly stopped for me –
The Carriage held but just Ourselves –
And Immortality.

We slowly drove – He knew no haste
And I had put away
My labor and my leisure too,
For His Civility –

We passed the School, where Children strove
At Recess – in the Ring –
We passed the Fields of Gazing Grain –
We passed the Setting Sun –

Or rather – He passed Us –
The Dews drew quivering and Chill –
For only Gossamer, my Gown –
My Tippet – only Tulle –

We paused before a House that seemed
A Swelling of the Ground –
The Roof was scarcely visible –
The Cornice – in the Ground –

Since then – 'tis Centuries – and yet
Feels shorter than the Day
I first surmised the Horses' Heads
Were toward Eternity –"

Deep in the county Canterwall, a little closer to the Hold of Belken than most would rather travel, just by the shores of Lake Lias, lies the town of Ravengro. Once, its industry mostly centered on servicing the prison of Harrowstone--but that place has long since been abandoned since a great fire ravaged its halls, and now the townsfolk survive mostly by farming and fishing, the tragedies that once visited that place long since forgotten.

Isolated and unimportant as it is, Ravengro rarely receives visitors. But today, it seems, is an exception, for four travelers have arrived in town and made their way to the home of the late Professor Petros Lorrimor. As they walk through the town, even the more mundane looking of their number catches sight of the occasional lingering glance or overhears mutterings about "necromancers" and "demonalotry", and more than one shop immediately closes its doors at the sight of them. A strange pallor seems to cling to everything in the town--the sky is gray, covered by clouds that seem to be eternally threatening a storm that will not come.

There is one soul in the town who does not turn her face from the travelers. As they reach the Lorrimor Place, a rather unassuming home past the town center, they see a woman standing at the door, wearing a plain black dress and a mourning veil, her hair pinned back behind her head, and tears running down her face. As she sees them, she does her best to wipe away the tears and straighten her back before stepping down from the porch to greet them.

"You received my letter," she says, her voice soft. "I am glad you were able to make it. I only wish we all could have met under happier circumstances.

You have all arrived at the Lorrimor Place in Ravengro; take this opportunity to introduce yourselves to each other and to Kendra. Throughout this part of the adventure, you all will have an opportunity to build "Trust" with the town of Ravengro, which has various effects on your interactions with the townsfolk. As you are all newly arrived in Ravengro and are a rather strange and motley crew, your trust score currently stands at 20, which means you are disliked.


The thread for OOC discussion.

Introduce yourselves/your characters. Feel free to tweak your builds if necessary, or coordinate backstories. I will probably start the gameplay thread on Monday. You'll all be receiving PMs from me before that time with some backstory before that though.


DM Lazulin’s Carrion Crown

“Nor crown nor coin can halt time’s flight
Nor stay the armies of the night
Blind eyes peer out from every head
That lines the carriage of the dead

A gentle hand will help the dead
To find the way to their last bed
Who engineers the mortal’s end
Will tell you he is man’s best friend”

--Author Unknown

I am looking for 4 to 5 players for the Carrion Crown adventure path; do you have what it takes to stand against the horrors of Ustalav?

Character Creation
20 point buy, no stats higher than 18 or lower than 8 before racial bonuses
Max starting wealth for your class
Race: Any of 14 or less RP, plus the Deep One Hybrid from Bestiary V.
Class: Any Pathfinder class. Yes, that includes antipaladins, though I don’t recommend it since most of their powers are useless in the campaign. Summoners and rogues should be unchained; unchained barbarian and monk are at your discretion.
Traits: 2, one of which should be a campaign trait and you can take a drawback for an additional trait.
Background Skills are in effect
Alignment: I am not a fan of alignment, but it is pretty fundamental to the Pathfinder rules and removing it is difficult. So while alignment will largely function as is mechanically, flavor wise it is going to be de-emphasized. Alignment should be the last part of your character you think about, and it can be a footnote. If you have a character concept that would normally be verboten in pathfinder (necromancer, demon worshiper, devotee of the Great Old Ones) feel free to submit it and write your alignment as morally neutral. Note that you'll still probably need to hide that aspect of your character from the people of Ustalav (and possibly the other party members, at least at first.

Bards, barbarians, druids and monks all have their alignment restrictions removed.
Clerics need to act in the general interest of their deity, and paladins should avoid doing anything egregious but other than that I'm not going to be a stickler about being true to your alignment. If we end up with a mixed party, clerics of good gods and paladins don't need to worry about falling for associating with other party members.

I do have two important caveats: you have to be able to get along with the rest of the party, more or less and you have to be able to work for the central goal of the campaign (which is fighting an undead lord, more or less).

Background
Your background should be written out of character but you can include an in-character RP sample if you want. Make sure your statistics are tied to your backstory as much as possible, and be sure to describe your character's appearance, history, and personality. Your background also needs to include a connection of some kind to Professor Lorrimor. It doesn’t have to be central to your backstory, and you can assume that Lorrimor did a lot of traveling before his death.

Homebrew
I have one piece of homebrew content: all skinwalkers have a feats equivalent to the bloodmarked feats Bat Shape and Dire Bat Shape.

Expectations
About one post a day on weekdays is the ideal, though more is certainly appreciated.

Please watch your spelling and grammar. Use present third person when posting in character.

Ideally, I’d like to take this campaign all the way to the end and onwards but as PBP are prone to imploding so I'm not going to make any guarantees.

Recruitment will close next Friday at 12 AM, US Central time.