James Jacobs wrote:
Don't forget that there's a pair of doors down there too—if the PCs discovered the shipwreck, they should have a pretty good chance at noticing some submerged doors in a deep tide pool as well... Unopened doors are a great way to lure PCs, especially if they think that they're not supposed to go there! :-P
All good ideas, thanks everybody. They spotted the doors and figured it out.Then they didn't bother to chase Yarzoth when she activated Gaseous Form.
Never even crossed their minds. :)
My party has defeated the cannibals and the ghouls, has found the clues to the Tide Stone ritual, seen the lightning that erupted from the Tide Stones, and found Yarzoth’s tracks leading from the stones and walking straight into the water.
This is very like the cards used in Torg. They were used like hero points and plot twists and more, lots of fun. I would love to see a variation of that.
Erik Mona wrote:
Curse your reasonable response to my demand for instant gratification, Erik Mona!
So I'm guessing Hero Lab hasn't been ported to iOS yet. Oh well. We'll live. I will, however, raise my Vulcan-like eyebrow in your direction if it ends up being a die-roller or something. :)
Thanks for responding on your day off.
This thread makes me wish that we could get Joss Whedon to drop in and tell us what alignment he thinks the Agent from Serenity was... He is working for a better world- but there will be no place in it for someone who has done what he has done.
James Sutter wrote:
But... "they were all bad"
•boggle• ... now *that* I never thought of. That's a great idea!
I am about to start GMing for a group that believes that all prepared spellcasters are severely underpowered and have been using a set of house rules for (apparently) decades which allows Wizards and Clerics to spontaneously cast almost any spell known. (It’s basically casting as a Sorcerer but with Spells Known limited to 3 * the number of spells that you can cast per day per level)