Chivane

Marie Small - The Real One's page

26 posts. Alias of Shadow-Mask (RPG Superstar 2011 Top 16).


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You're all very welcome. It was very much my pleasure. Yes, please spread the word. :D

Thank you, Dale, for the kudos. And for stepping in to answer questions.

Thank you to everyone who submitted. Stay tuned to jonbrazer.com and our Facebook/G+ pages for more Pathfinder (and other gaming) goodness.


I promise, there is interior art, and (as the layout person) I am very pleased with the results. :)

I hope you will be, too.


JoelF847 wrote:
If you do more open calls in the future, it would be great if you emailed the announcement to all who have submitted to past ones. I didn't find out about this one until fairly far along, but did have time to submit. I'd hate to miss out on future ones.

I'll bring that up with the others, Joel.

Bear in mind, there are less than a handful of us so it may not be logistically feasible. There may be other considerations I'm not thinking of off the top of my head, as well.


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To answer your question, Drejk. Some items were better than others, some would take more editing than others to make them shine, etc. I wouldn't call any "bad". Everyone who submitted an item really did make it difficult to choose. :)

Motteditor, we have kicked around the idea of doing something like this periodically. The particulars...Well, none as of yet, and even if there were - Mum's the word. ;)


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The rights to any items not chosen revert to the authors. You can do with them what you wish. :)

It was my pleasure. Seriously. :D

This process also gave me an increased appreciation for the RPGSS judges' job. ;)


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Your wait is over! Final item selection wrapped up tonight. Emails will go out to all who submitted an item (or more) for consideration tonight and tomorrow. Contracts will follow shortly thereafter for those who were selected. The contract may get to you before my email notification does because Dale is handling them. If you've heard nothing by Tuesday morning, please message me.

Thank you for your interest, participation and patience. Y'all didn't exactly make it easy on me. ;) [Thank you for that, btw]

My target date to have this wrapped up and released is the beginning of February. This date is subject to final approval by Dale so don't quote me on that.

Have a very Happy New Year! Stay safe and game on. :)


Thank you both - Mom is doing well.

I wanted to respond so y'all knew how much to start worrying if you're so inclined. ;)


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Finalizing selections now, folks. I will post in this thread after emails have gone out.

I was in NM the first ten days of December taking care of my mom after surgery. My hopes that I would have time to review items and make decisions was decidedly misplaced. Thank you all for your patience. :)


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Thank you to everyone who submitted an item (or several). They are under review now.


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No worries on the fonts, folks. The Big Question is "Does the item follow the template structure?" The submissions are coming directly to me, and everything that has come in looks good on that score. :)

Jesper at Blood Brethren Games wrote:

The template _says_ Arial but the all-capital lines looked like they were something else. At least, I was unable to reproduce them except by copy-pasting within my Word document.

And then when that text was copied to the mail, the all-capital-letters lines became formatted to normal text? Not sure what the bug is?

My guess is that whatever your email font default is, that's what the text is converted to. That's how my gmail works, anyway.

A quick note on a slightly different subject. I have to travel out of state early in the morning, so I won't be online until probably Sunday evening/Monday morning MST. I'll be back on the 11th. I'm packing my computer to take with me. I'll try to check in on my husband's computer this evening and tomorrow before I leave; since he works from home on it, I make no promises. This will have no effect on the 12/31/13 notification deadline for those items that have made it and those that haven't. (I plan on having all those done by the 15th, but don't hold me to it. ;) )


Another friendly reminder from the folks at JBE.

Our open call ends 11:59 pm on 11/30/13 (Mountain Standard Time/GMT-7).


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Just a friendly reminder...

With Thanksgiving this week for those of us in the States, don't forget JBE's open call ends 11/30/13.

May your holiday be filled with good food, good drink, and great company. :)


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You're welcome, Jesper. And good luck. :)

Looking forward to seeing them, Jacob-ses [Is that even the plural of Jacob?]. ;)


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Dale is right. Those style of items call for a different product than what I'm envisioning for this. Our goal is to create something that provides additional support to the AP as seamlessly as possible, and "general" items meet that goal best given this AP's focus on Indiana Jones'-style world-saving. (At least that's how it strikes me ;) )

Since we're talking about general ideas and nothing specific as yet, might I suggest you develop these ideas for RPG Superstar? :)


Jesper at Blood Brethren Games wrote:
I am not sure what mechas are, so just to be sure: When you say the focus is not on vehicles, does that mean that e.g. enchanted chariots and reed boats are a no go? :-(

That is correct, Jesper.


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Good evening, folks. Just a friendly reminder, JBE's open call for Ancient Egyptian-themed magic items ends in 15-ish days (11/30/13). We have received some very spiffy items so far, and I'm looking forward to what the rest of the submission period has to offer.

No. I'm still not telling. ;)

For those of you still working on or considering items, make sure you get your item(s) in. Don't let the internet gremlins, the vagaries of stubborn computers, or Perfection(TM) get between you and the opportunity to be published.

Thank you to everyone who has sent in an item (or several). Thank you to those who have passed the word. Thank you to those who are considering submitting an item.

We couldn't do this without you. :)


Curaigh wrote:
(back and forth on flowery language)...On a related note, would using the egyptian god's name be alright or should we focus onto something less specific. Say his mask versus Mask of the Jackel-headed Embalmer."

Wow, Curaigh. I'm rather partial to Mask of the Jackal-headed Embalmer. :D That's just cool.

Moving beyond the cool factor, yes, I'd recommend leaving the Egyptian deity's name out of it so it's obvious the item can be inserted anywhere appropriate for any given campaign. As always, that is entirely up to the author and doing so is not a mark against.

Snorter, the Great Lady, Hathor, asked me to remind you time is limited (19 days and counting). ;)

Shadowborn, very good, sir. On behalf of Pharaoh, I shall brave the bright sun to seek your submission(s). ;)


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Darkjoy wrote:
Anyway, submitted some items.

Good to hear, Darkjoy.

For those who are wondering, I'm sifting through the submissions as they come through.

No. I'm not telling until after final selections have been made. ;)


The Silver Prince - Your question has been answered via PM as you requested.

Darkjoy - You're going to submit something(s), right? :)

Drejk - Technical difficulties afflict us all. I find fantasizing about sledgehammers meeting my laptop up close and personal to be therapeutic in those circumstances. ;)


Happy Halloween Eve, everyone! Just a friendly reminder, there's one month left for JBE's magic item open call.

If you find yourself brainstorming an Ancient Egyptian style item you decide not to submit to RPGSS, polish it up and send it in to us at submissions@jonbrazer.com. :)


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Shadowborn wrote:
Perhaps it's just the crowd I run with, but "canopic jar" isn't an obscure term for us. Chances are if an item were named "The Burial Jar of MoeLarryShempsut" we'd likely ask "Why didn't they call it a canopic jar?"

Which is why I say it's essentially a judgement call for the item's author. :)

I've played with folks who appreciated the nuances of language, and they'd ask the same thing as your group, Shadowborn. I've also played with folks who were fine with generalities - in this case they'd consider "burial" to be interchangeable with "canopic", the GM's intentions not-withstanding.


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HerosBackpack wrote:

Regarding flowery language: If I'm talking about something slightly obscure, would you prefer the specific term or something more general - for example, canopic jars or burial jars?

I tend to default to the specific myself, but I'm flexible.

My advice is to consider your audience and the usefulness of specific vs more general terminology (canopic jars vs burial jars to use your example) with the audience's and your item's needs in mind.

Some questions I ask myself when writing, and why...:

1. Will the reader have to look up the word you used?

This can be inconvenient for the reader. Sometimes the inconvenience is worth what the reader gets out of it. Sometimes its not.

2. Can you communicate your meaning without archaic language (like "canopic")?

This one's tricky. Sometimes nothing other than the slightly obscure reference works as well for what you're trying to convey. I would say if the specific reference and general reference are essentially interchangeable, use the general reference. On the otherhand, if you mean exactly the specific meaning of the obscure word, use it instead

Basically, HerosBackpack (and anyone else with the same concern), choose your words carefully to convey exactly what you mean to convey.

I'm not choosing items based on accurate adherence to modern Egyptology. ;) I'm simply looking for items that "feel" ancient Egyptian that I also think are balanced, fun to play, and add to the gaming experience.


Heya, folks. Let me go at this one at a time.

Yes, the use of "magic" (as opposed to "wondrous") items was deliberate. :)

Peek into development to see why:
My word choice was based on what we know of Dynastic Egypt: She relied on her armies, the priesthood, and magic while the crook and flail were the physical sigils of Pharaoh’s office. With that we have weapons and armor from the armies; rods and staves from the priesthood; staves, weapons and wondrous items from Pharaoh; and rings because the quality of jewelry in their burials was an indication of their social station. :)

No wands or potions. Of all magic items, they suffer from being SIAC the most. The others can be created such that they carry ancient Egyptian-styled abilities in addition to ancient Egyptian-styled flavor. These...not so much.

No mechas. As Dale said, the focus is on PCs and NPCs; it is not on their vehicles.

No artifacts. The goal I have for this product is to provide items useful across many levels of play. Artifacts are least disruptive in high/mythic level play so I feel they’re most appropriate in a product targeted specifically at that block. Unfortunately, this isn’t that product.

Thanks for your interest, and I hope this answers your questions and concerns. I can’t wait to see what you create. :D


Sorry, Dale. I think there's some unwritten rule that staff are prohibited from submitting...or something. ;)

Cool beans, Drejk and motteditor. :)


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Sands blow across the Western Desert carrying stories of treasures from our fabled past. You, Great Scribe, have been tasked with researching the ancient writings to confirm these stories. Once you are done, Pharaoh shall send those with the strongest arms, wisest minds, and most tireless legs to search for and return these items to our land. Thus will our glory be sung throughout the Ages. Thus will our people live for all Time. All will be good in the eyes of the gods.

Find your way to JonBrazer.com. Submit your findings for review, and Pharaoh may reward you handsomely.


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Thank you, everyone. I'm excited to join the JBE crew. :)