Dashki

Marius Fenwick's page

67 posts. Alias of PoorWanderingOne.


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Apparently not acting quickly enough for the gurada Marius and the other travellers are turned into bloody pincushions by the panicky militia.

Their victory is short lived however as without the students knowledge of philosophy the vale is quickly overrun by Goblins and business majors and forgotten forever.

Good game folks.
See you next time.


The unarmed student speaks.
"Peace. Morr has no need of us but you may. We come from the Lord constable of Averheim. Who obviously did not understand how dire the situation really was."


Marius looks at Ottmar and mouthes...

one...

two...

The student leaps away from the collapsing door. He rolls across the dusty floor towards the rusty pitchfork.


Marius puts his back to the door. Strength 30

Anything helpful in the house?
Perception 42 1d100 ⇒ 98. Search 42 1d100 ⇒ 35


Marius will move to the door and help hold it closed.

thanks for the int roll. RL got crazy.


Brenog Breuner wrote:

By Ulric I wanted wenches and drink!! furiously stepping outside armored with axe and sword at the ready What does Breg gets! GOBLINS! GOBLINS! GOBLINS! cursing the filthy little creatures as he awaits for them in cover.

initiatives? or can just do an attack against the goblins?

I put my sword away and shield at my back to use my crossbow against the first goblin I can see.

Crossbow attack1d100

Psst Brenog, you do realize we have barricaded the door you just walked through right? Might I suggest taking a window and letting your crossbow handle the introductions? BTW gm how many windows and where? Any chance for a map of this fine fixer-upper of a dwelling?

Keeping clear of the open windows Marius stands ready to lend aid to anyone that falls.


time for an A-team stule building montage as we turn the quaint farmouse in to a DIY pillbox?


Common knowledge, empire 52%. 1d100 ⇒ 41 Success!

"&*#$^(" cries marius using a word you are pretty sure his tutors didn't teach him. (but then again he is studying philosophy.)
"A goblin. They never travel alone. Never. If we are lucky that was a lost scout. Otherwise it means a whole clan nearby. Grand. If we were expected I would recommend heading for the town, but since there are goblins about they are likely shooting at shadows. Perhaps we should fortify that farmhouse. It looks studry enough to last until dawn."


Go go gadget sixth sense. I think at least one other peraon has it as well

Marius speaks to the others
"Hey do any of you feel odd. It may be the city-boy in me but....."


Perception vs 42-10 or 32 1d100 ⇒ 99. Well that is a failure, hope sixth sense kicks before it all hits the fan.

Marius walks on pausing every now and again to note the rock strata or a useful herb or a lovely viewpoint.


"Yes it will be nice to be somewhere that isn't moving. Maybe I can finally update my notes."


Laurenor wrote:

Laurenor regards both humans silently not offering his hand in return What a strange custom he merely nods his head in return and asks

"Where is this black lake?" he asks in a strange slightly melodious voice the words lilting in odd places due to his asccent with the unfamliar tounge.

"To the east. It is some way yet. I am not sure how far as I am not sure exactly where we are at the moment."


"Peace friend elf. You are safe and free." The voice comes from behind you and you turn to see a young human in a black robe sitting beside the driver of the wagon you are reclining in.

"We are travelling to black lake. You are welcome to join us or not as you feel best but I would welcome the opportunity to travel with you." The human extends a hand. "I am Marius late of the Academy in Averheim."

Spent 100xp to buy Heal skill. Is this correct? It was one that I had a choice of as a student but I chose search instead.


With a muttered oath marius runs towards the battle. Reaching it he crouches down and tries to drag the injured elf clear of the steel malestrom.

Not sure how that fits into actions. If you could translate that into game terms for me I would be much obliged.


Unharmed here. Faced a Chaos champion armed only with a fruit knife and he never layed a finger on me. :7)

Marius helps with the wounded and dragging the tainted bodies into a hastily dug ditch.


Tzeentch the Changer of Ways wrote:

As Marius: The student hurries over to the downed Priest of Sigmar to check on his vital signs to make sure the valiant warrior is not gone to Morr's realm.

Untrained Heal: 21% 1d100

Marius is not able to bring Ottmar back to consciousness, but with Sigmar's luck, he will pull through and maybe return to the land of the living on his own vitality.

Exactly what I was going to do. Thank you.


Heartened by the arrival of the caravan guards Marius tries to stab the Champion while the beast is distracted by the new threat.

All out attack on the champion. WS 29%, +20% all out attack, +20% outnumbered 3 to 1. 69% 1d100 ⇒ 94. Blah. Fourune point reroll. 1d100 ⇒ 89. Sigh.


Slaanesh Lord Pain & Pleasure wrote:
Actually there is a defensive stance you sacrifice your attack and all attackers take -20WS

I thought I saw that on the cheat sheet.


Tzeentch the Changer of Ways wrote:
I am sorry about this guys :( I'd forgotten the Difficulty setting on this encounter is supposed to be Challenging rather than Standard. If I had removed a Gor and an Ungor it would have been a lot easier while still remaining difficult w the Beastly champion. I really like the adventuring group we have right now and I was eager to see your team get to Black Water. GM may just have to take drastic steps...

Well there are those other guards....perhaps one finds a bow?

Btw who is next up? I got lost in the spraying blood.


Deiros wrote:

YOu don't only moan like one you hit as one too after marius failed attempt to hit the Champion Go help the priest

will wait for my turn ^^ now, hey wait... the champion hit me... I still have my dodge or parry this turn right?

Sorry was this directed at me? I do not understand.


Seeing his companions beset Marius commends his life to Sigman and turns towards the Champion, drawing his dagger as he runs.

"This is a very bad idea Marius..." he says under his breath.

Charge on Champion WS 29 +10%charge +10% two on one =49% Think that is right anyway. Hit? 1d100 ⇒ 53.

"Oh dear."


Tzeentch the Changer of Ways wrote:

Hmm...as a personal note, is there anyone here who would like me to either wait for Wolfgang to post or to simply post for him, as I think I know exactly what he'll be doing, attacking the Ungor in front of him and then waiting to parry any blow from said opponent.

Just give me your thoughts on this, because personally as a player I don't enjoy it when people post for me. However I believe you all are nearing the end of the introduction combat, baring every single one of the players missing attacks and etc.

24 hour rule. He still has some time. Hate to meake the player feel unwanted.


Eradico Pravus wrote:

Hey everybody,

Here's a link for a combat reference sheet (WFRP 2nd Edition). If you don't have the rules check out the last couple of pages. It explains the various combat actions and rules for parries, dodges, etc. Hopefully it will help streamline our process.

THANK YOU!!!!


Tzeentch the Changer of Ways wrote:

Actually Marius...you may not. You may USE a basic untrained skill at half the ability used, but unless you go into a Career that has Drive as a class skill to be trained for, you cannot gain the Drive skill as a trained skill.

For Advanced Skills like Dodge Blow, you may not even attempt it at all untrained.

Cool just have to up that strength then. Looks at career advances....Well let's just call that a long tern goal shall we?


Tzeentch the Changer of Ways wrote:
Your turn now Marius :)

On it!

You know maybe the drive skill might come in handy. How does one buy non career skills?


Tzeentch the Changer of Ways wrote:


[ooc... because no one is supposed to die this early...[/ooc]

Marius, your turn:)

Well that is good to hear.

The wagon must have jammed a wheel in a rut. There is a loud "CRACK" and a scream from the horses and the wagon stops dead. The same could not be said for the occupants or the cargo.

Two figures are seen flying through the air on paths that will someday be described in the Principa Mathematica. For now however however we will approxmate with words like, hurtle, tumble, wild, and sickening thud.

Agility to land with bones and dignity entact. Ag 31 1d100 ⇒ 52. Oh dear. Fortune point to reroll 1d100 ⇒ 18.

Marius stands bewildered amongst the scattered cargo. Wondering what exactly just happened?

Champion is up


Tzeentch the Changer of Ways wrote:


Actually Marius, you cannot spend a Fortune Point to reroll a DM's decision O.o What I mean is that you may spend a Fortune Point to reroll the failed Agility Test, if you do not make it. :)

Ah, thought that was too easy. Will roll the test on my init.


Tzeentch the Changer of Ways wrote:
Btw Marius, on your turn I will need an agility test :) OH! And a question for our young philosopher, what sort of weapon do you carry?

Just a dagger. It's on the alias page.

I think I will use a fortune point to re-roll that result. If I may? 1d6 ⇒ 2.


Waiting for my Initiative.


Aha I appear to be the luck sink for the group. Been nice knowing you.


Wow that big beast is buff! 21wounds and still up! AAAiiieeee!

Marius will make a valiant yet doomed attempt to turn the cart.

In the unlikely event I can effect the horses mad career I will attempt to aim them in the direction of the elf. A few tons of horseflesh and wood might pull some of the pressure off.

Unskilled drive attempt 1d100 ⇒ 99

Oh dear. Are there critical fumbles in this game?


Brenog Breuner wrote:
I suppose this leaves me alone to go attack the champion maybe even challenge him ^^

Hey, I helped!


I am a huge fan of the 24 hour rule. Don't post in a full day then the dm has a free reign.


Tzeentch the Changer of Ways wrote:
Strength Bonus, or SB, is the 10% degree of your strength characteristic. SB is how much damage you add to a damage roll in melee combat :)

so with a strength of 30 I have an SB of 3?


noob check. What is a strength bonus?


Eradico Pravus wrote:


Props to Marius for his inventive play. Props to Changer for allowing the chance for that creative play to bear fruit.

I wouldn't worry too much about the party going all MacGuyver on you, Changer. :)

It was really an act of desperation on Marius's part. It was basically hide, attack multiple beastman with a dagger, or do something to change the nature of the conflict. I had no idea or expectation it would actually work only that it gave me the best chance to open up more options.

Now I just need to make an unskilled roll at a -20% to keep from wrapping this thing aroung a lamppost.

I don't think we will get too crazy. And it's not like WFRP does not have plenty of ways to slap down uppty players. ;7)

btw DM reposting initiative order every round is VERY helpful.


Tzeentch the Changer of Ways wrote:


Wow, I really did not think that would work so well!

Neither did I! Now of course it is time to pay the piper. I am in an out of control wagon going full out to wrecksville. I must again point out that Marius has neither ride nor drive.


Tzeentch the Changer of Ways wrote:

Wow opened up the page and people have already posted their actions. Little messy but I can live with it, just for future reference and my peace of mind. thanks :)

@Marius. Wow I always like new ideas, so I am gonna so roll with this one. Hmm...I will roll it that it is the same principle as firing a blunderbuss, they have to agile out of the way or take damage 6 plus 1d10 and be knocked prone. :)

[ooc]There are no rules for being run over by a wagon? Odd. Oh and how exactly do you want our combat posts to go? Should we wait until everyone with a higher initiative has posted before we post? Should we wait until you ask us for our action? Should we include stat/skill values in the post or is that clutter? I want to make things easy for you so please let me know. Also please assume I know nothing of the system and be painfully clear. I once ran across the 'woodlice rule' for explaining things. If you explain it to three woodlice and two understand it then you were clear enough. Not critizing at all just trying to keep everything painfully clear.

.
Speaking of painful am I only heading for the big guy or is there a chance I can catch some of the small fry 'neath my chariot wheels?


assuming I will still be alive on my initiative

Marius watches in horror as the beastmen charge. His concious mind is frozen but his deep memory grabs a desperate straw.

He in in a wagon. A fully loaded wagon, with panicing horses.

Pointed roughly at the lead beast.

The driver seems stunned.

That lever there is the brake.

Without thinking, because thinking would unleash the fear Marius climbs onto the seat next to the driver. One foot kicks the brake free as he takes the reins from the horrorstruck driver.

The horses now free follow the dictates of millions of years of evolution. When a predator is near, run.

Marius hauls hard on the reins keeping the horses pointed towards the champion. In his mind he is remembering the daring chariot tactics of Darius the second. If he can keep control he just might be able to seperate the enemy forces or even run over one or two.

And no Marius does not have drive. A couple of rolls if you need them, 1d100 ⇒ 50, 1d100 ⇒ 90.


Noob check. Initiative is a d10 plus agility correct? If so 1d10 + 31 ⇒ (7) + 31 = 38

Marius falls backwards into the wagon.


Sitting on the edge of the wagon Marius watches the world roll by.

perception 42, trained. 1d100 ⇒ 69

And just keeps watching......


The figure looks at the stranger with wild bloodshot eyes.
He looks at the ladle of water.....Turns a bit green.
Suddenly he takes the ladel and splashes his face with the contents.

He blinks....again...and starts to look more human.

"More" He crokes and this ladelfull he drinks.

The figure takes a deep steadying breath, only wincing slightly at the noise. "Thank you Brother Ottmar. I do not know you but I will tell you now, Nevet go to a party put together by Jakob Muller."

"Now where are my books. If Jakob absconded with my Agricola.....Ah (ow) Here it is. I must have packed at some point in the evening."

Remembering he is not alone. "Please forgive my poor manners. I am Marius Fenwick researcher for Professor Algemanerr and currently an article of baggage."


Creak

Something about the Melendev sequence...

Creak

no solved that. Something about lake strata...

Creak

did I drink what was in that bottle of Dr. Polonski.

Creak

why did I let Jakob throw me a going away party?

Creak

How did my tutors find out...Jakob.

Creak

Wait...going away! Need to pack!

A disheveled figure sits up suddenly in an open freight wagon.

"Must pack!" the figure looks about wildly.

"Aaaoooow" he clutches his head and collapses back into the cart.

Creak


Hello

Just posting for dot not. Will post in IC as soon as this headache fades and I can think.


Tzeentch the Changer of Ways wrote:
Hmmm...well I will rule that if your character would like to BEGIN with another book on his knowledges, I would rule it a free transaction, but I would refrain from purchasing anything JUST yet. the real task of inevntory equipment will come later. Also, Marius did you choose to start with a dagger/hand weapon/spear/or bow and 10 arrows? I have opened up the starting weapon slots to anything under ten gold or equal to :)

went with just a dagger. Marius is not much of a fighter.


I also liked the intro.

On to the IC thread!

oops. second cash roll 1d10 ⇒ 10.

WOW well I have travelling expenses covered for a while.
Any suggestions of things to spend this bounty on?

Can I buy another book?


Slaanesh Lord Pain & Pleasure wrote:
Congratulations your seventeen and a virgin MWHAHAHAHAHAHA

Is this Warhammer or FATAL?

Updating sheet


Slaanesh Lord Pain & Pleasure wrote:
hmmm ok roll a d50 the GODS HAVE SPOKEN!

Ha!

1d50 ⇒ 6


Slaanesh Lord Pain & Pleasure wrote:

OLD FART!

Height = 5'10''

Weight = 180

Hair= Red Eyes= Copper

Number of siblings=0

Starsign= Gnuthus the Ox sign of dutiful service

Age= 34 under circumstances that most medieval people die by age 40 would you like to reroll

And you born in a hovel in Averland though obviously you had to move to Averheim to attend the academy

I think I will take that reroll. And I am unilaterally changing hair color to black to match my avatar.

New age roll 1d100 ⇒ 89


Slaanesh Lord Pain & Pleasure wrote:

nevermind thought students came with that

2nd set
21 = Fleet footed

It is a choice but not one I took.

So
Set one
1d100 ⇒ 84= Super Numerate
1d100 ⇒ 9 = Ambidextrous
1d100 ⇒ 26= Hardy

Set two
1d100 ⇒ 53= Resistance to Disease
1d100 ⇒ 71= Sixth Sense
1d100 ⇒ 21= Fleet Foot

Choosing Hardy and Sixth Sense. Adjusting sheet.

Height: 1d10 ⇒ 6 plus Human Male standard 5'4"

Weight in Pounds: 1d100 ⇒ 85 (I'll tell u)

Hair Color and Eye Color: 1d10 ⇒ 5 Hair. 1d10 ⇒ 5Eyes

Number of Siblings: 1d10 ⇒ 1 roll

Star Sign: 1d100 ⇒ 20

Age in Years: 1d100 ⇒ 93

Birthplace is by default Averland, but What kind of Area were you Born in, 1d10 ⇒ 10 roll

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