
| Full Name |
Mamori Kojoro |
| Race |
Kitsune |
| Classes/Levels |
Rogue 1 HP 9/9; AC 16; TCH 14; FF 12; F +0; R +7; W +0; CMB+1; CMD 15; Speed 30FT; Init +4; Perception +4 |
| Gender |
Female |
About Mamori Kojoro
Mamori Kojoro
Kitsune rogue (unchained) 1
CG Medium humanoid (kitsune, shapechanger)
Init +4; Senses low-light vision; Perception +4
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Defense
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AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 9 (1d8+1)
Fort +0, Ref +7, Will +0
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Offense
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Speed 30 ft.
Melee club +1 (1d6+1) or
. . dagger +4 (1d4+1/19-20) or
. . morningstar +1 (1d8+1) or
. . bite -1 (1d4)
Ranged javelin +4 (1d6+1) or
. . shortbow +4 (1d6/×3)
Special Attacks sneak attack (unchained) +1d6
Spell-Like Abilities (CL 1st; concentration +2)
. . 3/day—dancing lights
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Statistics
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Str 12, Dex 18, Con 10, Int 14, Wis 10, Cha 12
Base Atk +0; CMB +1; CMD 15
Feats Acrobatic, Weapon Finesse
Traits deft dodger, sacred touch
Skills Acrobatics +12, Craft (locks) +4, Diplomacy +5, Disable Device +7, Disguise +5, Escape Artist +8, Fly +6, Perception +4, Sleight of Hand +8, Stealth +8, Use Magic Device +5; Racial Modifiers +2 Acrobatics
Languages Common, Elven, Osiriani, Sylvan
SQ change shape, kitsune magic, trapfinding +1
Other Gear leather armor, arrows (20), club, dagger, javelin, morningstar, shortbow, 98 gp
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Special Abilities
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Change Shape (Su) Assume a single human form.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Sacred Touch You were exposed to a potent source of positive energy as a child, perhaps by being born under the right cosmic sign, or maybe because one of your parents was a gifted healer. As a standard action, you may automatically stabilize a dying creature mer
Sneak Attack (Unchained) +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.