Man in Battle

Marek Bouchard's page

No posts. Organized Play character for Imper1um.


Full Name

Marek Bouchard

Race

Human

Classes/Levels

12 Paladin

Gender

Male

Size

Medium

Age

21

Special Abilities

Aura of Good, Smite Evil (4/day, +6/+12), Lay on Hands (5d6, 12/day), Channel Positive (6d6, DC20)

Alignment

Lawful Good

Deity

Iomedae

Languages

Common

Strength 23
Dexterity 10
Constitution 10
Intelligence 8
Wisdom 10
Charisma 20

About Marek Bouchard

-2 Marek Bouchard
Male Human Paladin 12
LG Medium Humanoid (human)
Init +4; Senses Perception +0
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Defense
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AC 26, touch 15, flat-footed 26 (+9 armor, +2 natural, +5 deflection)
hp 76 (12d10)
Fort +15, Ref +11, Will +15
Immune charm, fear, disease
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Offense
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Speed 40 ft.
Melee (DB) +1 Holy Flaming (+2d6 Holy, +1d6 Fire) +21/+16/+11 (2d6+46+1d6 fire+2d6 vs. Evil/19-20/x3) and
. . (DB) +1 Holy Merciful (+2d6 Holy, +1d6 NL) +21/+16/+11 (2d6+46+2d6 vs. Evil+1d6 non-lethal/19-20/x3) and
. . (DB) +1 Speed +21/+21/+16/+11 (2d6+46/19-20/x3) and
. . (DB) +2 Disruption (Undead: DC14 Will/Destroyed) +22/+17/+12 (2d6+47/19-20/x3) and
. . (DB) +3 Flaming (+1d6 Fire) +23/+18/+13 (2d6+48+1d6 fire/19-20/x3) and
. . (DB) +4 +24/+19/+14 (2d6+49/19-20/x3) and
. . +1 Adamantine Earth breaker +21/+16/+11 (2d6+46/19-20/x3)
Special Attacks smite evil (4/day)
Spell-Like Abilities Detect Evil (At will)
Paladin Spells Prepared (CL 9):
3 (2/day) Magic Circle against Evil, Good Hope
2 (3/day) Litany of Righteousness (x2), Paladin's Sacrifice (DC 17)
1 (4/day) Grace (x3), Hero's Defiance
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Statistics
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Str 23, Dex 10, Con 10, Int 8, Wis 10, Cha 20
Base Atk +12; CMB +18; CMD 33
Feats Extra Lay on Hands, Greater Mercy, Improved Critical (Earth breaker), Improved Initiative, Power Attack -4/+8, Ultimate Mercy, Weapon Focus (Earth breaker)
Traits Ease of Faith, World Traveler (Sense Motive)
Skills Acrobatics +4 (+8 jump), Climb +5, Diplomacy +21, Escape Artist -1, Fly -1, Heal +11, Knowledge (religion) +6, Ride -1, Sense Motive +16, Stealth -1, Swim +5
Languages Common
SQ aura of courage, aura of good, aura of justice, aura of resolve, divine bonds (weapon [2/day]), glamered, lay on hands (6d6) (13/day), mercies (mercy [diseased], mercy [nauseated], mercy [poisoned], mercy [sickened]), paladin channel positive energy 6d6 (6/day) (dc 21
Combat Gear Dust of appearance, Pearl of power (1st level) (1/day), Pearl of power (1st level) (1/day), Potion of cat's grace, Potion of cure moderate wounds, Potion of cure serious wounds, Potion of enlarge person, Potion of fly, Potion of invisibility, Potion of remove disease, Wand of cure light wounds, Wand of cure light wounds, Wand of Restoration, Lesser, Alchemical grease (4), Alchemical solvent (2), Alchemist's fire (8), Alchemist's kindness, Antiplague, Antitoxin, Bladeguard, Bloodblock, Casting plaster, Holy water, Liquid ice, Smelling salts, Smokestick, Soothe syrup, Sunrod, Tanglefoot bag, Thunderstone, Tindertwig; Other Gear +3 Glamered Mithral Breastplate, (DB) +1 Holy Flaming (+2d6 Holy, +1d6 Fire), (DB) +1 Holy Merciful (+2d6 Holy, +1d6 NL), (DB) +1 Speed, (DB) +2 Disruption (Undead: DC14 Will/Destroyed), (DB) +3 Flaming (+1d6 Fire), (DB) +4, +1 Adamantine Earth breaker, Amulet of natural armor +2, Belt of giant strength +2, Boots of striding and springing, Cloak of resistance +2, Goblet of quenching, Handy haversack (79 @ 100 lbs), Headband of alluring charisma +4, Ring of protection +3, Bedroll, Belt pouch (empty), Block and tackle, Cheese, Crowbar, Earplugs, Everburning torch, Flint and steel, Grappling hook, Hammer, Iomedae, Ink, black, Inkpen, Iron spike, Manacles, masterwork, Pole, Shovel, Soap (2), Spider's silk rope (2), Trail rations (20), Twine (50'), Whetstone, 19564 GP, 1 SP, 4 CP
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Special Abilities
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Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Aura of Courage +4 (10' radius) (Su) You are immune to Fear. Allies within aura gain a morale bonus to saves vs Fear.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Aura of Justice (10' radius) (Su) You may expend two uses of your Smite Evil ability to allow your allies within aura to Smite evil, using your bonuses.
Aura of Resolve +4 (10' radius) (Su) You are immune to charm. Allies within aura gain a morale bonus to saves vs charm.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Divine Bond (Weapon +3) (12 minutes) (2/day) (Sp) Weapon shines with light and gains enhancement bonuses or chosen properties.
Earplugs +2 save vs. hearing effects, -5 hearing-based Perception.
Glamered Assumes appearance of normal clothes on command.
Greater Mercy Lay on hands heals extra hit points if the target doesn't need a mercy
Immune to Charm You are immune to charm effects.
Immune to Fear (Ex) You are immune to all fear effects.
Immunity to Disease You are immune to diseases.
Knighthood +2 to Diplomacy & Know (nobility) in Andoren or vs Andoren subjects.
Lay on Hands (6d6) (13/day) (Su) You can heal 6d6 damage, 13/day
Mercy (Diseased) (Su) When you use your lay on hands ability, it also removes disease, as per the remove disease spell at a caster level of your Paladin level.
Mercy (Nauseated) (Su) When you use your lay on hands ability, it also removes the nauseated condition.
Mercy (Poisoned) (Su) When you use your lay on hands ability, it also neutralizes poisons, as per the neutralize poison spell at a caster level of your Paladin level.
Mercy (Sickened) (Su) When you use your lay on hands ability, it also removes the sickened condition.
Paladin Channel Positive Energy 6d6 (6/day) (DC 21) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Power Attack -4/+8 You can subtract from your attack roll to add to your damage.
Smite Evil (4/day) (Su) +5 to hit, +12 to damage, +5 deflection bonus to AC when used.
Squire (empty) Do not need to pay for mount's food or stabling.
Ultimate Mercy Expend 10 uses of lay on hands to bring a dead creature back to life