Amin Jalento

Dr. Henrik Klein's page

23 posts. Alias of El Ronza.


Full Name

Henrik Klein

Race

Human

Classes/Levels

Investigator (empiricist) 1

Gender

Male

Size

6'3"

Age

36

Special Abilities

Inspiration 4/day

Alignment

Lawful neutral

Deity

Atheist

Location

London

Languages

English, French, German, Greek, Latin, Russian, Swahili

Occupation

Professor of Chemistry, University of London

Strength 10
Dexterity 16
Constitution 12
Intelligence 18
Wisdom 10
Charisma 8

About Dr. Henrik Klein

Dr. Henrik Klein
Male human investigator (empiricist) 1 (Pathfinder RPG Advanced Class Guide 30, 100)
LN Medium humanoid (human)
Init +9; Senses Perception +4
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Defense
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AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 9 (1d8+1)
Fort +1, Ref +5, Will +2
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Offense
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Speed 30 ft.
Melee sword cane +3 (1d6)
Investigator (Empiricist) Extracts Prepared (CL 1st; concentration +5)
. . 1st—crafter's fortune[APG] (DC 15), polypurpose panacea[UM]
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Statistics
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Str 10, Dex 16, Con 12, Int 18, Wis 10, Cha 8
Base Atk +0; CMB +0; CMD 13
Feats Improved Initiative, Weapon Finesse
Traits chance savior, perfectionist's brew
Skills Craft (alchemy) +10 (+11 to create alchemical items), Disguise +3, Heal +4, Knowledge (engineering) +8, Knowledge (geography) +8, Knowledge (history) +8, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (religion) +8, Knowledge (Science) +8, Linguistics +8, Lore (Periodic Table) +8, Perception +4, Sense Motive +4
Languages English, French, German, Greek, Latin, Russian, Swahili
SQ alchemy (alchemy crafting +1), inspiration (4/day), trapfinding +1
Other Gear leather armor, sword cane[APG], alchemy crafting kit[APG], backpack, belt pouch, flint and steel, ink, inkpen, investigator starting formula book, journal[UE], torch (5), 4 gp, 6 sp, 6 cp
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Special Abilities
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Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Inspiration (+1d6, 4/day) (Ex) Use 1 point, +1d6 to trained skill or ability check. Use 2 points, to add to attack or save.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.