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I've been eyeing running this for a ways now, but was wondering about some of the map weirdness that crops up. Bottleneck Bridge has been touched on, but was wondering where the Gold Tank Reserve and Wailing Scrapyard is meant to be. Gold Tank could prolly fit where ever, but the Scrapyard is fairly big just from what's shown on the map. It's not a big issue, but been scratching my head over it.

Related to that I was wondering about the Lonely Machine Spirit haunt and if it's caused any big issues. I've heard mixed things about haunts so I don't know if I'm overestimating it or not thinking about them right, but it seems a lot heftier then anything else and feels like it could easily wipe a party on it's first turn.