3rd Party: No third party material. You can try to convince me to use one but you would have to be pretty dam convincing.
Point buy: 30 Point buy. Your hero's dam it. GM rubs his hands together in an evil fashion
Races: Any race under 20 RP. I like aasimars so don't be shy. Those who take certain feats (Fiendish Heritage for tieflings, Celestial Heritage {my own feat creation} for aasimars) will be able to select one variant or roll three time and take one. If you choose an alternate racial trait please make it clear on your character sheet.
Gestalt: Yes gestalt. Shenanigan's aplenty.
Classes: Any but some such as samurai and the ninja will need a good story as to why their here. I would like a Paladin but what I'm looking for is a rounded group. Front liner, divine caster, arcane caster, skill monkey, and a wild card.
2 traits: One campaign and one of your choice. You may take a drawback to earn another trait. Please try to weave your campaign trait into your backstory. Be warned, I will use your drawback against you if you select one.
Feats: I will be using the Elephant in the Room rules. I'm not a big fan of these but I can see how they make more diverse characters.
Skills: Background skills are in effect.
I will be using Automatic Bonus Progression, wealth decrease included. Wizards and those who do not wear armor will be given more spellbooks to make up the difference, or something appropriate for your character.
Every character will have one item that will remain in their possession. It can be taken or lost temporarily but it will find it's way back to you somehow. You can change it later, but you only get one item at a time.