Kickstarters are stupid. Dont do them and you should be fine. There's a lot of talented writers and game designers out there of which Gary is definitely one. Would I give any of them money to write and publish something? No. Show me the product and I will decide whether its a good purchase or not. Kickstarters are stupid. You may be putting someone into business that has no idea how to run a business and then you get mad that they cant run a business when you put them there in the first place. Don't assume that because someone can design a killer game that they can run a business. Left lobe , right lobe thing, anyway... What were we thinking? Good heavens......
Thanks for all the great advice. I have sought out wise counsel and found it here. I think its been more difficult to settle because the game has been more of a tactical dungeon crawl with less character development and rp. Add to that the fact that we play on a vtt and the players dont really know each other well. I have sent out an email asking the players to work it out in character and my hope is it will improve the game play overall and lead up to some great Rp. Time will tell,
The biggest issue's I have found are the maps are too tight (small?). There's hardly any room to move around on the fringes. When I place my players tokens on a map I have to stack them all up in a corner until they decide whats next.
Just my 2 cents... |