Ranger

Marcus Braun's page

348 posts. Alias of mbauers.


About Marcus Braun

TRACKING:
HP: 36/36
Hero Points: 2
TDW: 2/2
2nd Wind: 1/1
Whetstone:
Throwing Axe: 1/1
Throwing Axe: 1/1

NAME: Marcus Braun

RACE: Male Human (Neutral Good)

    Lang: Common, Dwarven, Trade Speak
    Move: 30 ft.

CLASS: RANGER 3 <--Favored Class(Skill Pts:0/ HP:3)
Archetypes: TRAPPER and WILD STALKER

STATS:

    STR 18
    DEX 15
    CON 16
    INT 14
    WIS 16
    CHA 8

Senses Low-Light Vision (delayed until later level); Perception +10 (additional +2 in natural settings, +1 to find traps)

DEFENSE:

    AC 17, Touch 12, FF 15 (+2 DEX, +3 Armor, +2 Shield)

    CMD 18, FF 16

    HP: 25 (2HD: 10 + 7 + 7 + CON + Favored Class)

SAVES:

    Fort: +7
    Reflex: +5
    Will: +6

OFFENSE

    INIT: +2

    +1 Lumberjack's axe +9 1d10+5 (20/x3) (B or S)

    Throwing Axe +5 1d6+4 (20/x2)

    Heavy Crossbow +5 1d10 (19-20/x2)

    BAB: +3 CMB: +7

CLASS ABILITIES:
  • Wild Empathy - 1d20 + level + Cha bonus to influence animal or magical beast's attitude
  • Track - + 1/2 level (min 1) to Survival skill to follow or ID tracks
  • Strong Senses (Ex) - Gain low-light vision (delayed for now), +1 bonus to Perception checks (+2 at level 4)
  • Trapfinding - + 1/2 level on Perception checks to find traps and on Disable Device checks (min 1) and can disarm magic traps
  • Uncanny Dodge (Ex) - Can't be caught flatfooted, retains Dex bonus to AC vs invisible attackers
  • Favored Terrain (Forest) - +2 bonus on initiative checks and Knowledge (geography), Perception, Stealth, and Survival skill checks, leaves no trail and cannot be tracked if he chooses

FEATS & TRAITS:
[list]
  • Trait: Resilient
  • Trait:Eyes of the Wild
  • Trait (1k bonus):Perseverance
  • Iron Will
  • Exotic Weapon Proficiency (Lumberjack's Axe)
  • Endurance (add link later)
  • Weapon Focus (lumberjack axe) (add link later)
  • SKILLS:

    EQUIPMENT:


      Traveler's Outfit
      Cold-Weather Outfit

      Backpack
      Waterproof Hooded Lantern, Lamp Oil (3 pints), Thieves' tools, Torches (3), Flint and Steel, Whetstone, Bedroll, Winter Blanket, Waterskin, 4 days of rations

      Quiver
      30 bolts

      At Home (not counted in encumbrance total)
      Bear Trap (10 lbs)
      Small Tent (20 lbs)
      Throwing Axe (2 lbs)--left for Heather

      Wooden Armor
      Heavy Wooden Shield
      Dagger
      Throwing Axe (2)
      +1 Lumberjack's Axe
      Heavy Crossbow

      Belt pouch
      Compass
      Money - GP: 0, SP: 0, CP: 5

      Gear

    Capacity | Light - 100 lbs; Medium - 200 lbs; Heavy - 300 lbs
    All Gear: 94 lbs

    DEBTS:
    None

    RACIAL ABILITIES:
    • Bonus Feat - Iron Will
    • Heart of the Wilderness - racial bonus equal to half character level on Survival checks, +5 racial bonus on Constitution checks to stabilize when dying, and add half character level to CON score when determining the negative hit point total necessary to be killed. This racial trait replaces skilled.

    BACKGROUND & Story:

    APPEARANCE & PERSONALITY:
      Age: 29 (Adult)
      Size: Medium, 6'1", 240 lbs
      Type: Human

    Description

    ADVANCEMENT:
    xxx