Maria Tampere
Female Human Kineticist/3
Lawful Neutral Medium Humanoid (Human)
Init +5; Perception +7
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Defense
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AC 18, flat-footed 18, touch 15 (+3 armor, +5 Dex)
hp 36 (3d8 +15 +3)
Fort; +8 Ref; +8 Will +2
Defensive Abilities: Defensive Strategist
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Offense
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Speed: 30 ft.
Melee: Kinetic Blade +6 (2d6 + 7; x2)/ OR Overflow Blade +7 (2d6 + 9)
Ranged: Earth Blast +7 (2d6 + 8; x2) 30 ft./ OR Overflow Blast +8 (2d6 + 10)
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Statistics
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Str 11, Dex 20, Con 20, Int 11, Wis 12, Cha 10
Base Atk +2; CMB +2; CMD 16
Feats: Point-Blank Shot, Weapon Finesse, Precise Shot.
Traits: Armor Expert, Defensive Strategist
Skills: Acrobatics +11, Linguistics +2, Perception +7, Profession (Barrister) +7, Stealth +11, Use Magic Device +6
Languages: Common, Draconic
Special Qualities: Rocks
Combat Gear: Studded Leather, ...rocks.
Misc: 10 gp.
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Special Abilities
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Infusion: Kinetic Blade. Use Earth Blast as melee weapon. Does not count as wielded, cannot make attacks of opportunity. Burn (1)
Elemental Overflow (ex): At 3rd level, a kineticist's body surges with energy from her chosen element whenever she accepts burn, causing her and her equipment to be encompassed in a thin sheath of hardened metal-like earth. The effect turns out similarly to a suit of armor, complete with a face obscuring helmet. In addition, she receives a bonus on her attack rolls with kinetic blasts equal to the total number of points of burn she currently has, to a maximum bonus of +1 for every 3 kineticist levels she possesses. She also receives a bonus on damage rolls with her kinetic blast equal to double the bonus on attack rolls. The kineticist can suppress the visual effects of elemental overflow by concentrating for 1 full round, but doing so suppresses all of this ability's other benefits, as well. The next time the kineticist uses any wild talent, the visual effects and benefits return instantly.
Utility: Basic Geokinesis. Can move up to 5 pounds per kineticist level of rocks, loose earth, sand, clay, and other similar materials up to 15 feet as a move action. You can search earthen and stone areas from a distance as if using the sift cantrip.