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Chilling Spray
Source Gods & Magic pg. 107
Traditions arcane, primal
Cast Two Actions somatic, verbal
Area 15-foot cone
Saving Throw Will
A cone of icy shards bursts from your spread hands and coats the target in a layer of frost. You deal 2d4 cold damage to creatures in the area; they must each attempt a Reflex save.

Critical Success The creature takes no damage.
Success The creature takes half damage.
Failure The creature takes full damage and takes a –5-foot status penalty to its Speeds for 2 rounds.
Critical Failure The creature takes double damage and takes a –10-foot status penalty to its Speeds for 2 rounds.
Heightened (+1) The damage increases by 2d4.

So is it Reflex or Will. It appears in the book the same as above. Like I know it is pretty obvious but just checking